Player Matchup

Bacchus
Bacchus
BabaT123
Bacchus
Level 121
God Stats
3W - 4L
1,395 SR
Queue Stats
25W - 35L
1,455 Elo+
Party 2
Awilix
Awilix
LtAnjew
Awilix
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,323 Elo+
Party 2
Bellona
Bellona
OGeezTheGiraffe
Bellona
Level 126
God Stats
1W - 1L
1,503 SR
Queue Stats
35W - 30L
1,554 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SIayaa
Morgan Le Fay
Level 124
God Stats
12W - 4L
1,712 SR
Queue Stats
63W - 34L
1,637 Elo+
Party 1
Skadi
Skadi
nukman99
Skadi
Level 117
God Stats
2W - 1L
1,528 SR
Queue Stats
24W - 32L
1,479 Elo+
Party 2
Team Averages
Level 99
1,528 SR
1,490 Elo+

VS

Team Averages
Level 146
1,515 SR
1,545 Elo+
Baron Samedi
Baron Samedi
Atrak16
Baron Samedi
Level 144
God Stats
12W - 8L
1,629 SR
Queue Stats
162W - 156L
1,556 Elo+
Party 4
Bacchus
Bacchus
ElkhrizxDxdxD
Bacchus
Level 158
God Stats
3W - 4L
1,667 SR
Queue Stats
99W - 98L
1,497 Elo+
Party 3
Hercules
Hercules
Emorrii
Hercules
Level 145
God Stats
4W - 10L
1,276 SR
Queue Stats
178W - 159L
1,569 Elo+
Party 4
Apollo
Apollo
KILLER_DESTROY01
Apollo
Level 139
God Stats
10W - 11L
1,505 SR
Queue Stats
128W - 133L
1,502 Elo+
Party 3
Ne Zha
Ne Zha
Rymnto99
Ne Zha
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 86L
1,602 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BabaT123
Bacchus
9
1 / 0 / 3
5,634
563
2,214
2,078
1,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
LtAnjew
Awilix
11
2 / 0 / 2
5,724
572
3,284
5,675
2,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 0 / 0
4,979
498
2,896
7,587
5,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Morgan Le Fay
SIayaa
Morgan Le Fay
13
4 / 0 / 1
7,192
719
5,902
3,928
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
nukman99
Skadi
11
2 / 0 / 2
5,769
577
3,750
3,301
1,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Atrak16
Baron Samedi
9
0 / 2 / 0
4,772
477
1,972
6,347
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
7
0 / 1 / 0
4,487
449
1,702
4,798
4,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Emorrii
Hercules
12
0 / 0 / 0
6,807
681
5,015
5,635
5,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 2 / 0
4,778
478
1,302
5,465
1,916
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ne Zha
Rymnto99
Ne Zha
8
0 / 4 / 0
4,703
470
918
8,303
2,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
9
Kills
0
0
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Atrak16
Baron Samedi
0
2
0
0
W
Bacchus
BabaT123
Bacchus
1
0
3
2.5
L
Bacchus
0
1
0
0
L
Hercules
Emorrii
Hercules
0
0
0
0
L
0
2
0
0
W
Awilix
LtAnjew
Awilix
2
0
2
3
W
0
0
0
0
L
Ne Zha
Rymnto99
Ne Zha
0
4
0
0
W
Morgan Le Fay
SIayaa
Morgan Le Fay
4
0
1
4.5
W
Skadi
nukman99
Skadi
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,046
Damage
10,909
22,569
Taken
30,548
12,407
Mitigated
15,971
8,438
Healing
6,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Atrak16
Baron Samedi
1,972
62
92
931
6,347
2,108
0
4,956
1,391
25,215
702
W
Bacchus
BabaT123
Bacchus
2,214
118
0
1,206
2,078
1,720
0
275
1,803
11,123
0
L
Bacchus
1,702
0
0
1,046
4,798
4,040
0
464
4,334
10,020
2,160
L
Hercules
Emorrii
Hercules
5,015
1,154
0
2,423
5,635
5,005
0
0
5,169
1,979
56,014
L
1,302
574
0
783
5,465
1,916
0
1,229
4,236
0
29,360
W
Awilix
LtAnjew
Awilix
3,284
1,364
0
3,324
5,675
2,061
0
560
5,115
0
35,860
W
2,896
409
0
2,602
7,587
5,813
0
214
7,373
0
33,638
L
Ne Zha
Rymnto99
Ne Zha
918
422
0
1,084
8,303
2,902
0
1,436
6,867
0
29,562
W
Morgan Le Fay
SIayaa
Morgan Le Fay
5,902
563
0
640
3,928
1,586
81
1,465
2,463
61,739
2,410
W
Skadi
nukman99
Skadi
3,750
1,553
0
666
3,301
1,227
0
982
2,319
0
53,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,298
Gold Earned
25,547
325
Minions Killed
289
0
Camps Cleared
0
1,074,767
Distance Traveled
970,623
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,772
477
47
5
0
176,363
3
W
Bacchus
5,634
563
16
2
0
222,232
0
L
Bacchus
4,487
449
13
1
0
181,769
6
L
Hercules
6,807
681
112
11
0
210,065
1
L
Apollo
4,778
478
56
6
0
180,484
0
W
Awilix
5,724
572
63
6
0
265,384
2
W
Bellona
4,979
498
46
5
0
204,703
1
L
Ne Zha
4,703
470
61
6
0
221,942
0
W
Morgan Le Fay
7,192
719
117
12
0
200,227
0
W
Skadi
5,769
577
83
8
0
182,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role