Player Matchup

Cerberus
Cerberus
Platinum V
Hazy2028
Cerberus
Platinum V
Level 154
God Stats
81W - 71L
1,679 SR
Queue Stats
417W - 406L
1,709 MMR
Solo
Eset
Eset
Platinum IV
JAMuth
Eset
Platinum IV
Level 143
God Stats
6W - 5L
1,686 SR
Queue Stats
87W - 84L
1,814 MMR
Party 2
Sun Wukong
Sun Wukong
Gold I
Sleepless114
Sun Wukong
Gold I
Level 100
God Stats
0W - 2L
1,345 SR
Queue Stats
45W - 44L
1,641 MMR
Party 2
Izanami
Izanami
Platinum IV
izJuiceBoxix
Izanami
Platinum IV
Level 156
God Stats
1W - 1L
1,727 SR
Queue Stats
92W - 90L
1,704 MMR
Solo
Fenrir
Fenrir
Platinum V
s3v3rus
Fenrir
Platinum V
Level 159
God Stats
7W - 14L
1,523 SR
Queue Stats
41W - 47L
1,736 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,592 SR
1,721 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 182
1,664 SR
1,721 MMR
Charybdis
Charybdis
Platinum V
AshtonB23
Charybdis
Platinum V
Level 145
God Stats
10W - 6L
1,735 SR
Queue Stats
60W - 53L
1,734 MMR
Party 1
Janus
Janus
Platinum IV
GΑMBLE
Janus
Platinum IV
Level 227
God Stats
35W - 43L
1,561 SR
Queue Stats
558W - 560L
1,734 MMR
Solo
Athena
Athena
Platinum V
IRacu
Athena
Platinum V
Level 167
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 134L
1,704 MMR
Solo
Awilix
Awilix
Platinum V
TBPDJ
Awilix
Platinum V
Level 158
God Stats
2W - 1L
1,790 SR
Queue Stats
61W - 54L
1,733 MMR
Party 1
Chaac
Chaac
Platinum V
pajaropikon
Chaac
Platinum V
Level 213
God Stats
6W - 0L
1,734 SR
Queue Stats
526W - 521L
1,701 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hazy2028
Cerberus
11
0 / 1 / 1
6,736
481
2,575
12,834
9,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
JAMuth
Eset
13
1 / 1 / 0
7,145
510
3,265
5,872
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Sleepless114
Sun Wukong
13
0 / 3 / 0
7,323
523
2,019
9,644
6,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
izJuiceBoxix
Izanami
13
0 / 4 / 0
7,215
515
5,008
10,619
3,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
s3v3rus
Fenrir
12
0 / 2 / 1
6,381
456
3,278
12,851
6,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
BacchusAo KuangMaman BrigitteBellona

VS

Bans
ThothAgniBastetVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AshtonB23
Charybdis
16
3 / 0 / 2
9,540
681
8,073
6,660
2,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
GΑMBLE
Janus
16
0 / 0 / 1
9,094
650
5,230
5,410
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
IRacu
Athena
12
1 / 0 / 4
8,131
581
4,620
7,325
5,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Awilix
TBPDJ
Awilix
14
3 / 1 / 3
8,345
596
8,432
11,037
4,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
4 / 0 / 1
10,595
757
6,258
11,463
9,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
11
11
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AshtonB23
Charybdis
3
0
2
4
W
Janus
GΑMBLE
Janus
0
0
1
0.5
L
Cerberus
Hazy2028
Cerberus
0
1
1
0.5
W
Athena
IRacu
Athena
1
0
4
3
L
Eset
JAMuth
Eset
1
1
0
1
L
Sun Wukong
Sleepless114
Sun Wukong
0
3
0
0
W
Awilix
TBPDJ
Awilix
3
1
3
4.5
L
Izanami
izJuiceBoxix
Izanami
0
4
0
0
W
4
0
1
4.5
L
Fenrir
s3v3rus
Fenrir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,145
Damage
32,613
51,820
Taken
41,895
28,158
Mitigated
24,719
11,355
Healing
15,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AshtonB23
Charybdis
8,073
4,743
0
2,776
6,660
2,502
1,439
761
5,899
0
82,274
W
Janus
GΑMBLE
Janus
5,230
452
0
220
5,410
2,177
140
997
4,297
80,861
0
L
Cerberus
Hazy2028
Cerberus
2,575
496
0
4,789
12,834
9,599
0
3,997
8,651
29,735
0
W
Athena
IRacu
Athena
4,620
1,567
1,600
2,038
7,325
5,615
0
2,234
4,979
20,129
1,723
L
Eset
JAMuth
Eset
3,265
153
0
830
5,872
2,202
0
2,592
3,090
57,204
0
L
Sun Wukong
Sleepless114
Sun Wukong
2,019
903
0
2,316
9,644
6,394
0
195
9,449
0
56,169
W
Awilix
TBPDJ
Awilix
8,432
4,125
0
5,735
11,037
4,517
0
1,146
9,767
0
67,817
L
Izanami
izJuiceBoxix
Izanami
5,008
2,951
0
1,596
10,619
3,754
0
391
10,228
0
68,845
W
6,258
1,986
0
3,183
11,463
9,908
32
1,084
10,355
0
83,125
L
Fenrir
s3v3rus
Fenrir
3,278
924
0
1,824
12,851
6,209
0
1,681
11,062
0
55,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,800
Gold Earned
45,705
540
Minions Killed
583
0
Camps Cleared
0
1,434,523
Distance Traveled
1,577,172
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,540
681
146
10
0
288,802
5
W
Janus
9,094
650
159
11
0
318,322
1
L
Cerberus
6,736
481
66
5
0
332,110
6
W
Athena
8,131
581
32
2
0
341,588
6
L
Eset
7,145
510
138
10
0
285,000
0
L
Sun Wukong
7,323
523
121
9
0
251,985
0
W
Awilix
8,345
596
99
7
0
354,138
2
L
Izanami
7,215
515
130
9
0
247,219
3
W
Chaac
10,595
757
147
11
0
274,322
4
L
Fenrir
6,381
456
85
6
0
318,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role