Player Matchup

Surtr
Surtr
 
Surtr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
IIIIIGODIIIII
Anhur
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,727 Elo+
Solo
Fenrir
Fenrir
LeoElGamer123
Fenrir
Level 81
God Stats
12W - 14L
1,701 SR
Queue Stats
102W - 106L
1,502 Elo+
Party 2
Ah Puch
Ah Puch
PRODESMITE2020
Ah Puch
Level 8
God Stats
4W - 2L
1,732 SR
Queue Stats
41W - 41L
1,448 Elo+
Party 2
Cthulhu
Cthulhu
pokendo
Cthulhu
Level 6
God Stats
2W - 5L
1,226 SR
Queue Stats
2W - 5L
1,120 Elo+
Party 2
Team Averages
Level 35
1,532 SR
1,459 Elo+

VS

Team Averages
Level 50
1,553 SR
1,455 Elo+
Arachne
Arachne
DonIvan___
Arachne
Level 63
God Stats
1W - 3L
1,459 SR
Queue Stats
15W - 18L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
Lord Storm219
Danzaburou
Level 45
God Stats
3W - 3L
1,500 SR
Queue Stats
59W - 59L
1,418 Elo+
Solo
Janus
Janus
SilentNinja1738
Janus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,424 Elo+
Party 3
Ymir
Ymir
Xfallen05
Ymir
Level 46
God Stats
3W - 2L
1,418 SR
Queue Stats
27W - 28L
1,459 Elo+
Party 1
Awilix
Awilix
YayitoRL
Awilix
Level 69
God Stats
8W - 0L
1,887 SR
Queue Stats
26W - 20L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
1 / 4 / 0
5,664
436
5,415
10,752
6,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 4 / 1
6,048
465
6,184
8,097
2,728
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 2 / 2
5,855
450
3,820
9,899
4,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 3 / 1
5,746
442
3,564
6,729
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
pokendo
Cthulhu
7
1 / 6 / 3
5,386
414
6,268
12,072
8,502
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DonIvan___
Arachne
12
2 / 3 / 6
6,814
524
6,417
10,462
3,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Danzaburou
Lord Storm219
Danzaburou
9
0 / 4 / 5
5,948
458
2,815
6,640
2,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 2 / 4
7,701
592
4,828
5,557
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
14
5 / 1 / 1
8,649
665
6,014
7,832
3,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
YayitoRL
Awilix
13
12 / 0 / 4
8,078
621
11,212
9,720
4,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
10
Kills
19
19
Deaths
10
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
4
0
0.25
W
Arachne
DonIvan___
Arachne
2
3
6
1.67
L
4
4
1
1.13
L
2
2
2
1.5
W
Danzaburou
Lord Storm219
Danzaburou
0
4
5
0.63
L
2
3
1
0.83
W
0
2
4
1
W
Ymir
5
1
1
5.5
W
Awilix
YayitoRL
Awilix
12
0
4
14
L
Cthulhu
pokendo
Cthulhu
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,251
Damage
31,286
47,549
Taken
40,211
24,171
Mitigated
15,887
5,509
Healing
10,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,415
2,174
0
2,138
10,752
6,151
0
5,000
5,253
1,802
26,347
W
Arachne
DonIvan___
Arachne
6,417
3,721
0
4,831
10,462
3,766
0
2,671
7,791
0
44,403
L
6,184
3,839
0
994
8,097
2,728
270
412
7,685
0
36,694
L
3,820
873
0
751
9,899
4,482
0
1,562
8,297
0
40,418
W
Danzaburou
Lord Storm219
Danzaburou
2,815
1,197
0
180
6,640
2,093
371
1,467
5,173
0
26,108
L
3,564
111
0
893
6,729
2,308
0
3,329
3,400
26,722
1,449
W
4,828
138
0
706
5,557
1,941
515
2,082
3,475
60,545
467
W
Ymir
6,014
722
0
2,855
7,832
3,999
0
546
6,839
53,076
951
W
Awilix
YayitoRL
Awilix
11,212
4,777
0
1,632
9,720
4,088
0
3,417
6,303
0
47,944
L
Cthulhu
pokendo
Cthulhu
6,268
1,824
0
733
12,072
8,502
0
0
12,072
16,240
985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,699
Gold Earned
37,190
223
Minions Killed
393
0
Camps Cleared
0
1,153,830
Distance Traveled
1,264,581
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,664
436
37
3
0
199,302
0
W
Arachne
6,814
524
64
5
0
261,247
0
L
Anhur
6,048
465
63
5
0
216,714
0
L
Fenrir
5,855
450
66
5
0
258,061
0
W
Danzaburou
5,948
458
37
3
0
209,143
0
L
Ah Puch
5,746
442
46
4
0
232,819
0
W
Janus
7,701
592
110
8
0
259,474
0
W
Ymir
8,649
665
115
9
0
234,729
1
W
Awilix
8,078
621
67
5
0
299,988
0
L
Cthulhu
5,386
414
11
1
0
246,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role