Player Matchup

Achilles
Achilles
BalisticBone
Achilles
Level 31
God Stats
3W - 0L
1,677 SR
Queue Stats
112W - 116L
1,506 Elo+
Party 2
Agni
Agni
ELMQ
Agni
Level 40
God Stats
8W - 4L
1,901 SR
Queue Stats
145W - 138L
1,513 Elo+
Party 2
Horus
Horus
HydroDragons
Horus
Level 68
God Stats
7W - 8L
1,452 SR
Queue Stats
167W - 163L
1,522 Elo+
Party 2
Team Averages
Level 46
1,677 SR
1,514 Elo+

VS

Team Averages
Level 51
1,517 SR
1,516 Elo+
Vulcan
Vulcan
Cdawgs30
Vulcan
Level 47
God Stats
28W - 18L
1,647 SR
Queue Stats
102W - 102L
1,523 Elo+
Party 1
Tyr
Tyr
Shermendo
Tyr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 158L
1,510 Elo+
Solo
Ravana
Ravana
jayacks
Ravana
Level 63
God Stats
11W - 17L
1,404 SR
Queue Stats
111W - 112L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BalisticBone
Achilles
15
2 / 2 / 5
9,431
674
6,327
14,356
14,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
ELMQ
Agni
15
4 / 4 / 3
10,031
717
11,326
10,938
4,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 1 / 6
9,310
665
5,525
14,780
13,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cdawgs30
Vulcan
17
2 / 1 / 5
10,290
735
14,428
6,699
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 5 / 2
8,502
607
6,457
12,393
8,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
jayacks
Ravana
16
4 / 1 / 3
10,195
728
12,803
9,562
5,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
7
Kills
7
7
Deaths
7
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
BalisticBone
Achilles
2
2
5
2.25
L
Vulcan
Cdawgs30
Vulcan
2
1
5
4.5
W
Agni
ELMQ
Agni
4
4
3
1.38
W
1
1
6
4
L
1
5
2
0.4
L
Ravana
jayacks
Ravana
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,178
Damage
33,688
40,074
Taken
28,654
33,309
Mitigated
16,344
9,816
Healing
8,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BalisticBone
Achilles
6,327
1,087
0
1,561
14,356
14,864
70
3,330
9,512
0
19,736
L
Vulcan
Cdawgs30
Vulcan
14,428
3,928
0
2,354
6,699
2,481
178
2,137
3,979
52,586
0
W
Agni
ELMQ
Agni
11,326
955
0
0
10,938
4,590
505
5,667
4,897
44,311
320
W
5,525
2,071
3,230
5,025
14,780
13,855
196
6,054
7,666
0
26,748
L
6,457
977
0
2,097
12,393
8,292
192
3,875
7,365
2,242
17,887
L
Ravana
jayacks
Ravana
12,803
1,358
0
4,336
9,562
5,571
143
4,571
4,136
0
45,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,772
Gold Earned
28,987
163
Minions Killed
161
0
Camps Cleared
0
800,897
Distance Traveled
859,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,431
674
24
2
0
260,204
0
L
Vulcan
10,290
735
83
6
0
304,883
0
W
Agni
10,031
717
97
7
0
271,415
0
W
Horus
9,310
665
42
3
0
269,278
0
L
Tyr
8,502
607
22
2
0
251,244
0
L
Ravana
10,195
728
56
4
0
303,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role