Player Matchup

Zeus
Zeus
CHI TOWN 1620
Zeus
Level 117
God Stats
1W - 1L
1,481 SR
Queue Stats
9W - 1L
1,865 Elo+
Solo
Artio
Artio
GrimPsicho
Artio
Level 39
God Stats
6W - 3L
1,615 SR
Queue Stats
45W - 34L
1,504 Elo+
Party 2
Danzaburou
Danzaburou
Lücario
Danzaburou
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 57L
1,529 Elo+
Party 2
Team Averages
Level 96
1,532 SR
1,632 Elo+

VS

Team Averages
Level 107
1,368 SR
1,646 Elo+
Bellona
Bellona
Miwolves13
Bellona
Level 109
God Stats
6W - 2L
1,579 SR
Queue Stats
15W - 8L
1,451 Elo+
Party 1
Bastet
Bastet
Sheikh M8
Bastet
Level 143
God Stats
5W - 1L
1,410 SR
Queue Stats
21W - 14L
1,569 Elo+
Party 1
Eset
Eset
almostron
Eset
Level 68
God Stats
2W - 0L
1,115 SR
Queue Stats
6W - 0L
1,919 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,170
617
6,779
8,818
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artio
11
0 / 2 / 1
6,184
618
2,775
6,982
6,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Lücario
Danzaburou
10
1 / 4 / 0
6,620
662
2,928
9,661
3,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Miwolves13
Bellona
13
5 / 0 / 5
7,786
779
8,155
10,143
8,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bastet
Sheikh M8
Bastet
13
5 / 0 / 6
8,135
814
8,303
8,718
3,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
12
1 / 1 / 8
7,172
717
6,501
3,702
1,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
11
11
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Artio
0
2
1
0.25
L
Danzaburou
Lücario
Danzaburou
1
4
0
0.25
W
Bellona
Miwolves13
Bellona
5
0
5
7.5
W
Bastet
Sheikh M8
Bastet
5
0
6
8
W
Eset
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,482
Damage
22,959
25,461
Taken
22,563
12,513
Mitigated
12,945
3,955
Healing
4,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,779
458
0
1,120
8,818
2,608
0
819
7,946
20,212
420
L
Artio
2,775
619
190
1,293
6,982
6,058
0
2,964
4,005
5,108
0
L
Danzaburou
Lücario
Danzaburou
2,928
779
0
1,352
9,661
3,847
0
2,726
6,863
0
25,183
W
Bellona
Miwolves13
Bellona
8,155
1,404
0
1,941
10,143
8,454
169
3,542
6,211
0
23,534
W
Bastet
Sheikh M8
Bastet
8,303
1,429
0
1,927
8,718
3,175
466
2,945
5,433
0
23,704
W
Eset
6,501
676
150
75
3,702
1,316
56
2,066
1,320
26,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,974
Gold Earned
23,093
99
Minions Killed
120
0
Camps Cleared
0
492,759
Distance Traveled
573,195
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,170
617
40
4
0
164,828
2
L
Artio
6,184
618
7
1
0
170,470
3
L
Danzaburou
6,620
662
52
5
0
157,461
0
W
Bellona
7,786
779
37
4
0
195,529
2
W
Bastet
8,135
814
32
3
0
223,446
0
W
Eset
7,172
717
51
5
0
154,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role