Player Matchup

Chang'e
Chang'e
Silver II
BREC91
Chang'e
Silver II
Level 178
God Stats
150W - 152L
1,546 SR
Queue Stats
281W - 316L
969 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
Lareldar
Kukulkan
Gold IV
Level 67
God Stats
11W - 10L
1,571 SR
Queue Stats
161W - 161L
1,409 MMR
Party 1
Serqet
Serqet
Silver I
Nelly2193
Serqet
Silver I
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 53L
1,167 MMR
Solo
Chaac
Chaac
Silver I
SMK ALPHA
Chaac
Silver I
Level 144
God Stats
2W - 2L
1,452 SR
Queue Stats
194W - 192L
1,172 MMR
Party 2
Bacchus
Bacchus
Silver II
killerdon1234
Bacchus
Silver II
Level 88
God Stats
3W - 3L
1,218 SR
Queue Stats
140W - 152L
1,111 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,457 SR
1,165 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,477 SR
1,167 MMR
Bellona
Bellona
Silver I
ElBany
Bellona
Silver I
Level 86
God Stats
23W - 30L
1,541 SR
Queue Stats
90W - 105L
1,220 MMR
Solo
Sobek
Sobek
Silver II
Retrovivity
Sobek
Silver II
Level 126
God Stats
16W - 29L
1,352 SR
Queue Stats
740W - 769L
1,129 MMR
Solo
Anubis
Anubis
Silver I
Why Try lt
Anubis
Silver I
Level 109
God Stats
1W - 4L
1,481 SR
Queue Stats
159W - 164L
1,125 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
stefanojr19
Tsukuyomi
Gold V
Level 109
God Stats
8W - 10L
1,510 SR
Queue Stats
86W - 97L
1,217 MMR
Solo
Anhur
Anhur
Bronze IV
tanglewood8811
Anhur
Bronze IV
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 74L
1,147 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BREC91
Chang'e
14
0 / 2 / 5
8,791
517
7,537
11,761
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Lareldar
Kukulkan
16
6 / 1 / 6
9,799
576
12,808
7,676
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Nelly2193
Serqet
17
8 / 1 / 5
10,213
601
9,442
16,011
7,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chaac
SMK ALPHA
Chaac
15
6 / 1 / 6
10,175
599
11,944
15,395
8,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
13
2 / 2 / 8
8,948
526
6,409
14,110
13,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
OsirisAwilixBastetErlang Shen

VS

Bans
ThanatosHeimdallrCthulhuThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ElBany
Bellona
10
0 / 6 / 0
7,085
417
7,861
15,290
11,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

12
2 / 2 / 3
7,654
450
4,498
15,582
14,176
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Why Try lt
Anubis
14
2 / 6 / 2
8,168
480
10,727
13,711
6,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
stefanojr19
Tsukuyomi
14
2 / 4 / 3
8,167
480
9,936
14,437
6,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 4 / 0
6,788
399
3,006
10,805
4,549
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
22
Kills
7
7
Deaths
22
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BREC91
Chang'e
0
2
5
1.25
L
Bellona
ElBany
Bellona
0
6
0
0
W
Kukulkan
Lareldar
Kukulkan
6
1
6
9
W
Serqet
Nelly2193
Serqet
8
1
5
10.5
L
2
2
3
1.75
W
Chaac
SMK ALPHA
Chaac
6
1
6
9
L
Anubis
Why Try lt
Anubis
2
6
2
0.5
W
Bacchus
2
2
8
3
L
Tsukuyomi
stefanojr19
Tsukuyomi
2
4
3
0.88
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,140
Damage
36,028
64,953
Taken
69,825
37,404
Mitigated
43,083
24,945
Healing
21,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BREC91
Chang'e
7,537
886
913
5,610
11,761
4,198
1,008
3,398
8,363
68,303
1,714
L
Bellona
ElBany
Bellona
7,861
4,088
0
4,858
15,290
11,273
0
1,512
13,467
0
51,993
W
Kukulkan
Lareldar
Kukulkan
12,808
1,658
0
1,652
7,676
3,392
43
2,530
5,146
78,781
142
W
Serqet
Nelly2193
Serqet
9,442
1,902
0
5,530
16,011
7,092
0
4,213
11,798
0
77,171
L
4,498
182
0
4,488
15,582
14,176
0
7,729
7,571
29,456
616
W
Chaac
SMK ALPHA
Chaac
11,944
3,385
0
8,495
15,395
8,786
0
1,969
13,426
681
75,428
L
Anubis
Why Try lt
Anubis
10,727
405
116
3,911
13,711
6,856
0
6,947
5,909
71,972
0
W
Bacchus
6,409
367
0
2,745
14,110
13,936
80
3,069
11,041
27,672
1,718
L
Tsukuyomi
stefanojr19
Tsukuyomi
9,936
2,608
0
5,346
14,437
6,229
0
4,981
9,394
0
65,781
L
3,006
1,681
0
2,375
10,805
4,549
0
5,687
5,118
0
37,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,926
Gold Earned
37,862
492
Minions Killed
401
0
Camps Cleared
0
1,802,220
Distance Traveled
1,550,722
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,791
517
114
7
0
328,442
2
L
Bellona
7,085
417
79
5
0
232,352
2
W
Kukulkan
9,799
576
113
7
0
346,475
4
W
Serqet
10,213
601
117
7
0
431,303
0
L
Sobek
7,654
450
25
1
0
335,422
5
W
Chaac
10,175
599
116
7
0
337,281
0
L
Anubis
8,168
480
138
8
0
294,272
3
W
Bacchus
8,948
526
32
2
0
358,719
0
L
Tsukuyomi
8,167
480
89
5
0
385,699
0
L
Anhur
6,788
399
70
4
0
302,977
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role