Player Matchup

Horus
Horus
 
Horus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
LadiesluvmeIswer
Neith
Level 118
God Stats
9W - 7L
1,629 SR
Queue Stats
51W - 59L
1,476 Elo+
Solo
Anubis
Anubis
TRexWithALongArm
Anubis
Level 125
God Stats
2W - 2L
1,302 SR
Queue Stats
56W - 56L
1,464 Elo+
Solo
Kuzenbo
Kuzenbo
brianMW3z
Kuzenbo
Level 145
God Stats
5W - 4L
1,589 SR
Queue Stats
110W - 99L
1,525 Elo+
Party 2
Ravana
Ravana
ironDRAGON21
Ravana
Level 129
God Stats
1W - 1L
1,291 SR
Queue Stats
121W - 117L
1,501 Elo+
Party 2
Team Averages
Level 134
1,462 SR
1,493 Elo+

VS

Team Averages
Level 102
1,554 SR
1,498 Elo+
Ravana
Ravana
AmissFortune
Ravana
Level 140
God Stats
0W - 2L
1,154 SR
Queue Stats
137W - 143L
1,481 Elo+
Solo
Nu Wa
Nu Wa
CoompleteFlamer
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,448 Elo+
Party 1
Kali
Kali
FastTurtlez
Kali
Level 88
God Stats
11W - 13L
1,669 SR
Queue Stats
72W - 75L
1,507 Elo+
Party 1
Hades
Hades
JamesDoakes
Hades
Level 148
God Stats
4W - 4L
1,570 SR
Queue Stats
251W - 220L
1,544 Elo+
Solo
Hachiman
Hachiman
King0125
Hachiman
Level 125
God Stats
10W - 2L
1,875 SR
Queue Stats
70W - 61L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 0 / 7
8,834
520
5,658
16,426
14,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 1 / 3
8,912
524
8,886
8,362
3,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

15
4 / 3 / 1
9,453
556
9,086
10,070
4,785
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Kuzenbo
brianMW3z
Kuzenbo
15
0 / 4 / 5
9,118
536
6,847
12,964
19,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ravana
17
8 / 2 / 5
10,439
614
11,182
11,568
6,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
4 / 4 / 1
9,891
582
12,604
14,751
9,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 4
7,194
423
10,811
10,196
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 3 / 3
7,964
468
2,979
15,705
6,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

16
2 / 2 / 0
9,415
554
5,255
13,077
5,054
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Hachiman
King0125
Hachiman
16
4 / 1 / 1
9,357
550
11,413
11,147
4,388
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
14
Kills
10
10
Deaths
14
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
7
4.5
L
Ravana
4
4
1
1.13
L
0
4
4
0.5
L
0
3
3
0.5
L
2
2
0
1
L
Hachiman
King0125
Hachiman
4
1
1
4.5
W
1
1
3
2.5
W
4
3
1
1.5
W
Kuzenbo
brianMW3z
Kuzenbo
0
4
5
0.63
W
Ravana
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,659
Damage
43,062
59,390
Taken
64,876
48,682
Mitigated
28,246
23,234
Healing
27,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,658
1,967
1,000
7,706
16,426
14,792
52
5,518
10,908
0
37,058
L
Ravana
12,604
4,806
0
6,090
14,751
9,962
0
5,503
8,650
0
82,247
L
10,811
2,555
0
1,420
10,196
2,548
410
1,623
8,529
45,215
0
L
2,979
1,273
0
7,122
15,705
6,294
0
2,542
13,130
0
69,296
L
5,255
483
215
7,836
13,077
5,054
0
4,945
8,132
81,186
0
L
Hachiman
King0125
Hachiman
11,413
5,773
0
4,555
11,147
4,388
493
942
10,165
0
64,252
W
8,886
995
0
3,253
8,362
3,555
608
2,988
5,374
0
77,395
W
9,086
215
46
4,137
10,070
4,785
468
5,306
4,764
66,239
979
W
Kuzenbo
brianMW3z
Kuzenbo
6,847
1,966
0
875
12,964
19,344
90
643
12,321
52,738
2,935
W
Ravana
11,182
3,874
0
6,217
11,568
6,206
0
1,700
9,868
0
84,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,756
Gold Earned
43,821
498
Minions Killed
548
0
Camps Cleared
0
1,589,342
Distance Traveled
1,562,541
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,834
520
36
2
0
365,395
2
L
Ravana
9,891
582
142
8
0
310,491
0
L
Nu Wa
7,194
423
72
4
0
251,819
3
L
Kali
7,964
468
99
6
0
346,260
0
L
Hades
9,415
554
155
9
0
317,092
5
L
Hachiman
9,357
550
80
5
0
336,879
2
W
Neith
8,912
524
128
8
0
307,953
3
W
Anubis
9,453
556
104
6
0
281,964
0
W
Kuzenbo
9,118
536
111
7
0
250,254
0
W
Ravana
10,439
614
119
7
0
383,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role