Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Orcdude525
Guan Yu
Level 122
God Stats
4W - 7L
1,545 SR
Queue Stats
169W - 175L
1,554 Elo+
Party 1
Sol
Sol
Psycho_boy11111
Sol
Level 116
God Stats
1W - 3L
1,392 SR
Queue Stats
87W - 107L
1,408 Elo+
Solo
Chang'e
Chang'e
issaMattyBoy
Chang'e
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 65L
1,557 Elo+
Solo
Kali
Kali
lordofthegala430
Kali
Level 89
God Stats
28W - 37L
1,557 SR
Queue Stats
280W - 261L
1,484 Elo+
Solo
Team Averages
Level 113
1,499 SR
1,501 Elo+

VS

Team Averages
Level 149
1,627 SR
1,487 Elo+
Medusa
Medusa
Bonksta
Medusa
Level 107
God Stats
11W - 2L
1,714 SR
Queue Stats
28W - 24L
1,439 Elo+
Party 2
Athena
Athena
I_Am_A_Farm
Athena
Level 105
God Stats
22W - 21L
1,521 SR
Queue Stats
105W - 110L
1,462 Elo+
Solo
Osiris
Osiris
Middiff5460
Osiris
Level 149
God Stats
3W - 0L
1,643 SR
Queue Stats
113W - 122L
1,505 Elo+
Solo
Sylvanus
Sylvanus
NUTTCASE5150
Sylvanus
Level 104
God Stats
14W - 8L
1,761 SR
Queue Stats
137W - 110L
1,554 Elo+
Party 2
Hera
Hera
Needyjhio
Hera
Level 281
God Stats
11W - 17L
1,499 SR
Queue Stats
732W - 716L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 2 / 1
6,750
563
4,256
6,823
2,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Orcdude525
Guan Yu
12
1 / 1 / 0
5,992
499
3,290
6,723
6,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
0 / 5 / 1
6,004
500
4,228
10,355
3,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chang'e
issaMattyBoy
Chang'e
9
1 / 3 / 0
5,406
451
2,841
9,481
5,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 4 / 0
5,756
480
3,517
13,995
4,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bonksta
Medusa
12
1 / 2 / 2
6,447
537
4,775
6,765
2,656
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
10
0 / 0 / 5
6,327
527
2,318
8,277
6,021
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Osiris
12
1 / 2 / 1
7,557
630
4,124
9,264
5,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
NUTTCASE5150
Sylvanus
14
8 / 0 / 3
7,691
641
8,087
9,128
4,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hera
13
5 / 1 / 3
7,726
644
7,185
4,326
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
5
Kills
15
15
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
2
1
0.75
W
Medusa
Bonksta
Medusa
1
2
2
1
W
Athena
0
0
5
2.5
W
Osiris
1
2
1
0.75
W
Sylvanus
NUTTCASE5150
Sylvanus
8
0
3
9.5
W
Hera
5
1
3
6.5
L
Guan Yu
Orcdude525
Guan Yu
1
1
0
1
L
0
5
1
0.1
L
Chang'e
issaMattyBoy
Chang'e
1
3
0
0.33
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,132
Damage
26,489
47,377
Taken
37,760
23,708
Mitigated
20,830
13,257
Healing
14,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,256
1,436
0
1,716
6,823
2,899
517
1,284
5,539
0
46,602
W
Medusa
Bonksta
Medusa
4,775
1,736
0
1,738
6,765
2,656
0
1,018
5,747
0
44,882
W
Athena
2,318
550
0
1,217
8,277
6,021
0
1,782
6,457
20,308
3,244
W
Osiris
4,124
1,777
0
4,353
9,264
5,509
0
0
8,740
0
54,326
W
Sylvanus
NUTTCASE5150
Sylvanus
8,087
2,510
1,209
5,567
9,128
4,859
16
1,514
7,614
56,225
17,404
W
Hera
7,185
1,609
0
905
4,326
1,785
180
2,958
1,368
55,667
1,072
L
Guan Yu
Orcdude525
Guan Yu
3,290
619
136
2,378
6,723
6,379
0
404
6,319
0
35,250
L
4,228
1,512
0
2,170
10,355
3,826
0
6,994
3,361
38,799
6,355
L
Chang'e
issaMattyBoy
Chang'e
2,841
470
560
1,280
9,481
5,664
54
3,810
5,671
22,861
0
L
3,517
1,729
0
5,017
13,995
4,940
0
4,371
9,624
0
24,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,908
Gold Earned
35,748
290
Minions Killed
385
0
Camps Cleared
0
1,122,269
Distance Traveled
1,241,611
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,750
563
83
7
0
216,050
0
W
Medusa
6,447
537
69
6
0
247,000
0
W
Athena
6,327
527
29
2
0
292,979
0
W
Osiris
7,557
630
86
7
0
221,748
0
W
Sylvanus
7,691
641
117
10
0
259,158
0
W
Hera
7,726
644
84
7
0
220,726
0
L
Guan Yu
5,992
499
60
5
0
234,610
0
L
Sol
6,004
500
75
6
0
208,356
2
L
Chang'e
5,406
451
31
3
0
210,503
2
L
Kali
5,756
480
41
3
0
252,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role