Player Matchup

Ra
Ra
BrotherBadTouch
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,409 Elo+
Party 3
Jormungandr
Jormungandr
EsGrizzz
Jormungandr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,499 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
KoomPo
Ah Muzen Cab
Level 97
God Stats
3W - 4L
1,493 SR
Queue Stats
103W - 116L
1,436 Elo+
Party 3
The Morrigan
The Morrigan
MaloFear
The Morrigan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,331 Elo+
Solo
Hera
Hera
balanar14
Hera
Level 25
God Stats
1W - 1L
1,782 SR
Queue Stats
5W - 10L
1,487 Elo+
Solo
Team Averages
Level 63
1,555 SR
1,432 Elo+

VS

Team Averages
Level 112
1,483 SR
1,521 Elo+
Zhong Kui
Zhong Kui
AnxiousAlex
Zhong Kui
Level 118
God Stats
4W - 1L
1,500 SR
Queue Stats
266W - 256L
1,509 Elo+
Party 1
Sobek
Sobek
BigDaddyCameron
Sobek
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 51L
1,528 Elo+
Party 2
Apollo
Apollo
Pachelly
Apollo
Level 97
God Stats
4W - 2L
1,647 SR
Queue Stats
153W - 117L
1,627 Elo+
Solo
Guan Yu
Guan Yu
adrians-buns
Guan Yu
Level 121
God Stats
1W - 1L
1,269 SR
Queue Stats
45W - 53L
1,410 Elo+
Party 1
Hera
Hera
kevinj9856
Hera
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 91L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 2
7,443
744
6,897
12,123
5,199
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
EsGrizzz
Jormungandr
12
1 / 6 / 4
7,047
705
10,274
13,766
9,766
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
KoomPo
Ah Muzen Cab
13
2 / 5 / 7
7,480
748
10,452
12,282
5,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

The Morrigan
MaloFear
The Morrigan
15
3 / 7 / 3
8,830
883
4,152
9,677
4,124
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
13
3 / 4 / 6
7,663
766
4,270
6,841
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AnxiousAlex
Zhong Kui
17
13 / 1 / 15
10,431
1,043
14,156
11,628
12,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
3 / 5 / 20
8,465
847
7,232
16,677
20,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Pachelly
Apollo
16
7 / 2 / 19
9,860
986
12,122
9,670
5,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Guan Yu
adrians-buns
Guan Yu
14
2 / 2 / 17
8,296
830
3,254
10,868
8,462
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 2 / 20
8,966
897
13,368
6,027
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
120
12
Kills
29
29
Deaths
12
22
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AnxiousAlex
Zhong Kui
13
1
15
20.5
W
3
5
20
2.6
L
3
7
2
0.57
L
Jormungandr
EsGrizzz
Jormungandr
1
6
4
0.5
L
Ah Muzen Cab
KoomPo
Ah Muzen Cab
2
5
7
1.1
L
The Morrigan
MaloFear
The Morrigan
3
7
3
0.64
W
Apollo
Pachelly
Apollo
7
2
19
8.25
W
Guan Yu
adrians-buns
Guan Yu
2
2
17
5.25
L
Hera
3
4
6
1.5
W
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,045
Damage
50,132
54,689
Taken
54,870
27,392
Mitigated
50,176
7,346
Healing
24,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AnxiousAlex
Zhong Kui
14,156
1,916
1,395
3,911
11,628
12,548
2,426
4,172
7,238
27,260
0
W
7,232
388
508
4,860
16,677
20,882
732
8,483
7,795
11,352
0
L
6,897
1,076
1,532
1,568
12,123
5,199
0
7,757
3,929
18,129
0
L
Jormungandr
EsGrizzz
Jormungandr
10,274
1,373
208
1,236
13,766
9,766
0
7,464
5,734
18,478
0
L
Ah Muzen Cab
KoomPo
Ah Muzen Cab
10,452
1,956
689
1,454
12,282
5,436
0
8,144
3,873
0
26,072
L
The Morrigan
MaloFear
The Morrigan
4,152
528
0
148
9,677
4,124
0
5,865
3,482
7,040
859
W
Apollo
Pachelly
Apollo
12,122
4,378
300
2,739
9,670
5,602
3,689
4,516
4,951
0
33,464
W
Guan Yu
adrians-buns
Guan Yu
3,254
264
4,065
4,040
10,868
8,462
901
4,060
6,700
0
8,916
L
Hera
4,270
1,030
353
158
6,841
2,867
0
4,654
2,049
9,643
0
W
13,368
2,727
917
1,858
6,027
2,682
878
2,883
3,056
24,716
451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,463
Gold Earned
46,018
81
Minions Killed
131
0
Camps Cleared
0
814,338
Distance Traveled
991,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,431
1,043
40
4
0
204,873
0
W
Sobek
8,465
847
5
1
0
192,111
0
L
Ra
7,443
744
22
2
0
158,870
0
L
Jormungandr
7,047
705
16
2
0
166,804
0
L
Ah Muzen Cab
7,480
748
24
2
0
170,656
0
L
The Morrigan
8,830
883
10
1
0
161,539
0
W
Apollo
9,860
986
46
5
0
161,998
0
W
Guan Yu
8,296
830
17
2
0
224,116
0
L
Hera
7,663
766
9
1
0
156,469
0
W
Hera
8,966
897
23
2
0
208,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role