Player Matchup

Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BlackTarXan
Ravana
Level 128
God Stats
0W - 3L
1,376 SR
Queue Stats
168W - 176L
1,587 Elo+
Party 2
Izanami
Izanami
ColdRags
Izanami
Level 146
God Stats
0W - 1L
1,285 SR
Queue Stats
178W - 177L
1,592 Elo+
Party 2
Team Averages
Level 143
1,387 SR
1,560 Elo+

VS

Team Averages
Level 139
1,500 SR
1,563 Elo+
Sun Wukong
Sun Wukong
BacchusGaming
Sun Wukong
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,525 Elo+
Party 1
Hun Batz
Hun Batz
itsyaboymay
Hun Batz
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,565 Elo+
Party 1
Olorun
Olorun
x10ThisUllr
Olorun
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
83W - 82L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 4 / 0
6,763
676
3,330
5,794
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
13
1 / 3 / 1
6,853
685
3,357
8,886
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
ColdRags
Izanami
12
0 / 3 / 2
6,730
673
3,526
7,504
2,736
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BacchusGaming
Sun Wukong
13
6 / 1 / 4
8,053
805
5,760
7,485
6,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
itsyaboymay
Hun Batz
11
2 / 1 / 5
7,264
726
6,659
6,356
2,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
13
2 / 1 / 6
8,081
808
7,733
5,953
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
10
10
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
4
0
0.5
W
Sun Wukong
BacchusGaming
Sun Wukong
6
1
4
8
L
Ravana
1
3
1
0.5
L
Izanami
ColdRags
Izanami
0
3
2
0.33
W
Hun Batz
itsyaboymay
Hun Batz
2
1
5
4.5
W
Olorun
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,213
Damage
20,152
22,184
Taken
19,794
9,486
Mitigated
11,078
4,239
Healing
4,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,330
256
0
500
5,794
1,828
0
2,146
3,426
9,346
0
W
Sun Wukong
BacchusGaming
Sun Wukong
5,760
973
0
631
7,485
6,170
340
507
6,879
0
17,459
L
Ravana
3,357
422
0
2,649
8,886
4,922
0
2,904
5,658
0
16,821
L
Izanami
ColdRags
Izanami
3,526
2,336
0
1,090
7,504
2,736
0
1,831
5,441
0
32,071
W
Hun Batz
itsyaboymay
Hun Batz
6,659
977
0
125
6,356
2,553
114
1,051
5,127
0
25,537
W
Olorun
7,733
3,098
470
3,049
5,953
2,355
514
1,322
4,373
30,255
1,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,346
Gold Earned
23,398
106
Minions Killed
132
0
Camps Cleared
0
466,880
Distance Traveled
569,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,763
676
16
2
0
119,927
0
W
Sun Wukong
8,053
805
26
3
0
187,862
0
L
Ravana
6,853
685
35
4
0
184,890
0
L
Izanami
6,730
673
55
6
0
162,063
0
W
Hun Batz
7,264
726
39
4
0
202,662
0
W
Olorun
8,081
808
67
7
0
179,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role