Player Matchup

Ullr
Ullr
Masters
HuffinMarlboros
Ullr
Masters
Level 138
God Stats
1W - 3L
1,543 SR
Queue Stats
64W - 63L
2,284 MMR
Party 1
Atlas
Atlas
Diamond III
WokeandBroke
Atlas
Diamond III
Level 61
God Stats
14W - 13L
1,640 SR
Queue Stats
122W - 106L
2,343 MMR
Party 1
Serqet
Serqet
Diamond II
chrismolex
Serqet
Diamond II
Level 121
God Stats
46W - 33L
1,722 SR
Queue Stats
381W - 386L
2,293 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 107
1,635 SR
2,306 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,555 SR
2,298 MMR
Jormungandr
Jormungandr
Masters
LieutenantKittn
Jormungandr
Masters
Level 77
God Stats
3W - 2L
1,500 SR
Queue Stats
836W - 642L
2,520 MMR
Solo
Neith
Neith
Platinum I
RAREFORMULA
Neith
Platinum I
Level 194
God Stats
3W - 0L
1,584 SR
Queue Stats
40W - 30L
2,037 MMR
Solo
Ix Chel
Ix Chel
Masters
kygittarius
Ix Chel
Masters
Level 157
God Stats
41W - 42L
1,581 SR
Queue Stats
253W - 247L
2,338 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 2
11,118
654
15,392
16,241
6,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
2 / 3 / 2
10,384
611
9,719
24,268
23,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
chrismolex
Serqet
16
1 / 4 / 4
10,231
602
12,277
19,755
18,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AresAchillesCthulhuNe ZhaKuzenbo

VS

Bans
ThothOdinCharonOsirisPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LieutenantKittn
Jormungandr
18
5 / 1 / 5
12,287
723
18,079
22,832
27,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

17
2 / 2 / 7
11,983
705
19,217
13,087
6,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
kygittarius
Ix Chel
17
3 / 3 / 7
11,661
686
16,369
12,984
4,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
6
Kills
10
10
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Jormungandr
LieutenantKittn
Jormungandr
5
1
5
7.5
W
2
2
7
2.75
L
2
3
2
1
L
Serqet
chrismolex
Serqet
1
4
4
0.75
W
Ix Chel
kygittarius
Ix Chel
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,388
Damage
53,665
60,264
Taken
48,903
48,758
Mitigated
38,247
4,314
Healing
14,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,392
4,547
0
1,688
16,241
6,953
0
6,236
8,296
0
65,298
W
Jormungandr
LieutenantKittn
Jormungandr
18,079
2,856
0
3,764
22,832
27,085
183
2,498
19,117
42,795
2,624
W
19,217
5,578
0
3,019
13,087
6,176
1,015
2,447
9,735
0
72,684
L
9,719
2,803
0
750
24,268
23,066
0
12,750
9,103
24,809
544
L
Serqet
chrismolex
Serqet
12,277
2,400
0
1,876
19,755
18,739
0
8,381
10,108
448
28,028
W
Ix Chel
kygittarius
Ix Chel
16,369
2,318
4,444
3,247
12,984
4,986
1,281
3,139
8,085
43,931
698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,733
Gold Earned
35,931
181
Minions Killed
222
0
Camps Cleared
0
990,014
Distance Traveled
951,217
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,118
654
113
7
0
303,979
2
W
Jormungandr
12,287
723
61
4
0
317,047
0
W
Neith
11,983
705
105
6
0
325,559
0
L
Atlas
10,384
611
37
2
0
361,838
0
L
Serqet
10,231
602
31
2
0
324,197
0
W
Ix Chel
11,661
686
56
3
0
308,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role