Player Matchup

King Arthur
King Arthur
DMiaN-
King Arthur
Level 183
God Stats
4W - 4L
1,152 SR
Queue Stats
105W - 86L
1,569 Elo+
Solo
Guan Yu
Guan Yu
Escobar_de_Moe
Guan Yu
Level 151
God Stats
1W - 2L
1,322 SR
Queue Stats
58W - 52L
1,557 Elo+
Party 1
Fenrir
Fenrir
OTBPATuTELEH
Fenrir
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,216 Elo+
Solo
Neith
Neith
defensa-sorda2
Neith
Level 157
God Stats
3W - 4L
1,486 SR
Queue Stats
67W - 59L
1,554 Elo+
Party 1
Thoth
Thoth
oOTheRockStarOo
Thoth
Level 183
God Stats
1W - 3L
1,339 SR
Queue Stats
66W - 59L
1,513 Elo+
Party 1
Team Averages
Level 153
1,360 SR
1,482 Elo+

VS

Team Averages
Level 118
1,542 SR
1,517 Elo+
Bellona
Bellona
 
Bellona
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Dark-Knight_334
Kukulkan
Level 166
God Stats
3W - 8L
1,204 SR
Queue Stats
181W - 178L
1,529 Elo+
Solo
Anubis
Anubis
IamPurityy
Anubis
Level 126
God Stats
13W - 1L
1,639 SR
Queue Stats
162W - 118L
1,552 Elo+
Solo
Neith
Neith
你就不要想骑我
Neith
Level 115
God Stats
9W - 6L
1,637 SR
Queue Stats
140W - 136L
1,522 Elo+
Solo
Kuzenbo
Kuzenbo
命相皆由心
Kuzenbo
Level 102
God Stats
3W - 1L
1,727 SR
Queue Stats
77W - 82L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DMiaN-
King Arthur
10
1 / 4 / 0
5,503
550
8,252
12,928
7,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 0
5,048
505
3,083
7,053
3,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Fenrir
8
0 / 5 / 1
4,659
466
1,137
9,034
3,329
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 0 / 0
5,051
505
2,756
7,440
2,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
0 / 0 / 0
5,970
597
588
3,477
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
3 / 1 / 1
6,553
655
8,141
13,534
9,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
13
0 / 0 / 0
6,875
688
1,247
3,455
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
IamPurityy
Anubis
12
3 / 0 / 2
6,122
612
4,986
5,092
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 0 / 1
5,345
535
4,176
4,410
1,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
3 / 1 / 1
5,256
526
4,153
5,807
5,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
9
9
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
1
1
3.5
L
King Arthur
DMiaN-
King Arthur
1
4
0
0.25
W
Kukulkan
0
0
0
0
L
0
0
0
0
W
Anubis
IamPurityy
Anubis
3
0
2
4
L
Fenrir
0
5
1
0.1
L
0
0
0
0
L
0
0
0
0
W
0
0
1
0.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,816
Damage
22,703
39,932
Taken
32,298
18,433
Mitigated
19,932
12,982
Healing
16,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,141
3,373
0
7,312
13,534
9,662
0
0
12,669
0
47,955
L
King Arthur
DMiaN-
King Arthur
8,252
2,139
0
4,451
12,928
7,940
0
2,722
10,206
0
38,629
W
Kukulkan
1,247
78
0
730
3,455
1,413
0
588
2,867
68,806
721
L
3,083
814
151
2,315
7,053
3,967
0
2,215
4,600
0
18,731
W
Anubis
IamPurityy
Anubis
4,986
221
0
3,884
5,092
2,123
0
0
5,006
49,145
0
L
Fenrir
1,137
476
0
2,500
9,034
3,329
0
1,074
7,832
0
21,350
L
2,756
490
0
2,946
7,440
2,117
0
2,486
4,678
0
44,139
L
588
42
0
619
3,477
1,080
0
1,247
2,230
52,559
0
W
4,176
1,024
0
2,239
4,410
1,382
0
0
4,410
0
39,845
W
4,153
1,422
82
1,908
5,807
5,352
0
0
5,807
18,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,231
Gold Earned
30,151
317
Minions Killed
380
0
Camps Cleared
0
972,331
Distance Traveled
1,048,689
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,553
655
74
7
0
195,004
1
L
King Arthur
5,503
550
58
6
0
186,789
0
W
Kukulkan
6,875
688
130
13
0
201,402
0
L
Guan Yu
5,048
505
35
4
0
216,120
0
W
Anubis
6,122
612
80
8
0
235,867
0
L
Fenrir
4,659
466
35
4
0
187,747
0
L
Neith
5,051
505
70
7
0
186,125
1
L
Thoth
5,970
597
119
12
0
195,550
0
W
Neith
5,345
535
63
6
0
197,765
0
W
Kuzenbo
5,256
526
33
3
0
218,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role