Player Matchup

Chaac
Chaac
 
Chaac
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BNG 056
Ymir
Level 125
God Stats
9W - 6L
1,615 SR
Queue Stats
18W - 18L
1,503 Elo+
Party 1
Poseidon
Poseidon
DaZarge666
Poseidon
Level 156
God Stats
49W - 34L
1,632 SR
Queue Stats
317W - 293L
1,464 Elo+
Party 1
Surtr
Surtr
EqualWheat11203
Surtr
Level 82
God Stats
3W - 1L
1,729 SR
Queue Stats
92W - 94L
1,392 Elo+
Party 2
Medusa
Medusa
ortiga_suprema0
Medusa
Level 67
God Stats
3W - 3L
1,513 SR
Queue Stats
20W - 29L
1,277 Elo+
Party 2
Team Averages
Level 103
1,598 SR
1,427 Elo+

VS

Team Averages
Level 107
1,466 SR
1,459 Elo+
Anubis
Anubis
AutofiIIed
Anubis
Level 104
God Stats
6W - 9L
1,378 SR
Queue Stats
69W - 59L
1,474 Elo+
Party 3
Pele
Pele
Autofilled
Pele
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 109L
1,438 Elo+
Party 3
Jing Wei
Jing Wei
CorvieonSV
Jing Wei
Level 69
God Stats
17W - 35L
1,370 SR
Queue Stats
232W - 242L
1,395 Elo+
Solo
Sobek
Sobek
RTFxJefe
Sobek
Level 119
God Stats
5W - 16L
1,390 SR
Queue Stats
160W - 151L
1,449 Elo+
Party 3
Sun Wukong
Sun Wukong
golazo1025
Sun Wukong
Level 119
God Stats
1W - 1L
1,693 SR
Queue Stats
52W - 50L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 0 / 2
7,748
553
5,960
6,806
4,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
BNG 056
Ymir
12
2 / 0 / 1
6,666
476
5,342
8,421
5,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
DaZarge666
Poseidon
13
2 / 1 / 2
8,253
590
3,317
5,478
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
5 / 0 / 0
8,231
588
6,819
10,721
10,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 1 / 2
6,656
475
6,997
6,265
2,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AutofiIIed
Anubis
12
0 / 4 / 1
6,655
475
1,696
8,794
3,801
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
1 / 0 / 0
6,710
479
3,064
9,717
3,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jing Wei
CorvieonSV
Jing Wei
11
0 / 2 / 1
6,163
440
4,483
11,639
4,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
RTFxJefe
Sobek
10
1 / 0 / 0
6,242
446
4,919
10,551
9,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
golazo1025
Sun Wukong
8
0 / 5 / 0
5,447
389
2,955
8,124
4,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
11
Kills
2
2
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
2
3
L
Anubis
AutofiIIed
Anubis
0
4
1
0.13
L
1
0
0
1
W
Ymir
BNG 056
Ymir
2
0
1
2.5
L
Jing Wei
CorvieonSV
Jing Wei
0
2
1
0.25
W
Poseidon
DaZarge666
Poseidon
2
1
2
3
W
5
0
0
5
L
Sobek
RTFxJefe
Sobek
1
0
0
1
L
Sun Wukong
golazo1025
Sun Wukong
0
5
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,435
Damage
17,117
37,691
Taken
48,825
25,151
Mitigated
24,618
5,547
Healing
20,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,960
1,437
0
1,666
6,806
4,502
0
733
6,073
0
77,557
L
Anubis
AutofiIIed
Anubis
1,696
163
0
3,303
8,794
3,801
315
2,086
6,661
49,494
0
L
3,064
825
0
6,012
9,717
3,530
0
569
9,023
0
50,060
W
Ymir
BNG 056
Ymir
5,342
1,064
0
1,017
8,421
5,928
0
2,405
6,016
29,335
0
L
Jing Wei
CorvieonSV
Jing Wei
4,483
3,731
0
5,254
11,639
4,105
0
1,416
10,034
0
47,722
W
Poseidon
DaZarge666
Poseidon
3,317
100
0
705
5,478
1,705
504
1,809
3,669
56,437
790
W
6,819
2,221
0
1,574
10,721
10,560
520
0
10,721
597
41,818
L
Sobek
RTFxJefe
Sobek
4,919
58
0
4,366
10,551
9,051
0
4,089
6,023
19,948
2,252
L
Sun Wukong
golazo1025
Sun Wukong
2,955
959
0
1,176
8,124
4,131
0
180
7,327
0
25,028
W
6,997
2,130
0
585
6,265
2,456
512
998
5,267
0
55,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,554
Gold Earned
31,217
396
Minions Killed
312
0
Camps Cleared
0
1,464,303
Distance Traveled
1,234,033
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,748
553
102
7
0
346,282
2
L
Anubis
6,655
475
93
7
0
254,256
2
L
Pele
6,710
479
75
5
0
298,490
4
W
Ymir
6,666
476
52
4
0
281,983
2
L
Jing Wei
6,163
440
73
5
0
229,967
4
W
Poseidon
8,253
590
116
8
0
303,839
6
W
Surtr
8,231
588
66
5
0
256,523
2
L
Sobek
6,242
446
29
2
0
293,255
0
L
Sun Wukong
5,447
389
42
3
0
158,065
1
W
Medusa
6,656
475
60
4
0
275,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role