Player Matchup

Neith
Neith
PandaUmiSs94
Neith
Level 87
God Stats
15W - 14L
1,524 SR
Queue Stats
258W - 247L
1,384 Elo+
Solo
Loki
Loki
TheReverend9
Loki
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
TigerWire18
Sun Wukong
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
capomacaille
Xing Tian
Level 121
God Stats
22W - 29L
1,563 SR
Queue Stats
309W - 325L
1,414 Elo+
Solo
Raijin
Raijin
white-Death317
Raijin
Level 88
God Stats
3W - 3L
1,598 SR
Queue Stats
179W - 154L
1,502 Elo+
Solo
Team Averages
Level 77
1,537 SR
1,460 Elo+

VS

Team Averages
Level 82
1,509 SR
1,417 Elo+
Danzaburou
Danzaburou
KILLSofJ
Danzaburou
Level 99
God Stats
2W - 0L
1,669 SR
Queue Stats
60W - 63L
1,475 Elo+
Party 2
Chaac
Chaac
KX Bigshot
Chaac
Level 87
God Stats
5W - 16L
1,230 SR
Queue Stats
183W - 181L
1,386 Elo+
Solo
Sylvanus
Sylvanus
SammyIxco303
Sylvanus
Level 64
God Stats
5W - 1L
1,547 SR
Queue Stats
17W - 22L
1,386 Elo+
Solo
Pele
Pele
fab2213
Pele
Level 80
God Stats
3W - 1L
1,286 SR
Queue Stats
7W - 2L
1,372 Elo+
Party 2
Ra
Ra
swiftjuannn
Ra
Level 78
God Stats
1W - 0L
1,815 SR
Queue Stats
49W - 52L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
7,096
417
6,077
11,250
3,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
2 / 2 / 0
7,561
445
5,261
11,985
4,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
TigerWire18
Sun Wukong
13
0 / 0 / 0
7,608
448
2,759
12,659
9,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
capomacaille
Xing Tian
11
0 / 3 / 0
7,006
412
3,494
18,091
15,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 4 / 0
7,702
453
10,688
10,587
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KILLSofJ
Danzaburou
18
5 / 0 / 6
11,087
652
14,468
10,915
5,044
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
14
1 / 1 / 3
8,487
499
8,104
12,275
10,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
SammyIxco303
Sylvanus
2
0 / 0 / 0
3,740
220
0
0
0
Pele
fab2213
Pele
15
6 / 1 / 2
9,228
543
10,332
15,410
6,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

15
3 / 1 / 4
8,725
513
8,255
11,822
4,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
15
15
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
KILLSofJ
Danzaburou
5
0
6
8
W
Chaac
1
1
3
2.5
L
0
6
2
0.17
W
Sylvanus
SammyIxco303
Sylvanus
0
0
0
0
L
2
2
0
1
L
Sun Wukong
TigerWire18
Sun Wukong
0
0
0
0
L
Xing Tian
capomacaille
Xing Tian
0
3
0
0
W
Pele
fab2213
Pele
6
1
2
7
W
3
1
4
5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,279
Damage
41,159
64,572
Taken
50,422
36,731
Mitigated
26,983
13,488
Healing
18,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
KILLSofJ
Danzaburou
14,468
6,857
0
6,873
10,915
5,044
2,880
2,302
8,337
0
99,456
W
Chaac
8,104
1,035
0
2,834
12,275
10,615
372
1,967
10,078
0
52,189
L
6,077
930
34
1,407
11,250
3,777
1,287
1,042
10,208
0
47,717
W
Sylvanus
SammyIxco303
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
5,261
835
0
5,310
11,985
4,041
0
1,697
10,288
0
44,991
L
Sun Wukong
TigerWire18
Sun Wukong
2,759
583
0
4,006
12,659
9,730
40
1,022
11,637
0
55,248
L
Xing Tian
capomacaille
Xing Tian
3,494
348
27
1,273
18,091
15,694
273
1,386
16,705
25,930
0
W
Pele
fab2213
Pele
10,332
1,598
0
3,742
15,410
6,539
388
3,756
11,570
0
70,544
W
8,255
461
2,012
3,385
11,822
4,785
587
5,103
6,719
64,719
1,819
L
10,688
289
75
1,356
10,587
3,489
205
3,069
7,518
53,378
1,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,973
Gold Earned
41,267
368
Minions Killed
418
0
Camps Cleared
0
1,491,835
Distance Traveled
1,333,990
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,087
652
144
8
0
316,038
4
W
Chaac
8,487
499
85
5
0
313,103
0
L
Neith
7,096
417
73
4
0
261,905
0
W
Sylvanus
3,740
220
1
0
0
0
0
L
Loki
7,561
445
74
4
0
331,677
0
L
Sun Wukong
7,608
448
76
4
0
325,203
0
L
Xing Tian
7,006
412
62
4
0
304,586
8
W
Pele
9,228
543
95
6
0
387,655
0
W
Ra
8,725
513
93
5
0
317,194
2
L
Raijin
7,702
453
83
5
0
268,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role