Player Matchup

Osiris
Osiris
DragMahNutz
Osiris
Level 100
God Stats
0W - 1L
1,219 SR
Queue Stats
55W - 84L
1,529 Elo+
Party 1
Poseidon
Poseidon
FunkyEggfu
Poseidon
Level 118
God Stats
1W - 1L
1,475 SR
Queue Stats
42W - 57L
1,532 Elo+
Party 1
Serqet
Serqet
MajorBedhead1-4
Serqet
Level 134
God Stats
1W - 7L
995 SR
Queue Stats
31W - 60L
1,384 Elo+
Party 1
Atlas
Atlas
Nuke Yo Mama 12
Atlas
Level 120
God Stats
25W - 34L
1,593 SR
Queue Stats
57W - 99L
1,521 Elo+
Party 1
Hachiman
Hachiman
antman62
Hachiman
Level 147
God Stats
34W - 31L
1,583 SR
Queue Stats
134W - 175L
1,552 Elo+
Party 1
Team Averages
Level 124
1,373 SR
1,504 Elo+

VS

Team Averages
Level 122
1,633 SR
1,596 Elo+
Sun Wukong
Sun Wukong
ASMR Shadow
Sun Wukong
Level 99
God Stats
1W - 1L
1,300 SR
Queue Stats
42W - 41L
1,567 Elo+
Party 2
Eset
Eset
Deteragkyunn
Eset
Level 148
God Stats
5W - 1L
2,008 SR
Queue Stats
166W - 152L
1,576 Elo+
Solo
Pele
Pele
NyahImCute
Pele
Level 127
God Stats
2W - 0L
1,729 SR
Queue Stats
70W - 52L
1,614 Elo+
Party 2
Medusa
Medusa
RyuketsuEyes
Medusa
Level 109
God Stats
2W - 1L
1,628 SR
Queue Stats
133W - 107L
1,605 Elo+
Party 3
Cerberus
Cerberus
introvertjay
Cerberus
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
139W - 107L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
0 / 4 / 1
6,752
519
7,410
13,604
10,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
FunkyEggfu
Poseidon
12
0 / 6 / 1
6,446
496
4,882
9,040
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 4 / 0
6,288
484
2,519
13,569
5,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

9
0 / 3 / 0
6,135
472
3,640
10,621
7,301
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
antman62
Hachiman
12
0 / 2 / 0
6,303
485
5,646
7,623
2,493
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ASMR Shadow
Sun Wukong
15
3 / 1 / 5
9,316
717
10,188
12,892
9,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
2 / 0 / 5
8,786
676
7,474
5,774
2,526
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
8 / 0 / 4
8,208
631
7,773
7,644
3,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Medusa
13
2 / 1 / 4
7,638
588
5,938
6,688
2,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Cerberus
introvertjay
Cerberus
12
4 / 0 / 7
7,799
600
4,817
10,523
7,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
19
19
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ASMR Shadow
Sun Wukong
3
1
5
5.5
W
2
0
5
4.5
L
Osiris
0
4
1
0.13
L
Poseidon
FunkyEggfu
Poseidon
0
6
1
0.08
L
2
4
0
0.5
L
0
3
0
0
W
8
0
4
10
W
Medusa
2
1
4
4
L
Hachiman
antman62
Hachiman
0
2
0
0
W
Cerberus
introvertjay
Cerberus
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,097
Damage
36,190
54,457
Taken
43,521
28,365
Mitigated
24,402
12,635
Healing
13,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ASMR Shadow
Sun Wukong
10,188
2,144
0
5,088
12,892
9,321
0
470
11,320
0
67,261
W
7,474
764
145
2,133
5,774
2,526
0
2,163
3,611
79,929
2,223
L
Osiris
7,410
2,826
0
4,582
13,604
10,790
0
35
13,569
0
53,083
L
Poseidon
FunkyEggfu
Poseidon
4,882
466
0
425
9,040
2,684
0
4,317
4,723
57,767
0
L
2,519
382
0
4,733
13,569
5,097
0
1,600
11,969
0
40,418
L
3,640
932
0
1,354
10,621
7,301
0
4,872
5,749
14,040
0
W
7,773
1,624
0
1,841
7,644
3,199
0
1,639
5,961
0
67,496
W
Medusa
5,938
1,335
0
1,319
6,688
2,341
0
2,244
4,172
0
50,474
L
Hachiman
antman62
Hachiman
5,646
3,385
0
1,541
7,623
2,493
0
1,292
6,331
0
50,899
W
Cerberus
introvertjay
Cerberus
4,817
187
0
3,045
10,523
7,015
49
2,307
8,042
22,298
1,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,924
Gold Earned
41,747
390
Minions Killed
486
0
Camps Cleared
0
1,339,830
Distance Traveled
1,379,296
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,316
717
123
9
0
263,397
2
W
Eset
8,786
676
142
11
0
255,987
0
L
Osiris
6,752
519
91
7
0
250,485
0
L
Poseidon
6,446
496
113
9
0
265,673
0
L
Serqet
6,288
484
74
6
0
300,568
1
L
Atlas
6,135
472
20
2
0
272,509
4
W
Pele
8,208
631
93
7
0
325,804
2
W
Medusa
7,638
588
97
7
0
248,750
3
L
Hachiman
6,303
485
92
7
0
250,595
0
W
Cerberus
7,799
600
31
2
0
285,358
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role