Player Matchup

Fafnir
Fafnir
Devilfish
Fafnir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,672 Elo+
Party 1
Surtr
Surtr
Exxic
Surtr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,537 Elo+
Party 1
Thoth
Thoth
GODLIKEYO
Thoth
Level 68
God Stats
2W - 3L
1,120 SR
Queue Stats
966W - 1,003L
1,335 Elo+
Solo
Merlin
Merlin
LN4DINH0
Merlin
Level 134
God Stats
10W - 2L
1,651 SR
Queue Stats
437W - 433L
1,395 Elo+
Solo
Chang'e
Chang'e
TrappinPacks
Chang'e
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 42L
1,049 Elo+
Solo
Team Averages
Level 57
1,454 SR
1,398 Elo+

VS

Team Averages
Level 67
1,401 SR
1,385 Elo+
Bellona
Bellona
Luckyone7777777
Bellona
Level 144
God Stats
0W - 2L
1,284 SR
Queue Stats
88W - 106L
1,406 Elo+
Solo
Persephone
Persephone
Naerut
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,389 Elo+
Solo
Terra
Terra
TheSizzoid
Terra
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 57L
1,234 Elo+
Solo
Bake Kujira
Bake Kujira
mmeagle124
Bake Kujira
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,421 Elo+
Party 2
Nemesis
Nemesis
pogielove00
Nemesis
Level 16
God Stats
1W - 1L
1,220 SR
Queue Stats
11W - 22L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Devilfish
Fafnir
19
7 / 1 / 12
12,396
954
11,072
16,670
18,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Surtr
Exxic
Surtr
17
6 / 6 / 15
10,993
846
17,959
18,768
18,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
GODLIKEYO
Thoth
17
4 / 3 / 8
10,861
835
10,170
11,164
5,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
LN4DINH0
Merlin
18
5 / 2 / 13
10,587
814
17,174
12,438
6,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chang'e
TrappinPacks
Chang'e
16
2 / 2 / 13
9,933
764
9,324
10,486
4,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
6,850
527
2,461
6,084
5,758
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
Naerut
Persephone
16
3 / 3 / 4
8,613
663
8,567
10,973
4,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
16
2 / 6 / 8
9,438
726
12,072
19,990
13,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bake Kujira
mmeagle124
Bake Kujira
17
4 / 6 / 5
9,542
734
17,765
21,185
23,930
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
pogielove00
Nemesis
16
4 / 6 / 5
8,838
680
10,715
15,449
10,766
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
37
24
Kills
14
14
Deaths
24
61
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Devilfish
Fafnir
7
1
12
13
W
Surtr
Exxic
Surtr
6
6
15
2.25
W
Thoth
GODLIKEYO
Thoth
4
3
8
2.67
W
Merlin
LN4DINH0
Merlin
5
2
13
5.75
L
1
3
1
0.5
L
Persephone
Naerut
Persephone
3
3
4
1.67
L
Terra
2
6
8
1
W
Chang'e
TrappinPacks
Chang'e
2
2
13
4.25
L
Bake Kujira
mmeagle124
Bake Kujira
4
6
5
1.08
L
Nemesis
pogielove00
Nemesis
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,699
Damage
51,580
69,526
Taken
73,681
54,543
Mitigated
58,583
25,313
Healing
18,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Devilfish
Fafnir
11,072
3,600
2,243
3,935
16,670
18,938
991
11,075
5,595
16,537
0
W
Surtr
Exxic
Surtr
17,959
6,017
0
2,321
18,768
18,629
1,635
8,479
10,289
1,501
31,383
W
Thoth
GODLIKEYO
Thoth
10,170
1,196
315
1,485
11,164
5,763
1,691
6,026
5,138
37,194
0
W
Merlin
LN4DINH0
Merlin
17,174
1,653
3,081
2,589
12,438
6,455
1,684
5,227
7,211
27,534
1,555
L
2,461
888
210
276
6,084
5,758
0
4,011
1,912
0
5,447
L
Persephone
Naerut
Persephone
8,567
739
74
3,291
10,973
4,878
0
5,497
5,162
18,497
0
L
Terra
12,072
1,195
3,490
3,859
19,990
13,251
0
14,874
4,705
19,469
0
W
Chang'e
TrappinPacks
Chang'e
9,324
1,856
6,094
3,250
10,486
4,758
1,443
6,137
4,349
20,076
991
L
Bake Kujira
mmeagle124
Bake Kujira
17,765
7,709
2,165
2,842
21,185
23,930
0
13,485
7,309
42,734
2,274
L
Nemesis
pogielove00
Nemesis
10,715
3,394
759
1,885
15,449
10,766
0
9,252
6,013
0
21,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,770
Gold Earned
43,281
143
Minions Killed
114
0
Camps Cleared
0
1,116,526
Distance Traveled
1,020,831
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,396
954
15
1
0
231,363
0
W
Surtr
10,993
846
28
2
0
243,915
0
W
Thoth
10,861
835
49
4
0
200,577
2
W
Merlin
10,587
814
28
2
0
218,987
0
L
Bellona
6,850
527
6
0
0
49,320
0
L
Persephone
8,613
663
17
1
0
255,312
0
L
Terra
9,438
726
16
1
0
240,944
0
W
Chang'e
9,933
764
23
2
0
221,684
0
L
Bake Kujira
9,542
734
54
4
0
220,712
0
L
Nemesis
8,838
680
21
2
0
254,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role