Player Matchup

Thanatos
Thanatos
AbyssXIV
Thanatos
Level 22
God Stats
9W - 5L
1,508 SR
Queue Stats
17W - 16L
1,362 Elo+
Party 1
Ullr
Ullr
El Ivro 2
Ullr
Level 28
God Stats
20W - 16L
1,546 SR
Queue Stats
68W - 76L
1,454 Elo+
Party 3
Thor
Thor
ElTijuano
Thor
Level 27
God Stats
5W - 3L
1,315 SR
Queue Stats
19W - 23L
1,393 Elo+
Party 1
Geb
Geb
ZasFack606
Geb
Level 39
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 31L
1,402 Elo+
Party 1
Anubis
Anubis
eZPrieto
Anubis
Level 126
God Stats
11W - 9L
1,549 SR
Queue Stats
63W - 67L
1,440 Elo+
Party 3
Team Averages
Level 48
1,484 SR
1,410 Elo+

VS

Team Averages
Level 53
1,537 SR
1,457 Elo+
Mercury
Mercury
I Freega I
Mercury
Level 80
God Stats
9W - 11L
1,476 SR
Queue Stats
206W - 184L
1,491 Elo+
Party 2
Neith
Neith
MC Tr3e
Neith
Level 29
God Stats
3W - 3L
1,706 SR
Queue Stats
33W - 42L
1,415 Elo+
Party 2
Surtr
Surtr
MessyMagician02
Surtr
Level 42
God Stats
1W - 2L
1,411 SR
Queue Stats
16W - 27L
1,416 Elo+
Party 4
Thoth
Thoth
Smokln Who
Thoth
Level 86
God Stats
7W - 7L
1,590 SR
Queue Stats
170W - 167L
1,493 Elo+
Party 2
Yemoja
Yemoja
TicketStubs
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,473 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AbyssXIV
Thanatos
8
1 / 1 / 1
4,370
624
2,595
6,192
2,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
8
2 / 0 / 0
4,363
623
3,153
4,982
1,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thor
8
0 / 0 / 0
4,493
642
1,770
4,487
2,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 0 / 2
4,433
633
2,627
4,338
2,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
eZPrieto
Anubis
10
1 / 0 / 1
5,161
737
679
2,672
1,150
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
I Freega I
Mercury
3
0 / 2 / 0
3,004
429
278
2,236
375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
MC Tr3e
Neith
6
0 / 2 / 0
3,498
500
2,759
4,689
1,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 0 / 0
4,129
590
3,447
5,606
3,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thoth
9
0 / 0 / 0
4,325
618
1,224
1,601
371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Yemoja
7
0 / 0 / 0
3,937
562
2,709
4,885
2,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
4
Kills
1
1
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AbyssXIV
Thanatos
1
1
1
1.5
W
Ullr
2
0
0
2
W
Thor
0
0
0
0
L
Mercury
I Freega I
Mercury
0
2
0
0
L
Neith
MC Tr3e
Neith
0
2
0
0
L
1
0
0
1
L
Thoth
0
0
0
0
L
Yemoja
0
0
0
0
W
0
0
2
1
W
Anubis
eZPrieto
Anubis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,824
Damage
10,417
22,671
Taken
19,017
9,317
Mitigated
7,288
12,585
Healing
7,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AbyssXIV
Thanatos
2,595
582
0
5,756
6,192
2,070
0
866
5,116
0
23,164
W
Ullr
3,153
1,825
0
1,286
4,982
1,719
613
1,483
3,499
0
31,956
W
Thor
1,770
259
0
1,133
4,487
2,142
0
493
3,776
0
24,649
L
Mercury
I Freega I
Mercury
278
148
0
151
2,236
375
0
464
1,772
0
3,841
L
Neith
MC Tr3e
Neith
2,759
855
0
1,129
4,689
1,344
0
1,041
3,648
0
19,862
L
3,447
1,162
0
2,330
5,606
3,184
0
0
5,606
1,357
19,688
L
Thoth
1,224
135
0
500
1,601
371
0
215
1,386
27,593
0
L
Yemoja
2,709
1,095
1,049
1,844
4,885
2,014
0
1,308
3,577
12,997
1,057
W
2,627
440
799
1,775
4,338
2,236
208
1,162
3,176
11,343
3,067
W
Anubis
eZPrieto
Anubis
679
97
0
1,836
2,672
1,150
0
422
2,082
39,138
2,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,820
Gold Earned
18,893
256
Minions Killed
142
0
Camps Cleared
0
652,384
Distance Traveled
565,691
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,370
624
46
7
0
140,107
0
W
Ullr
4,363
623
52
7
0
120,419
0
W
Thor
4,493
642
56
8
0
119,916
0
L
Mercury
3,004
429
8
1
0
58,375
0
L
Neith
3,498
500
35
5
0
102,555
0
L
Surtr
4,129
590
35
5
0
136,230
4
L
Thoth
4,325
618
54
8
0
145,796
0
L
Yemoja
3,937
562
10
1
0
122,735
2
W
Geb
4,433
633
22
3
0
141,933
4
W
Anubis
5,161
737
80
11
0
130,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role