Player Matchup

Aphrodite
Aphrodite
Platinum IV
 
Aphrodite
Platinum IV
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold II
CabbageUncle
Hou Yi
Gold II
Level 129
God Stats
4W - 2L
1,689 SR
Queue Stats
64W - 58L
1,636 MMR
Party 1
Ymir
Ymir
Gold I
ExtraShocc
Ymir
Gold I
Level 120
God Stats
2W - 1L
1,565 SR
Queue Stats
62W - 57L
1,644 MMR
Party 1
Mercury
Mercury
Gold II
JasonBlasy
Mercury
Gold II
Level 153
God Stats
14W - 4L
1,768 SR
Queue Stats
54W - 45L
1,641 MMR
Solo
Osiris
Osiris
Gold I
candyman44
Osiris
Gold I
Level 199
God Stats
1W - 3L
1,207 SR
Queue Stats
301W - 306L
1,643 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 158
1,546 SR
1,613 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 167
1,612 SR
1,643 MMR
Bacchus
Bacchus
Gold I
Chronosphere666
Bacchus
Gold I
Level 182
God Stats
4W - 3L
1,731 SR
Queue Stats
252W - 240L
1,637 MMR
Solo
Thor
Thor
Bronze III
EggyForYourTuna
Thor
Bronze III
Level 124
God Stats
0W - 1L
1,597 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Agni
Agni
Silver II
MissHotPerú
Agni
Silver II
Level 158
God Stats
5W - 3L
1,507 SR
Queue Stats
20W - 13L
1,637 MMR
Solo
Odin
Odin
Platinum IV
NatalCrazyninja
Odin
Platinum IV
Level 224
God Stats
4W - 5L
1,723 SR
Queue Stats
231W - 211L
1,802 MMR
Party 2
Chiron
Chiron
Platinum V
iunm
Chiron
Platinum V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 71L
1,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
1 / 0 / 3
7,456
574
5,268
7,821
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hou Yi
15
3 / 0 / 2
8,731
672
7,755
9,558
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 0 / 6
7,531
579
4,206
12,837
11,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
JasonBlasy
Mercury
14
6 / 0 / 2
8,398
646
5,903
11,602
5,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Osiris
candyman44
Osiris
15
4 / 0 / 1
9,303
716
9,859
12,353
7,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ThanatosLokiThothBellona

VS

Bans
AthenaArachneAresAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,585
430
5,028
12,104
11,901
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 2 / 0
5,642
434
1,627
10,123
3,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 0
6,565
505
7,460
6,643
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 5 / 0
6,753
519
6,838
14,325
7,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
iunm
Chiron
13
0 / 3 / 0
6,800
523
5,154
8,929
3,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
14
Kills
0
0
Deaths
14
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
3
2.5
W
Hou Yi
3
0
2
4
L
0
2
0
0
L
0
2
0
0
W
0
0
6
3
W
Mercury
JasonBlasy
Mercury
6
0
2
7
L
0
2
0
0
L
0
5
0
0
W
Osiris
candyman44
Osiris
4
0
1
4.5
L
Chiron
iunm
Chiron
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,991
Damage
26,107
54,171
Taken
52,124
32,175
Mitigated
29,223
28,377
Healing
14,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,268
158
3,962
5,958
7,821
3,298
0
5,056
2,765
58,941
0
W
Hou Yi
7,755
4,962
0
6,485
9,558
4,265
591
1,184
8,374
0
83,444
L
5,028
731
0
2,542
12,104
11,901
0
4,132
7,972
18,091
3,136
L
1,627
276
0
5,022
10,123
3,986
0
1,023
9,100
0
38,954
W
4,206
1,313
0
2,051
12,837
11,200
0
4,267
8,570
26,409
1,253
W
Mercury
JasonBlasy
Mercury
5,903
3,515
0
2,030
11,602
5,433
0
2,245
9,357
0
75,450
L
7,460
858
0
810
6,643
2,775
0
3,377
3,266
58,332
0
L
6,838
875
0
3,843
14,325
7,508
0
232
14,093
0
57,540
W
Osiris
candyman44
Osiris
9,859
4,008
0
7,891
12,353
7,979
0
0
12,353
0
68,854
L
Chiron
iunm
Chiron
5,154
1,937
297
1,808
8,929
3,053
0
494
8,418
0
58,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,419
Gold Earned
31,345
473
Minions Killed
385
0
Camps Cleared
0
1,357,955
Distance Traveled
1,301,590
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,456
574
97
7
0
254,597
2
W
Hou Yi
8,731
672
131
10
0
242,228
0
L
Bacchus
5,585
430
23
2
0
271,001
4
L
Thor
5,642
434
63
5
0
294,929
3
W
Ymir
7,531
579
23
2
0
280,059
4
W
Mercury
8,398
646
115
9
0
340,714
0
L
Agni
6,565
505
100
8
0
271,629
4
L
Odin
6,753
519
103
8
0
242,754
4
W
Osiris
9,303
716
107
8
0
240,357
0
L
Chiron
6,800
523
96
7
0
221,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role