Player Matchup

Tiamat
Tiamat
Balllifetay
Tiamat
Level 159
God Stats
1W - 1L
1,298 SR
Queue Stats
115W - 107L
1,561 Elo+
Party 1
Xbalanque
Xbalanque
HollusStump
Xbalanque
Level 177
God Stats
4W - 2L
1,485 SR
Queue Stats
286W - 269L
1,508 Elo+
Solo
Ymir
Ymir
Kiffy17
Ymir
Level 147
God Stats
49W - 45L
1,576 SR
Queue Stats
49W - 45L
1,538 Elo+
Solo
Bellona
Bellona
Lazyassassin417
Bellona
Level 146
God Stats
4W - 3L
1,688 SR
Queue Stats
74W - 80L
1,521 Elo+
Party 1
Gilgamesh
Gilgamesh
ZOhM GEE
Gilgamesh
Level 177
God Stats
8W - 8L
1,433 SR
Queue Stats
95W - 98L
1,532 Elo+
Party 1
Team Averages
Level 161
1,496 SR
1,532 Elo+

VS

Team Averages
Level 147
1,499 SR
1,491 Elo+
Rama
Rama
MagicAddict
Rama
Level 155
God Stats
4W - 15L
1,362 SR
Queue Stats
54W - 60L
1,528 Elo+
Solo
Surtr
Surtr
MendedDisc18818
Surtr
Level 124
God Stats
20W - 14L
1,736 SR
Queue Stats
273W - 258L
1,532 Elo+
Solo
Erlang Shen
Erlang Shen
RetroJUBJUB
Erlang Shen
Level 147
God Stats
1W - 4L
1,387 SR
Queue Stats
132W - 131L
1,525 Elo+
Solo
Maui
Maui
Vito24655
Maui
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 40L
1,416 Elo+
Solo
Anubis
Anubis
lexus0709
Anubis
Level 152
God Stats
16W - 22L
1,513 SR
Queue Stats
27W - 36L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
10 / 0 / 1
10,743
632
11,284
11,603
6,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Xbalanque
HollusStump
Xbalanque
17
0 / 1 / 6
9,269
545
8,967
7,723
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
Kiffy17
Ymir
15
4 / 0 / 5
10,038
590
12,902
14,521
19,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

17
3 / 0 / 1
10,648
626
15,735
23,028
23,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gilgamesh
ZOhM GEE
Gilgamesh
16
3 / 1 / 7
9,266
545
9,866
16,823
8,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
8,638
508
5,490
9,988
4,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 3 / 0
9,233
543
15,092
20,579
18,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
RetroJUBJUB
Erlang Shen
12
1 / 3 / 0
7,311
430
8,992
22,343
13,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Maui
12
0 / 4 / 1
7,287
429
6,474
17,811
14,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
lexus0709
Anubis
13
0 / 7 / 0
7,660
451
6,776
14,140
6,260
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
20
Kills
2
2
Deaths
20
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
10
0
1
10.5
W
Xbalanque
HollusStump
Xbalanque
0
1
6
3
W
Ymir
Kiffy17
Ymir
4
0
5
6.5
W
3
0
1
3.5
L
1
3
0
0.33
L
0
3
0
0
L
Erlang Shen
RetroJUBJUB
Erlang Shen
1
3
0
0.33
L
Maui
0
4
1
0.13
W
Gilgamesh
ZOhM GEE
Gilgamesh
3
1
7
6.5
L
Anubis
lexus0709
Anubis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,754
Damage
42,824
73,698
Taken
84,861
61,555
Mitigated
56,339
33,370
Healing
27,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
11,284
630
0
2,329
11,603
6,469
66
6,744
4,859
74,848
940
W
Xbalanque
HollusStump
Xbalanque
8,967
4,852
0
5,403
7,723
3,196
2,869
1,500
6,223
0
83,072
W
Ymir
Kiffy17
Ymir
12,902
1,878
0
1,441
14,521
19,344
0
3,343
11,178
41,073
5,247
W
15,735
9,520
0
17,066
23,028
23,647
0
687
20,906
0
104,738
L
5,490
4,343
0
2,902
9,988
4,057
450
3,276
6,712
0
82,239
L
15,092
7,275
0
11,181
20,579
18,393
0
0
20,579
2,842
90,275
L
Erlang Shen
RetroJUBJUB
Erlang Shen
8,992
5,339
0
7,117
22,343
13,428
0
3,451
18,892
0
65,430
L
Maui
6,474
1,100
0
4,036
17,811
14,201
0
6,510
11,301
17,943
1,349
W
Gilgamesh
ZOhM GEE
Gilgamesh
9,866
3,514
0
7,131
16,823
8,899
0
657
16,082
0
86,590
L
Anubis
lexus0709
Anubis
6,776
305
0
2,190
14,140
6,260
0
9,470
4,670
65,286
1,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,964
Gold Earned
40,129
642
Minions Killed
545
0
Camps Cleared
0
1,747,103
Distance Traveled
1,562,272
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,743
632
154
9
0
333,778
0
W
Xbalanque
9,269
545
125
7
0
335,886
0
W
Ymir
10,038
590
60
4
0
350,891
0
W
Bellona
10,648
626
189
11
0
364,730
0
L
Rama
8,638
508
148
9
0
315,587
0
L
Surtr
9,233
543
155
9
0
314,633
0
L
Erlang Shen
7,311
430
97
6
0
375,438
0
L
Maui
7,287
429
27
2
0
305,516
6
W
Gilgamesh
9,266
545
114
7
0
361,818
3
L
Anubis
7,660
451
118
7
0
251,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role