Player Matchup

Chaac
Chaac
 
Chaac
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DaButcher2
Odin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 52L
1,377 Elo+
Party 1
Sylvanus
Sylvanus
LeBeanzZ
Sylvanus
Level 105
God Stats
13W - 10L
1,542 SR
Queue Stats
55W - 60L
1,517 Elo+
Solo
Persephone
Persephone
kebadie7
Persephone
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Solo
Freya
Freya
vZaphkielv
Freya
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 56L
1,398 Elo+
Party 1
Team Averages
Level 75
1,508 SR
1,458 Elo+

VS

Team Averages
Level 54
1,388 SR
1,492 Elo+
Kuzenbo
Kuzenbo
BandsyisYellow
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,500 Elo+
Party 2
Lancelot
Lancelot
Fa-Beezy
Lancelot
Level 103
God Stats
0W - 6L
1,074 SR
Queue Stats
78W - 79L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
GallifreyStands7
Gilgamesh
Level 65
God Stats
2W - 1L
1,424 SR
Queue Stats
17W - 25L
1,422 Elo+
Solo
Poseidon
Poseidon
Syrupzv
Poseidon
Level 27
God Stats
0W - 1L
1,289 SR
Queue Stats
4W - 17L
1,500 Elo+
Party 2
Vulcan
Vulcan
Watchfulsauce44
Vulcan
Level 45
God Stats
0W - 2L
1,651 SR
Queue Stats
4W - 6L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 5 / 0
6,088
507
4,454
12,960
7,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 0 / 3
6,859
572
5,297
7,311
3,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
LeBeanzZ
Sylvanus
13
3 / 1 / 1
6,944
579
8,249
11,128
6,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
kebadie7
Persephone
11
0 / 2 / 2
6,744
562
3,409
6,187
2,043
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
11
4 / 1 / 4
6,590
549
6,657
6,412
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,586
466
4,498
9,697
9,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
Fa-Beezy
Lancelot
11
1 / 2 / 2
6,080
507
3,924
10,211
4,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
14
6 / 0 / 1
8,740
728
11,195
9,809
7,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Syrupzv
Poseidon
12
1 / 3 / 1
6,449
537
5,049
8,996
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 3 / 0
5,491
458
3,143
3,866
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
11
Kills
9
9
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
5
0
0
L
0
3
1
0.17
W
4
0
3
5.5
L
Lancelot
Fa-Beezy
Lancelot
1
2
2
1
L
Gilgamesh
6
0
1
6.5
W
Sylvanus
LeBeanzZ
Sylvanus
3
1
1
3.5
L
Poseidon
Syrupzv
Poseidon
1
3
1
0.5
L
1
3
0
0.33
W
Persephone
kebadie7
Persephone
0
2
2
0.5
W
Freya
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,066
Damage
27,809
43,998
Taken
42,579
22,251
Mitigated
25,592
12,125
Healing
13,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,454
699
0
2,652
12,960
7,468
0
0
11,948
0
39,899
L
4,498
1,673
0
2,010
9,697
9,297
0
3,308
5,984
13,226
1,739
W
5,297
1,891
106
1,202
7,311
3,695
0
3,741
3,570
0
42,376
L
Lancelot
Fa-Beezy
Lancelot
3,924
1,211
0
4,129
10,211
4,163
0
3,727
6,388
0
40,500
L
Gilgamesh
11,195
3,757
0
4,560
9,809
7,746
0
1,823
7,986
0
65,786
W
Sylvanus
LeBeanzZ
Sylvanus
8,249
2,887
409
4,201
11,128
6,432
216
2,535
8,501
46,948
15,110
L
Poseidon
Syrupzv
Poseidon
5,049
1,416
0
2,299
8,996
3,077
0
5,679
3,317
45,171
0
L
3,143
564
0
250
3,866
1,309
0
2,160
1,446
29,621
0
W
Persephone
kebadie7
Persephone
3,409
300
0
1,350
6,187
2,043
387
2,789
3,391
35,754
3,211
W
Freya
6,657
2,044
0
2,205
6,412
2,613
308
3,179
3,233
32,757
3,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,225
Gold Earned
32,346
364
Minions Killed
329
0
Camps Cleared
0
1,142,981
Distance Traveled
1,325,849
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,088
507
67
6
0
226,219
1
L
Kuzenbo
5,586
466
17
1
0
245,832
0
W
Odin
6,859
572
70
6
0
249,245
0
L
Lancelot
6,080
507
64
5
0
302,361
0
L
Gilgamesh
8,740
728
117
10
0
257,748
0
W
Sylvanus
6,944
579
96
8
0
223,034
2
L
Poseidon
6,449
537
78
7
0
240,119
0
L
Vulcan
5,491
458
53
4
0
279,789
3
W
Persephone
6,744
562
67
6
0
214,493
0
W
Freya
6,590
549
64
5
0
229,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role