Player Matchup

Mercury
Mercury
 
Mercury
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Malatin
Ymir
Level 28
God Stats
27W - 20L
1,672 SR
Queue Stats
227W - 274L
1,365 Elo+
Party 2
Martichoras
Martichoras
TheSprinlyux
Martichoras
Level 67
God Stats
9W - 9L
1,303 SR
Queue Stats
337W - 387L
1,364 Elo+
Party 2
Kali
Kali
WeedManSwagg420
Kali
Level 24
God Stats
2W - 4L
1,466 SR
Queue Stats
20W - 38L
1,373 Elo+
Party 2
Baron Samedi
Baron Samedi
lusador122
Baron Samedi
Level 114
God Stats
6W - 3L
1,701 SR
Queue Stats
165W - 161L
1,510 Elo+
Solo
Team Averages
Level 53
1,528 SR
1,422 Elo+

VS

Team Averages
Level 102
1,624 SR
1,490 Elo+
Olorun
Olorun
 
Olorun
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
BanSupremo
Da Ji
Level 67
God Stats
4W - 0L
1,697 SR
Queue Stats
139W - 162L
1,433 Elo+
Solo
Zeus
Zeus
bbb_tnx
Zeus
Level 66
God Stats
17W - 14L
1,615 SR
Queue Stats
335W - 323L
1,500 Elo+
Party 1
Serqet
Serqet
fofildo
Serqet
Level 87
God Stats
67W - 69L
1,569 SR
Queue Stats
613W - 568L
1,537 Elo+
Party 1
Guan Yu
Guan Yu
moferno01
Guan Yu
Level 136
God Stats
2W - 0L
1,738 SR
Queue Stats
82W - 80L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
0 / 4 / 0
5,247
477
1,149
8,027
2,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Malatin
Ymir
7
0 / 2 / 1
4,938
449
2,517
11,565
5,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Martichoras
TheSprinlyux
Martichoras
8
0 / 3 / 1
4,982
453
4,226
8,348
2,858
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
1 / 1 / 0
5,019
456
1,883
9,337
4,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
lusador122
Baron Samedi
12
1 / 1 / 0
6,008
546
2,142
5,186
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
2 / 0 / 3
6,275
570
11,385
6,229
2,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
12
3 / 1 / 0
6,203
564
2,978
8,147
3,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
bbb_tnx
Zeus
13
1 / 0 / 0
6,820
620
2,323
3,743
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
fofildo
Serqet
12
4 / 1 / 0
7,343
668
5,515
6,826
2,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
moferno01
Guan Yu
8
1 / 1 / 4
5,668
515
1,851
4,609
2,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
11
11
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
4
0
0
W
Olorun
 
Olorun
2
0
3
3.5
W
Da Ji
3
1
0
3
L
Ymir
Malatin
Ymir
0
2
1
0.25
L
Martichoras
TheSprinlyux
Martichoras
0
3
1
0.17
L
1
1
0
1
W
Zeus
bbb_tnx
Zeus
1
0
0
1
W
Serqet
fofildo
Serqet
4
1
0
4
L
Baron Samedi
lusador122
Baron Samedi
1
1
0
1
W
Guan Yu
moferno01
Guan Yu
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,917
Damage
24,052
42,463
Taken
29,554
16,807
Mitigated
12,691
9,191
Healing
11,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,149
683
0
437
8,027
2,632
0
0
7,397
0
29,353
W
Olorun
 
Olorun
11,385
6,619
340
2,537
6,229
2,390
1,024
1,459
4,770
53,286
0
W
Da Ji
2,978
585
0
2,112
8,147
3,766
0
484
7,663
0
56,377
L
Ymir
Malatin
Ymir
2,517
781
990
2,605
11,565
5,016
0
7,140
4,425
15,217
0
L
Martichoras
TheSprinlyux
Martichoras
4,226
2,141
0
1,827
8,348
2,858
0
3,211
5,137
0
31,975
L
1,883
1,074
0
1,534
9,337
4,115
0
1,034
8,303
0
33,856
W
Zeus
bbb_tnx
Zeus
2,323
54
0
1,831
3,743
1,412
0
1,785
1,958
51,600
2,335
W
Serqet
fofildo
Serqet
5,515
901
0
2,229
6,826
2,731
9
0
6,826
0
47,652
L
Baron Samedi
lusador122
Baron Samedi
2,142
40
0
1,798
5,186
2,186
0
2,323
2,863
45,617
0
W
Guan Yu
moferno01
Guan Yu
1,851
269
887
1,675
4,609
2,392
0
931
3,678
0
8,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,194
Gold Earned
32,309
280
Minions Killed
370
0
Camps Cleared
0
1,074,125
Distance Traveled
1,080,533
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,247
477
59
5
0
221,649
0
W
Olorun
6,275
570
78
7
0
197,703
0
W
Da Ji
6,203
564
85
8
0
271,784
0
L
Ymir
4,938
449
26
2
0
213,348
5
L
Martichoras
4,982
453
50
5
0
181,993
3
L
Kali
5,019
456
57
5
0
249,509
0
W
Zeus
6,820
620
109
10
0
202,084
0
W
Serqet
7,343
668
84
8
0
228,479
4
L
Baron Samedi
6,008
546
88
8
0
207,626
6
W
Guan Yu
5,668
515
14
1
0
180,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role