Player Matchup

Ra
Ra
Bi0TiiCS
Ra
Level 104
God Stats
1W - 1L
1,717 SR
Queue Stats
153W - 161L
1,501 Elo+
Party 2
Athena
Athena
Juice977
Athena
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 57L
1,466 Elo+
Party 2
Ishtar
Ishtar
NinbenSenpai
Ishtar
Level 126
God Stats
0W - 2L
1,240 SR
Queue Stats
156W - 157L
1,507 Elo+
Party 2
Team Averages
Level 96
1,486 SR
1,492 Elo+

VS

Team Averages
Level 133
1,474 SR
1,504 Elo+
Sol
Sol
ItsVictoria
Sol
Level 147
God Stats
3W - 0L
1,307 SR
Queue Stats
11W - 7L
1,688 Elo+
Party 1
Gilgamesh
Gilgamesh
Tsumerius
Gilgamesh
Level 104
God Stats
8W - 6L
1,433 SR
Queue Stats
81W - 80L
1,512 Elo+
Solo
Artemis
Artemis
ЖMrMeeseeksЖ
Artemis
Level 147
God Stats
1W - 1L
1,683 SR
Queue Stats
15W - 25L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,442
644
7,234
7,251
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
Juice977
Athena
10
1 / 5 / 1
6,325
633
5,207
14,957
11,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
10
1 / 6 / 1
6,251
625
7,868
11,971
4,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 9
8,570
857
15,242
12,027
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Tsumerius
Gilgamesh
13
3 / 1 / 8
7,967
797
9,147
12,954
11,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
6 / 2 / 7
8,746
875
6,275
6,583
2,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
13
13
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
4
0
9
8.5
L
Athena
Juice977
Athena
1
5
1
0.3
L
Ishtar
1
6
1
0.25
W
Gilgamesh
Tsumerius
Gilgamesh
3
1
8
7
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,309
Damage
30,664
34,179
Taken
31,564
19,493
Mitigated
17,938
4,796
Healing
14,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,234
480
875
1,014
7,251
2,959
0
2,186
4,703
24,856
290
W
15,242
5,977
0
9,218
12,027
4,326
1,303
2,910
8,727
47,647
1,433
L
Athena
Juice977
Athena
5,207
1,814
0
2,030
14,957
11,774
0
5,083
9,320
9,077
0
L
Ishtar
7,868
5,010
0
877
11,971
4,760
0
7,449
4,332
0
19,184
W
Gilgamesh
Tsumerius
Gilgamesh
9,147
2,551
0
4,503
12,954
11,331
568
5,979
6,178
0
28,056
W
6,275
1,596
285
959
6,583
2,281
611
2,382
4,087
0
33,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,018
Gold Earned
25,283
87
Minions Killed
147
0
Camps Cleared
0
542,501
Distance Traveled
569,610
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,442
644
45
5
0
197,509
2
W
Sol
8,570
857
66
7
0
189,835
2
L
Athena
6,325
633
12
1
0
187,537
1
L
Ishtar
6,251
625
30
3
0
157,455
1
W
Gilgamesh
7,967
797
31
3
0
194,180
0
W
Artemis
8,746
875
50
5
0
185,595
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role