Player Matchup

Skadi
Skadi
HuntzArkServer
Skadi
Level 18
God Stats
3W - 5L
1,462 SR
Queue Stats
31W - 31L
1,471 Elo+
Party 2
Serqet
Serqet
KriSpy CharMZ
Serqet
Level 160
God Stats
3W - 5L
1,336 SR
Queue Stats
163W - 160L
1,584 Elo+
Solo
Nu Wa
Nu Wa
StevenSpyder
Nu Wa
Level 207
God Stats
3W - 1L
1,762 SR
Queue Stats
177W - 144L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
WyaTTburp xc
Cthulhu
Level 158
God Stats
1W - 1L
1,448 SR
Queue Stats
229W - 213L
1,482 Elo+
Party 2
Gilgamesh
Gilgamesh
x8boom
Gilgamesh
Level 185
God Stats
5W - 0L
1,988 SR
Queue Stats
62W - 39L
1,680 Elo+
Party 2
Team Averages
Level 146
1,599 SR
1,548 Elo+

VS

Team Averages
Level 106
1,576 SR
1,574 Elo+
Izanami
Izanami
Cyro1144
Izanami
Level 107
God Stats
3W - 4L
1,695 SR
Queue Stats
145W - 140L
1,558 Elo+
Party 3
Ravana
Ravana
Ecsstacy
Ravana
Level 107
God Stats
1W - 2L
1,285 SR
Queue Stats
58W - 71L
1,533 Elo+
Party 1
Guan Yu
Guan Yu
Nipsyyy
Guan Yu
Level 124
God Stats
4W - 6L
1,489 SR
Queue Stats
246W - 229L
1,628 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
QuiG0nGing
Morgan Le Fay
Level 125
God Stats
17W - 16L
1,627 SR
Queue Stats
197W - 186L
1,603 Elo+
Party 1
Cthulhu
Cthulhu
jasonlnwa
Cthulhu
Level 66
God Stats
1W - 1L
1,783 SR
Queue Stats
87W - 84L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
7,001
583
6,313
7,573
2,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
7 / 0 / 0
7,461
622
5,914
9,024
4,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 0 / 4
7,621
635
5,646
3,594
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cthulhu
WyaTTburp xc
Cthulhu
11
2 / 0 / 4
6,472
539
7,395
11,566
7,725
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
x8boom
Gilgamesh
14
3 / 0 / 2
7,751
646
12,757
17,379
14,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cyro1144
Izanami
10
1 / 5 / 0
5,966
497
5,740
10,614
4,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Ravana
Ecsstacy
Ravana
12
0 / 3 / 0
5,936
495
4,298
8,518
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Nipsyyy
Guan Yu
11
0 / 4 / 0
6,298
525
9,058
15,023
10,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
QuiG0nGing
Morgan Le Fay
12
0 / 3 / 0
6,293
524
2,703
7,972
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cthulhu
jasonlnwa
Cthulhu
10
0 / 1 / 1
5,811
484
5,225
9,269
6,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
16
Kills
1
1
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
Cyro1144
Izanami
1
5
0
0.2
L
Ravana
Ecsstacy
Ravana
0
3
0
0
W
2
1
4
4
W
7
0
0
7
L
Guan Yu
Nipsyyy
Guan Yu
0
4
0
0
L
Morgan Le Fay
QuiG0nGing
Morgan Le Fay
0
3
0
0
W
2
0
4
4
W
Cthulhu
WyaTTburp xc
Cthulhu
2
0
4
4
L
Cthulhu
jasonlnwa
Cthulhu
0
1
1
0.5
W
Gilgamesh
x8boom
Gilgamesh
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,025
Damage
27,024
49,136
Taken
51,396
30,797
Mitigated
26,565
18,429
Healing
14,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Cyro1144
Izanami
5,740
3,128
0
3,966
10,614
4,048
0
4,326
6,209
0
44,139
L
Ravana
Ecsstacy
Ravana
4,298
1,356
0
2,858
8,518
3,542
0
1,366
6,859
0
46,055
W
6,313
2,647
0
2,349
7,573
2,955
288
1,852
5,721
0
55,092
W
5,914
1,897
0
2,498
9,024
4,332
0
1,231
7,793
0
61,893
L
Guan Yu
Nipsyyy
Guan Yu
9,058
1,611
0
5,579
15,023
10,312
0
508
13,268
0
45,631
L
Morgan Le Fay
QuiG0nGing
Morgan Le Fay
2,703
181
0
763
7,972
2,645
0
2,820
4,693
54,528
0
W
5,646
1,646
0
902
3,594
1,221
2
1,428
2,166
62,844
3,115
W
Cthulhu
WyaTTburp xc
Cthulhu
7,395
1,140
1,016
3,384
11,566
7,725
0
3,417
8,149
25,456
1,285
L
Cthulhu
jasonlnwa
Cthulhu
5,225
821
0
1,355
9,269
6,018
0
3,769
5,500
27,970
0
W
Gilgamesh
x8boom
Gilgamesh
12,757
4,555
0
8,280
17,379
14,564
0
0
17,379
0
63,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,306
Gold Earned
30,304
437
Minions Killed
402
0
Camps Cleared
0
1,303,609
Distance Traveled
1,208,570
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,966
497
73
6
0
211,492
4
L
Ravana
5,936
495
88
7
0
259,512
0
W
Skadi
7,001
583
91
8
0
230,407
0
W
Serqet
7,461
622
96
8
0
300,400
0
L
Guan Yu
6,298
525
78
7
0
241,135
1
L
Morgan Le Fay
6,293
524
109
9
0
237,296
1
W
Nu Wa
7,621
635
120
10
0
244,167
0
W
Cthulhu
6,472
539
32
3
0
279,845
2
L
Cthulhu
5,811
484
54
5
0
259,135
0
W
Gilgamesh
7,751
646
98
8
0
248,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role