Player Matchup

Cupid
Cupid
DevilKenji
Cupid
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 127L
1,656 Elo+
Party 2
Shiva
Shiva
DevineGoPewPew
Shiva
Level 214
God Stats
2W - 0L
1,830 SR
Queue Stats
122W - 67L
1,731 Elo+
Party 2
Sol
Sol
Gabep0429
Sol
Level 139
God Stats
5W - 2L
1,714 SR
Queue Stats
40W - 38L
1,552 Elo+
Solo
Team Averages
Level 127
1,682 SR
1,646 Elo+

VS

Team Averages
Level 151
1,564 SR
1,618 Elo+
Tyr
Tyr
Cagdup
Tyr
Level 143
God Stats
1W - 2L
1,642 SR
Queue Stats
42W - 26L
1,706 Elo+
Party 1
Ra
Ra
Cyb3rWarri0r11
Ra
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 48L
1,563 Elo+
Solo
Charybdis
Charybdis
Jormunfarter
Charybdis
Level 152
God Stats
7W - 4L
1,550 SR
Queue Stats
118W - 116L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
6 / 0 / 6
7,477
1,068
7,449
6,104
2,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 7
6,836
977
8,827
10,016
7,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 0 / 9
6,872
982
4,747
5,807
2,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Cagdup
Tyr
9
0 / 5 / 1
5,117
731
2,786
9,785
6,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 0
5,410
773
4,835
6,032
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Jormunfarter
Charybdis
9
0 / 4 / 1
5,158
737
4,543
7,766
2,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tyr
Cagdup
Tyr
0
5
1
0.1
L
1
3
0
0.33
W
Cupid
6
0
6
9
W
3
1
7
6.5
W
3
0
9
7.5
L
Charybdis
Jormunfarter
Charybdis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,023
Damage
12,164
21,927
Taken
23,583
12,500
Mitigated
11,160
6,932
Healing
4,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Cagdup
Tyr
2,786
558
0
1,465
9,785
6,577
0
2,390
7,387
0
10,570
L
4,835
168
258
1,959
6,032
2,069
0
1,002
5,010
21,327
0
W
Cupid
7,449
3,444
605
1,645
6,104
2,445
840
1,617
4,408
0
30,756
W
8,827
1,378
385
980
10,016
7,973
0
1,448
8,568
0
22,177
W
4,747
2,674
0
3,317
5,807
2,082
1,651
1,609
4,090
19,052
3,569
L
Charybdis
Jormunfarter
Charybdis
4,543
2,355
0
588
7,766
2,514
0
1,011
6,719
0
14,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,185
Gold Earned
15,685
105
Minions Killed
83
0
Camps Cleared
0
458,865
Distance Traveled
396,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,117
731
22
3
0
135,396
0
L
Ra
5,410
773
37
5
0
126,966
0
W
Cupid
7,477
1,068
52
7
0
149,230
0
W
Shiva
6,836
977
21
3
0
169,633
0
W
Sol
6,872
982
32
5
0
140,002
0
L
Charybdis
5,158
737
24
3
0
134,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role