Player Matchup

Hercules
Hercules
Bronze III
Baldobinoo
Hercules
Bronze III
Level 169
God Stats
1W - 0L
1,413 SR
Queue Stats
3W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Gold V
Defiantsantiago
Bellona
Gold V
Level 175
God Stats
3W - 0L
1,655 SR
Queue Stats
5W - 1L
1,657 MMR
Party 1
Chang'e
Chang'e
Gold V
lLatedl
Chang'e
Gold V
Level 236
God Stats
3W - 0L
1,673 SR
Queue Stats
5W - 1L
1,657 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 193
1,580 SR
1,605 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 58
1,674 SR
1,574 MMR
Baron Samedi
Baron Samedi
Gold V
Deathbyhotdog
Baron Samedi
Gold V
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,525 MMR
Solo
Achilles
Achilles
Platinum V
ImFromXboxSmite
Achilles
Platinum V
Level 39
God Stats
3W - 5L
1,516 SR
Queue Stats
91W - 100L
1,571 MMR
Solo
Cthulhu
Cthulhu
Gold IV
TrippieReDdKill
Cthulhu
Gold IV
Level 67
God Stats
14W - 7L
2,004 SR
Queue Stats
241W - 274L
1,627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Baldobinoo
Hercules
15
6 / 0 / 6
9,495
863
8,682
8,882
9,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 0 / 9
9,115
829
10,683
14,632
12,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Chang'e
lLatedl
Chang'e
14
3 / 2 / 5
9,062
824
10,236
8,956
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bans
GebAthenaBacchusAgniGanesha

VS

Bans
KuzenboKukulkanBastetMedusaXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deathbyhotdog
Baron Samedi
11
0 / 4 / 1
7,052
641
6,013
8,017
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
11
1 / 5 / 1
7,471
679
6,823
13,037
10,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 3 / 1
7,334
667
10,335
12,463
10,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
12
Kills
2
2
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
Baldobinoo
Hercules
6
0
6
9
L
Baron Samedi
Deathbyhotdog
Baron Samedi
0
4
1
0.13
W
3
0
9
7.5
L
Achilles
1
5
1
0.3
L
1
3
1
0.5
W
Chang'e
lLatedl
Chang'e
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,601
Damage
23,171
32,470
Taken
33,517
25,915
Mitigated
25,249
16,941
Healing
4,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Baldobinoo
Hercules
8,682
2,890
0
3,645
8,882
9,283
783
5,363
2,907
0
21,662
L
Baron Samedi
Deathbyhotdog
Baron Samedi
6,013
121
395
820
8,017
4,374
0
2,894
5,041
25,172
0
W
10,683
4,946
0
5,890
14,632
12,903
1,128
6,055
7,955
0
38,652
L
Achilles
6,823
2,364
0
1,965
13,037
10,334
0
4,091
8,889
0
18,986
L
10,335
856
223
1,343
12,463
10,541
0
3,070
9,346
25,119
241
W
Chang'e
lLatedl
Chang'e
10,236
342
3,229
4,177
8,956
3,729
863
4,410
4,089
54,728
1,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,672
Gold Earned
21,857
162
Minions Killed
95
0
Camps Cleared
0
652,286
Distance Traveled
571,990
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,495
863
23
2
0
213,873
0
L
Baron Samedi
7,052
641
45
4
0
192,625
0
W
Bellona
9,115
829
36
3
0
227,621
0
L
Achilles
7,471
679
16
1
0
192,459
0
L
Cthulhu
7,334
667
34
3
0
186,906
0
W
Chang'e
9,062
824
103
9
0
210,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role