Player Matchup

Izanami
Izanami
Gold I
 
Izanami
Gold I
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum IV
 
Janus
Platinum IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
Kuronarakú
Kumbhakarna
Gold III
Level 158
God Stats
4W - 3L
1,800 SR
Queue Stats
88W - 84L
1,460 MMR
Party 1
Da Ji
Da Ji
Platinum II
SúperNova
Da Ji
Platinum II
Level 153
God Stats
11W - 14L
1,609 SR
Queue Stats
100W - 92L
1,869 MMR
Party 1
Awilix
Awilix
Gold II
iTzAbraxas
Awilix
Gold II
Level 45
God Stats
0W - 1L
1,723 SR
Queue Stats
67W - 62L
1,650 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,626 SR
1,596 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 168
1,687 SR
1,647 MMR
Geb
Geb
Gold III
 
Geb
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold IV
JohnDemon
Ullr
Gold IV
Level 157
God Stats
1W - 0L
1,645 SR
Queue Stats
11W - 5L
1,638 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
JonnySilverhandV
Sun Wukong
Platinum IV
Level 263
God Stats
9W - 6L
1,609 SR
Queue Stats
102W - 107L
1,656 MMR
Solo
Aphrodite
Aphrodite
Platinum V
Kakazaorf
Aphrodite
Platinum V
Level 147
God Stats
3W - 1L
1,720 SR
Queue Stats
62W - 59L
1,782 MMR
Solo
Kali
Kali
Platinum IV
RaToDePiA
Kali
Platinum IV
Level 147
God Stats
6W - 0L
1,959 SR
Queue Stats
57W - 50L
1,659 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 2 / 0
7,469
534
6,559
10,780
4,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Janus
 
Janus
12
1 / 5 / 0
6,985
499
10,567
11,154
3,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Kuronarakú
Kumbhakarna
11
2 / 0 / 2
7,005
500
3,868
10,465
7,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
12
0 / 2 / 3
6,430
459
7,332
13,756
5,346
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Awilix
iTzAbraxas
Awilix
12
0 / 2 / 0
6,637
474
3,899
12,906
8,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
ThorSusanoAthenaBellona

VS

Bans
HeimdallrErlang ShenOsirisThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
2 / 1 / 4
7,432
531
3,575
11,430
7,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ullr
13
0 / 1 / 0
7,265
519
7,782
8,005
3,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
JonnySilverhandV
Sun Wukong
14
0 / 0 / 1
8,817
630
7,082
11,946
7,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Aphrodite
Kakazaorf
Aphrodite
14
3 / 0 / 5
8,205
586
9,815
9,759
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
15
6 / 2 / 3
8,731
624
10,820
17,718
7,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
11
11
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
0
0.5
L
Janus
 
Janus
1
5
0
0.2
W
Geb
 
Geb
2
1
4
4
W
Ullr
0
1
0
0
W
Sun Wukong
JonnySilverhandV
Sun Wukong
0
0
1
0.5
W
Aphrodite
Kakazaorf
Aphrodite
3
0
5
5.5
L
Kumbhakarna
Kuronarakú
Kumbhakarna
2
0
2
3
W
Kali
6
2
3
3.75
L
Da Ji
0
2
3
0.75
L
Awilix
iTzAbraxas
Awilix
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,225
Damage
39,074
59,061
Taken
58,858
29,610
Mitigated
29,791
16,080
Healing
28,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,559
4,008
0
4,035
10,780
4,281
0
1,432
9,348
0
71,888
L
Janus
 
Janus
10,567
1,274
0
435
11,154
3,537
0
4,607
6,547
53,305
2,544
W
Geb
 
Geb
3,575
662
0
2,589
11,430
7,235
0
3,777
7,389
16,962
0
W
Ullr
7,782
3,111
0
1,846
8,005
3,194
0
959
7,046
0
62,951
W
Sun Wukong
JonnySilverhandV
Sun Wukong
7,082
1,090
0
4,888
11,946
7,915
0
1,793
10,099
0
83,018
W
Aphrodite
Kakazaorf
Aphrodite
9,815
1,183
2,950
6,401
9,759
3,799
0
4,527
4,840
59,373
1,084
L
Kumbhakarna
Kuronarakú
Kumbhakarna
3,868
725
0
3,975
10,465
7,865
0
4,452
6,013
12,032
1,372
W
Kali
10,820
5,457
0
10,264
17,718
7,648
31
3,033
14,445
0
70,695
L
Da Ji
7,332
1,712
0
5,044
13,756
5,346
0
2,077
11,679
0
56,340
L
Awilix
iTzAbraxas
Awilix
3,899
1,564
0
2,591
12,906
8,581
0
510
12,396
0
49,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,526
Gold Earned
40,450
421
Minions Killed
452
0
Camps Cleared
0
1,450,352
Distance Traveled
1,457,024
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,469
534
140
10
0
273,363
3
L
Janus
6,985
499
98
7
0
280,332
0
W
Geb
7,432
531
13
1
0
294,627
5
W
Ullr
7,265
519
113
8
0
282,587
3
W
Sun Wukong
8,817
630
132
9
0
284,676
0
W
Aphrodite
8,205
586
100
7
0
268,431
0
L
Kumbhakarna
7,005
500
7
1
0
285,170
4
W
Kali
8,731
624
94
7
0
326,703
6
L
Da Ji
6,430
459
87
6
0
315,206
2
L
Awilix
6,637
474
89
6
0
296,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role