Player Matchup

King Arthur
King Arthur
BRUTBOOYAA
King Arthur
Level 143
God Stats
3W - 4L
1,442 SR
Queue Stats
408W - 427L
1,461 Elo+
Solo
Eset
Eset
Izloh
Eset
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
588W - 111L
1,832 Elo+
Solo
Medusa
Medusa
Mocksir
Medusa
Level 124
God Stats
2W - 1L
1,716 SR
Queue Stats
4W - 28L
1,095 Elo+
Solo
Team Averages
Level 118
1,552 SR
1,463 Elo+

VS

Team Averages
Level 82
1,456 SR
1,271 Elo+
Scylla
Scylla
 
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
TheYeetin4tR
Surtr
Level 61
God Stats
11W - 17L
1,388 SR
Queue Stats
41W - 77L
1,074 Elo+
Party 1
Cthulhu
Cthulhu
TooMeke
Cthulhu
Level 60
God Stats
60W - 78L
1,481 SR
Queue Stats
159W - 252L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BRUTBOOYAA
King Arthur
11
0 / 2 / 4
6,662
666
6,217
8,358
5,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
Izloh
Eset
14
5 / 0 / 1
8,291
829
10,160
3,610
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
Mocksir
Medusa
11
1 / 1 / 2
6,564
656
4,448
5,633
2,240
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 4 / 1
6,198
620
3,943
8,360
2,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 1
7,330
733
6,265
10,328
10,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
TooMeke
Cthulhu
11
1 / 1 / 2
6,615
662
2,901
6,708
4,872
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
6
Kills
3
3
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
1
0.13
W
King Arthur
BRUTBOOYAA
King Arthur
0
2
4
1
W
Eset
Izloh
Eset
5
0
1
5.5
W
Medusa
Mocksir
Medusa
1
1
2
2
L
2
1
1
2.5
L
Cthulhu
TooMeke
Cthulhu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,825
Damage
13,109
17,601
Taken
25,396
9,469
Mitigated
18,218
1,264
Healing
1,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,943
362
57
94
8,360
2,520
0
4,563
3,386
19,956
0
W
King Arthur
BRUTBOOYAA
King Arthur
6,217
425
0
145
8,358
5,780
44
2,990
5,074
0
18,698
W
Eset
Izloh
Eset
10,160
1,620
150
830
3,610
1,449
0
1,736
1,829
42,990
750
W
Medusa
Mocksir
Medusa
4,448
2,093
0
139
5,633
2,240
216
3,121
2,323
0
13,879
L
6,265
2,003
0
1,073
10,328
10,826
0
2,833
7,162
1,312
19,795
L
Cthulhu
TooMeke
Cthulhu
2,901
0
293
391
6,708
4,872
0
1,603
4,855
14,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,517
Gold Earned
20,143
150
Minions Killed
94
0
Camps Cleared
0
504,079
Distance Traveled
514,923
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,198
620
38
4
0
151,314
2
W
King Arthur
6,662
666
32
3
0
170,261
2
W
Eset
8,291
829
93
9
0
156,685
0
W
Medusa
6,564
656
25
3
0
177,133
0
L
Surtr
7,330
733
39
4
0
202,545
0
L
Cthulhu
6,615
662
17
2
0
161,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role