Player Matchup

Ix Chel
Ix Chel
GuessingLord
Ix Chel
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 24L
1,582 Elo+
Party 2
Cthulhu
Cthulhu
Omegaamaxx
Cthulhu
Level 118
God Stats
2W - 0L
1,271 SR
Queue Stats
98W - 65L
1,597 Elo+
Party 2
Charybdis
Charybdis
Snazzgul
Charybdis
Level 107
God Stats
3W - 3L
1,231 SR
Queue Stats
71W - 62L
1,509 Elo+
Party 2
Chronos
Chronos
WyWall
Chronos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 79L
1,562 Elo+
Party 2
Loki
Loki
XZarathulX
Loki
Level 27
God Stats
2W - 0L
1,504 SR
Queue Stats
53W - 37L
1,576 Elo+
Party 2
Team Averages
Level 69
1,401 SR
1,565 Elo+

VS

Team Averages
Level 20
1,500 SR
1,489 Elo+
Horus
Horus
Devilfish
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,735 Elo+
Party 1
Medusa
Medusa
Exxic
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,594 Elo+
Party 1
Nox
Nox
MALamb9102
Nox
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
232W - 242L
1,291 Elo+
Solo
Zhong Kui
Zhong Kui
Muppet1967
Zhong Kui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,342 Elo+
Solo
Kukulkan
Kukulkan
rindmoney
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GuessingLord
Ix Chel
17
8 / 2 / 23
10,970
997
15,700
9,691
5,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Omegaamaxx
Cthulhu
17
4 / 3 / 27
10,232
930
13,785
15,475
19,444
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Snazzgul
Charybdis
18
9 / 3 / 21
11,206
1,019
24,176
8,744
4,744
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
WyWall
Chronos
14
6 / 4 / 11
9,613
874
7,246
11,054
4,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
9 / 5 / 18
10,335
940
12,520
10,654
5,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Devilfish
Horus
16
3 / 6 / 11
9,309
846
4,600
17,863
20,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Medusa
Exxic
Medusa
15
8 / 9 / 3
9,948
904
13,936
17,801
9,641
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 5 / 9
8,687
790
6,247
11,881
6,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Muppet1967
Zhong Kui
13
1 / 10 / 10
8,060
733
3,490
19,414
15,976
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mystical Earring

Mystical Earring

+15
Mp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
rindmoney
Kukulkan
15
1 / 6 / 10
8,557
778
11,005
10,018
5,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
59
36
Kills
16
17
Deaths
36
100
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Horus
Devilfish
Horus
3
6
11
1.42
L
Medusa
Exxic
Medusa
8
9
3
1.06
W
Ix Chel
GuessingLord
Ix Chel
8
2
23
9.75
L
3
5
9
1.5
L
Zhong Kui
Muppet1967
Zhong Kui
1
10
10
0.6
W
Cthulhu
Omegaamaxx
Cthulhu
4
3
27
5.83
W
Charybdis
Snazzgul
Charybdis
9
3
21
6.5
W
Chronos
WyWall
Chronos
6
4
11
2.88
W
9
5
18
3.6
L
Kukulkan
rindmoney
Kukulkan
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,427
Damage
39,278
55,618
Taken
76,977
39,751
Mitigated
58,697
12,757
Healing
15,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Devilfish
Horus
4,600
1,520
2,293
3,264
17,863
20,761
0
7,812
10,051
2,201
6,484
L
Medusa
Exxic
Medusa
13,936
6,010
49
2,759
17,801
9,641
0
9,801
8,000
0
20,744
W
Ix Chel
GuessingLord
Ix Chel
15,700
1,125
3,660
2,365
9,691
5,178
1,261
5,392
4,299
28,815
0
L
6,247
341
1,053
2,601
11,881
6,769
0
6,866
5,015
20,651
0
L
Zhong Kui
Muppet1967
Zhong Kui
3,490
583
138
1,862
19,414
15,976
0
8,751
10,663
8,392
172
W
Cthulhu
Omegaamaxx
Cthulhu
13,785
1,050
1,828
1,723
15,475
19,444
830
5,094
10,381
24,934
0
W
Charybdis
Snazzgul
Charybdis
24,176
11,305
0
1,173
8,744
4,744
4,166
3,251
5,493
0
53,398
W
Chronos
WyWall
Chronos
7,246
1,880
1,273
735
11,054
4,967
1,350
3,914
7,140
11,566
67
W
12,520
4,255
0
0
10,654
5,418
183
4,302
6,352
0
18,544
L
Kukulkan
rindmoney
Kukulkan
11,005
186
769
590
10,018
5,550
0
3,434
6,584
28,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,356
Gold Earned
44,561
132
Minions Killed
92
0
Camps Cleared
0
1,077,761
Distance Traveled
902,305
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,309
846
8
1
0
190,457
0
L
Medusa
9,948
904
19
2
0
177,809
0
W
Ix Chel
10,970
997
15
1
0
247,129
0
L
Nox
8,687
790
30
3
0
186,693
0
L
Zhong Kui
8,060
733
10
1
0
174,635
11
W
Cthulhu
10,232
930
31
3
0
222,179
0
W
Charybdis
11,206
1,019
62
6
0
193,279
0
W
Chronos
9,613
874
9
1
0
212,528
0
W
Loki
10,335
940
15
1
0
202,646
0
L
Kukulkan
8,557
778
25
2
0
172,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role