Player Matchup

Sun Wukong
Sun Wukong
Bigadaboosh
Sun Wukong
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,579 Elo+
Party 1
Yemoja
Yemoja
ChvmpChange
Yemoja
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,538 Elo+
Party 1
Chang'e
Chang'e
LA Lisa9438
Chang'e
Level 39
God Stats
16W - 22L
1,420 SR
Queue Stats
36W - 45L
1,369 Elo+
Solo
Neith
Neith
TJMCFLY
Neith
Level 59
God Stats
68W - 70L
1,480 SR
Queue Stats
70W - 72L
1,441 Elo+
Solo
Fenrir
Fenrir
TheGreatBill
Fenrir
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 12L
1,538 Elo+
Party 1
Team Averages
Level 49
1,480 SR
1,493 Elo+

VS

Team Averages
Level 53
1,536 SR
1,466 Elo+
Gilgamesh
Gilgamesh
CraigPendersonJr
Gilgamesh
Level 68
God Stats
9W - 0L
1,868 SR
Queue Stats
100W - 94L
1,497 Elo+
Party 2
Fenrir
Fenrir
Jonmartin968
Fenrir
Level 63
God Stats
20W - 15L
1,311 SR
Queue Stats
81W - 65L
1,493 Elo+
Solo
Merlin
Merlin
KazumaSenpaii
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 57L
1,454 Elo+
Party 2
Kukulkan
Kukulkan
Spidijames
Kukulkan
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
121W - 127L
1,331 Elo+
Solo
Osiris
Osiris
firedragon1448
Osiris
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 74L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bigadaboosh
Sun Wukong
15
2 / 2 / 3
9,769
1,085
13,610
20,409
17,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
14
0 / 3 / 4
8,879
987
6,684
9,488
8,292
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
LA Lisa9438
Chang'e
14
2 / 3 / 1
9,098
1,011
4,848
10,704
4,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
TJMCFLY
Neith
13
0 / 0 / 0
8,211
912
166
1,382
507
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
15
1 / 4 / 3
9,406
1,045
7,688
17,545
7,874
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

182

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
15
0 / 2 / 10
9,362
1,040
12,542
13,683
17,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
15
3 / 1 / 8
10,039
1,115
10,643
7,830
4,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
1 / 0 / 6
9,578
1,064
10,131
4,526
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Spidijames
Kukulkan
15
3 / 0 / 9
10,278
1,142
12,250
2,853
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
5 / 2 / 7
10,282
1,142
8,884
9,490
10,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
5
Kills
12
12
Deaths
5
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bigadaboosh
Sun Wukong
2
2
3
1.75
L
Yemoja
0
3
4
0.67
W
Gilgamesh
0
2
10
2.5
W
Fenrir
3
1
8
7
W
1
0
6
4
L
Chang'e
LA Lisa9438
Chang'e
2
3
1
0.83
W
Kukulkan
Spidijames
Kukulkan
3
0
9
7.5
L
Neith
TJMCFLY
Neith
0
0
0
0
L
Fenrir
1
4
3
0.63
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,996
Damage
54,450
59,528
Taken
38,382
38,749
Mitigated
37,397
10,138
Healing
5,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bigadaboosh
Sun Wukong
13,610
2,451
0
2,222
20,409
17,848
0
8,384
11,027
0
42,255
L
Yemoja
6,684
1,046
2,021
967
9,488
8,292
0
3,598
5,416
16,495
0
W
Gilgamesh
12,542
2,124
0
926
13,683
17,861
0
4,086
9,597
0
21,748
W
Fenrir
10,643
2,627
0
1,914
7,830
4,835
0
1,975
5,855
0
21,824
W
10,131
918
0
1,203
4,526
2,197
0
2,137
2,389
32,099
0
L
Chang'e
LA Lisa9438
Chang'e
4,848
581
1,268
1,549
10,704
4,228
0
3,755
6,518
13,045
0
W
Kukulkan
Spidijames
Kukulkan
12,250
353
0
0
2,853
1,604
0
376
2,477
47,153
0
L
Neith
TJMCFLY
Neith
166
37
0
639
1,382
507
0
601
740
0
8,691
L
Fenrir
7,688
4,062
0
1,472
17,545
7,874
0
6,043
10,834
0
21,392
W
8,884
2,686
0
1,078
9,490
10,900
0
2,958
6,532
0
12,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,363
Gold Earned
49,539
153
Minions Killed
204
7
Camps Cleared
8
658,793
Distance Traveled
896,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,769
1,085
71
8
1
193,053
0
L
Yemoja
8,879
987
19
2
0
151,542
0
W
Gilgamesh
9,362
1,040
23
3
1
161,223
0
W
Fenrir
10,039
1,115
17
2
7
197,362
0
W
Merlin
9,578
1,064
57
6
0
172,969
0
L
Chang'e
9,098
1,011
26
3
1
87,918
0
W
Kukulkan
10,278
1,142
97
11
0
184,662
0
L
Neith
8,211
912
14
2
1
43,333
0
L
Fenrir
9,406
1,045
23
3
4
182,947
0
W
Osiris
10,282
1,142
10
1
0
180,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role