Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ImmortalXAim
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
IsmiteWin
Baron Samedi
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 47L
1,446 Elo+
Solo
Xing Tian
Xing Tian
Kingsamulz
Xing Tian
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
SpartanxGaming
Sun Wukong
Level 87
God Stats
5W - 3L
1,638 SR
Queue Stats
171W - 167L
1,468 Elo+
Solo
Team Averages
Level 73
1,528 SR
1,473 Elo+

VS

Team Averages
Level 93
1,495 SR
1,490 Elo+
Athena
Athena
DrMagillicuddy
Athena
Level 80
God Stats
1W - 1L
1,787 SR
Queue Stats
51W - 42L
1,491 Elo+
Solo
Olorun
Olorun
KHiiZZZY
Olorun
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,493 Elo+
Party 1
Martichoras
Martichoras
N7SpecOp49
Martichoras
Level 102
God Stats
12W - 11L
1,319 SR
Queue Stats
396W - 410L
1,472 Elo+
Solo
Nu Wa
Nu Wa
VinnyGintheBack
Nu Wa
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 71L
1,456 Elo+
Party 1
Hou Yi
Hou Yi
minkus3398
Hou Yi
Level 69
God Stats
5W - 6L
1,371 SR
Queue Stats
150W - 146L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
6 / 3 / 12
11,190
799
11,568
9,158
4,096
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
ImmortalXAim
Hercules
18
7 / 0 / 14
10,943
782
8,467
18,966
14,565
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
IsmiteWin
Baron Samedi
17
1 / 2 / 16
9,999
714
13,455
11,346
5,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Kingsamulz
Xing Tian
16
1 / 3 / 17
10,312
737
5,240
20,543
26,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
SpartanxGaming
Sun Wukong
19
10 / 4 / 13
12,050
861
18,020
22,181
33,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
6,528
466
447
2,879
2,405
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Olorun
KHiiZZZY
Olorun
15
2 / 9 / 4
9,041
646
7,777
17,526
7,681
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Martichoras
N7SpecOp49
Martichoras
17
1 / 6 / 6
8,799
629
14,549
16,384
8,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
1 / 4 / 6
8,350
596
12,728
11,493
4,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
minkus3398
Hou Yi
18
7 / 5 / 3
10,345
739
14,986
11,310
5,113
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
31
25
Kills
11
12
Deaths
25
72
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
3
12
4
L
0
1
1
0.5
W
Hercules
ImmortalXAim
Hercules
7
0
14
14
W
Baron Samedi
IsmiteWin
Baron Samedi
1
2
16
4.5
L
Olorun
KHiiZZZY
Olorun
2
9
4
0.44
W
Xing Tian
Kingsamulz
Xing Tian
1
3
17
3.17
L
Martichoras
N7SpecOp49
Martichoras
1
6
6
0.67
W
Sun Wukong
SpartanxGaming
Sun Wukong
10
4
13
4.13
L
1
4
6
1
L
Hou Yi
minkus3398
Hou Yi
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,750
Damage
50,487
82,194
Taken
59,592
84,019
Mitigated
28,454
36,694
Healing
12,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
11,568
1,140
2,218
1,108
9,158
4,096
1,676
1,636
7,340
41,071
0
L
447
71
0
689
2,879
2,405
0
1,291
1,440
542
0
W
Hercules
ImmortalXAim
Hercules
8,467
1,619
1,333
10,792
18,966
14,565
1,559
3,889
14,635
0
16,212
W
Baron Samedi
IsmiteWin
Baron Samedi
13,455
230
5,692
4,449
11,346
5,856
2,161
3,363
7,665
28,914
405
L
Olorun
KHiiZZZY
Olorun
7,777
2,931
1,760
2,286
17,526
7,681
0
9,865
6,570
19,821
0
W
Xing Tian
Kingsamulz
Xing Tian
5,240
369
3,219
3,199
20,543
26,290
78
4,321
15,688
12,447
1,384
L
Martichoras
N7SpecOp49
Martichoras
14,549
1,863
1,446
2,832
16,384
8,299
0
7,415
7,867
0
33,444
W
Sun Wukong
SpartanxGaming
Sun Wukong
18,020
1,340
857
3,827
22,181
33,212
536
5,699
15,914
2,315
32,461
L
12,728
3,944
345
1,361
11,493
4,956
0
4,604
6,071
15,086
0
L
Hou Yi
minkus3398
Hou Yi
14,986
5,481
209
1,340
11,310
5,113
0
6,689
4,141
0
29,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,494
Gold Earned
43,063
181
Minions Killed
107
0
Camps Cleared
0
1,353,297
Distance Traveled
935,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,190
799
61
4
0
279,927
0
L
Athena
6,528
466
0
0
0
34,703
0
W
Hercules
10,943
782
13
1
0
295,161
0
W
Baron Samedi
9,999
714
49
4
0
258,385
0
L
Olorun
9,041
646
35
3
0
200,775
0
W
Xing Tian
10,312
737
15
1
0
261,574
0
L
Martichoras
8,799
629
32
2
0
238,134
0
W
Sun Wukong
12,050
861
43
3
0
258,250
0
L
Nu Wa
8,350
596
11
1
0
235,596
0
L
Hou Yi
10,345
739
29
2
0
226,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role