Player Matchup

Hachiman
Hachiman
Gold IV
DaCryBaby
Hachiman
Gold IV
Level 181
God Stats
36W - 29L
1,668 SR
Queue Stats
431W - 411L
1,315 MMR
Party 2
Kali
Kali
Silver I
Jiggle Physix
Kali
Silver I
Level 154
God Stats
2W - 4L
1,861 SR
Queue Stats
44W - 53L
1,353 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Khalil923
Sun Wukong
Gold V
Level 129
God Stats
8W - 13L
1,451 SR
Queue Stats
182W - 185L
1,329 MMR
Solo
Eset
Eset
Gold IV
WhiteCharles4
Eset
Gold IV
Level 49
God Stats
26W - 24L
1,786 SR
Queue Stats
372W - 371L
1,387 MMR
Party 2
Athena
Athena
Gold V
nacho_the_ag_fan
Athena
Gold V
Level 141
God Stats
4W - 5L
1,302 SR
Queue Stats
268W - 276L
1,343 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,613 SR
1,346 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 91
1,671 SR
1,373 MMR
Poseidon
Poseidon
Silver I
 
Poseidon
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
BujeeBird
Tsukuyomi
Bronze III
Level 47
God Stats
12W - 7L
1,625 SR
Queue Stats
14W - 17L
1,357 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
BujeePunda
Xbalanque
Bronze III
Level 45
God Stats
1W - 1L
1,696 SR
Queue Stats
15W - 18L
1,357 MMR
Party 1
Bacchus
Bacchus
Bronze III
ItzFluffy No TP
Bacchus
Bronze III
Level 128
God Stats
3W - 0L
1,776 SR
Queue Stats
14W - 17L
1,332 MMR
Solo
Osiris
Osiris
Gold V
LioBro
Osiris
Gold V
Level 108
God Stats
3W - 0L
1,758 SR
Queue Stats
22W - 24L
1,322 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DaCryBaby
Hachiman
9
2 / 1 / 0
4,694
782
2,799
3,903
1,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 0
3,886
648
1,145
4,805
1,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sun Wukong
Khalil923
Sun Wukong
8
0 / 1 / 0
4,342
724
3,719
5,787
3,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
0 / 0 / 0
4,312
719
2,547
2,109
620
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 0 / 0
1,244
207
0
0
0
Bans
ArachneLokiBellonaAnhur

VS

Bans
CthulhuThothKukulkanThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
8
0 / 0 / 1
3,846
641
1,133
2,671
763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
BujeeBird
Tsukuyomi
8
2 / 0 / 0
4,071
679
1,214
3,857
1,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
BujeePunda
Xbalanque
6
0 / 2 / 0
3,910
652
1,406
4,171
1,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 0 / 0
3,731
622
1,393
3,894
3,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
LioBro
Osiris
7
0 / 0 / 0
3,748
625
2,896
7,442
6,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
2
2
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
0
0
1
0.5
W
Tsukuyomi
BujeeBird
Tsukuyomi
2
0
0
2
W
Xbalanque
BujeePunda
Xbalanque
0
2
0
0
L
Hachiman
DaCryBaby
Hachiman
2
1
0
2
W
0
0
0
0
L
0
0
0
0
L
Sun Wukong
Khalil923
Sun Wukong
0
1
0
0
W
Osiris
LioBro
Osiris
0
0
0
0
L
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,210
Damage
8,042
16,604
Taken
22,035
7,364
Mitigated
12,316
8,237
Healing
6,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
1,133
259
0
640
2,671
763
0
1,040
1,631
26,464
864
W
Tsukuyomi
BujeeBird
Tsukuyomi
1,214
357
0
2,017
3,857
1,129
0
541
3,316
0
16,199
W
Xbalanque
BujeePunda
Xbalanque
1,406
653
0
492
4,171
1,190
168
0
4,171
0
26,457
L
Hachiman
DaCryBaby
Hachiman
2,799
1,500
0
2,106
3,903
1,310
0
1,007
2,896
0
25,702
W
1,393
106
0
1,234
3,894
3,056
0
885
3,009
7,542
2,588
L
1,145
369
0
2,752
4,805
1,717
0
579
4,226
0
24,204
L
Sun Wukong
Khalil923
Sun Wukong
3,719
1,359
0
2,245
5,787
3,717
0
0
5,787
0
26,938
W
Osiris
LioBro
Osiris
2,896
1,451
0
2,602
7,442
6,178
0
0
7,027
0
21,379
L
2,547
599
0
1,134
2,109
620
0
669
1,440
31,018
820
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,478
Gold Earned
19,306
208
Minions Killed
184
0
Camps Cleared
0
524,906
Distance Traveled
716,602
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
3,846
641
50
8
0
149,685
0
W
Tsukuyomi
4,071
679
38
6
0
155,361
0
W
Xbalanque
3,910
652
45
8
0
124,342
0
L
Hachiman
4,694
782
49
8
0
122,415
2
W
Bacchus
3,731
622
17
3
0
132,568
0
L
Kali
3,886
648
51
9
0
162,126
0
L
Sun Wukong
4,342
724
50
8
0
114,543
0
W
Osiris
3,748
625
34
6
0
154,646
0
L
Eset
4,312
719
58
10
0
125,822
2
L
Athena
1,244
207
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role