Player Matchup

Artemis
Artemis
BATBAKE
Artemis
Level 165
God Stats
19W - 11L
1,611 SR
Queue Stats
648W - 687L
1,492 Elo+
Solo
Cthulhu
Cthulhu
CatOnWelfare
Cthulhu
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 64L
1,520 Elo+
Solo
Sylvanus
Sylvanus
CirqueRM
Sylvanus
Level 59
God Stats
1W - 1L
1,429 SR
Queue Stats
15W - 10L
1,598 Elo+
Party 2
Chronos
Chronos
Godisntreal107
Chronos
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,488 Elo+
Party 2
Ullr
Ullr
WarmJalapeno
Ullr
Level 86
God Stats
2W - 1L
1,840 SR
Queue Stats
45W - 36L
1,542 Elo+
Party 2
Team Averages
Level 96
1,576 SR
1,528 Elo+

VS

Team Averages
Level 133
1,521 SR
1,540 Elo+
Thanatos
Thanatos
SoHoRojo
Thanatos
Level 108
God Stats
1W - 5L
1,532 SR
Queue Stats
374W - 340L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
TheKinetikz
Gilgamesh
Level 147
God Stats
3W - 2L
1,573 SR
Queue Stats
536W - 559L
1,564 Elo+
Party 1
Chang'e
Chang'e
WOLFPACK_D_BEST
Chang'e
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 60L
1,477 Elo+
Solo
Nike
Nike
alacrity9
Nike
Level 122
God Stats
7W - 8L
1,518 SR
Queue Stats
226W - 231L
1,553 Elo+
Party 1
Shiva
Shiva
scrwghost
Shiva
Level 147
God Stats
12W - 15L
1,484 SR
Queue Stats
574W - 601L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BATBAKE
Artemis
11
0 / 0 / 5
5,974
1,195
3,571
2,900
1,011
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cthulhu
CatOnWelfare
Cthulhu
11
3 / 1 / 4
6,413
1,283
4,240
5,150
5,370
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
CirqueRM
Sylvanus
11
2 / 2 / 6
6,297
1,259
4,097
6,091
5,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 0 / 4
6,810
1,362
2,940
3,610
1,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 7
5,825
1,165
3,743
4,107
1,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SoHoRojo
Thanatos
11
2 / 1 / 1
5,292
1,058
2,999
4,791
1,959
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Gilgamesh
TheKinetikz
Gilgamesh
6
0 / 2 / 1
4,555
911
2,235
3,749
1,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mystical Earring

Mystical Earring

+15
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 4 / 1
5,365
1,073
4,823
7,065
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
7
0 / 1 / 0
4,475
895
1,933
2,479
1,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shiva
scrwghost
Shiva
8
0 / 0 / 0
4,577
915
976
2,297
2,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
8
Kills
3
4
Deaths
8
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
BATBAKE
Artemis
0
0
5
2.5
W
Cthulhu
CatOnWelfare
Cthulhu
3
1
4
5
W
Sylvanus
CirqueRM
Sylvanus
2
2
6
2.5
W
3
0
4
5
L
Thanatos
SoHoRojo
Thanatos
2
1
1
2.5
L
Gilgamesh
TheKinetikz
Gilgamesh
0
2
1
0.25
L
1
4
1
0.38
W
0
1
7
3.5
L
Nike
0
1
0
0
L
Shiva
scrwghost
Shiva
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,591
Damage
12,966
21,858
Taken
20,381
14,374
Mitigated
9,964
9,968
Healing
6,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BATBAKE
Artemis
3,571
687
0
0
2,900
1,011
1,434
564
2,298
319
9,382
W
Cthulhu
CatOnWelfare
Cthulhu
4,240
148
1,222
1,377
5,150
5,370
456
567
4,360
7,722
102
W
Sylvanus
CirqueRM
Sylvanus
4,097
395
3,242
1,985
6,091
5,239
848
1,807
4,208
7,645
0
W
2,940
953
977
915
3,610
1,423
2,384
780
2,830
13,539
0
L
Thanatos
SoHoRojo
Thanatos
2,999
121
106
2,639
4,791
1,959
0
2,549
2,242
0
5,440
L
Gilgamesh
TheKinetikz
Gilgamesh
2,235
111
95
595
3,749
1,749
0
2,052
1,697
0
2,819
L
4,823
523
1,094
914
7,065
2,645
0
4,670
2,395
12,244
0
W
3,743
730
0
250
4,107
1,331
1,161
1,105
2,923
0
7,636
L
Nike
1,933
30
0
0
2,479
1,601
0
808
1,671
0
4,272
L
Shiva
scrwghost
Shiva
976
0
422
457
2,297
2,010
0
1,415
882
0
2,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,319
Gold Earned
24,264
64
Minions Killed
35
0
Camps Cleared
0
502,233
Distance Traveled
407,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,974
1,195
12
2
0
104,248
0
W
Cthulhu
6,413
1,283
15
3
0
109,540
0
W
Sylvanus
6,297
1,259
5
1
0
90,665
0
W
Chronos
6,810
1,362
25
5
0
105,370
0
L
Thanatos
5,292
1,058
13
3
0
118,686
0
L
Gilgamesh
4,555
911
2
0
0
51,361
0
L
Chang'e
5,365
1,073
15
3
0
101,131
0
W
Ullr
5,825
1,165
7
1
0
92,410
0
L
Nike
4,475
895
2
0
0
61,086
0
L
Shiva
4,577
915
3
1
0
74,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role