Player Matchup

Chaac
Chaac
CATRIN4831
Chaac
Level 43
God Stats
1W - 1L
1,141 SR
Queue Stats
4W - 10L
956 Elo+
Party 1
Neith
Neith
lts The viper
Neith
Level 29
God Stats
2W - 0L
1,343 SR
Queue Stats
4W - 10L
956 Elo+
Party 1
Raijin
Raijin
sS BomBChief
Raijin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,033 Elo+
Party 1
Team Averages
Level 47
1,328 SR
982 Elo+

VS

Team Averages
Level 43
1,559 SR
1,407 Elo+
Anubis
Anubis
Blue-Star-1815
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Stank135
Danzaburou
Level 64
God Stats
2W - 3L
1,702 SR
Queue Stats
15W - 15L
1,339 Elo+
Solo
Ymir
Ymir
possessedpotatos
Ymir
Level 60
God Stats
12W - 15L
1,475 SR
Queue Stats
19W - 22L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
3 / 0 / 6
7,752
775
4,753
11,294
8,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 1 / 8
7,050
705
8,514
6,580
2,602
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Raijin
14
7 / 3 / 3
8,591
859
13,782
6,321
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,607
661
4,836
8,010
3,851
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Stank135
Danzaburou
12
4 / 5 / 0
7,860
786
8,431
12,210
5,405
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 2
6,170
617
3,375
11,366
10,334
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
4
4
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Chaac
3
0
6
6
L
Danzaburou
Stank135
Danzaburou
4
5
0
0.8
W
0
1
8
4
L
0
3
2
0.33
W
Raijin
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,049
Damage
16,642
24,195
Taken
31,586
13,411
Mitigated
19,590
8,997
Healing
4,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,836
204
0
597
8,010
3,851
0
3,315
4,164
19,270
0
W
Chaac
4,753
563
129
6,349
11,294
8,101
99
4,070
7,190
0
18,042
L
Danzaburou
Stank135
Danzaburou
8,431
3,948
0
3,352
12,210
5,405
0
4,963
6,464
0
30,230
W
8,514
3,478
0
1,784
6,580
2,602
741
2,813
3,747
0
19,935
L
3,375
339
322
533
11,366
10,334
0
3,891
6,516
9,162
0
W
Raijin
13,782
1,809
0
735
6,321
2,708
319
1,343
4,952
35,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,393
Gold Earned
20,637
122
Minions Killed
106
0
Camps Cleared
0
513,875
Distance Traveled
490,074
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,607
661
50
5
0
180,372
0
W
Chaac
7,752
775
31
3
0
185,647
0
L
Danzaburou
7,860
786
46
5
0
146,824
0
W
Neith
7,050
705
25
3
0
174,568
0
L
Ymir
6,170
617
10
1
0
162,878
0
W
Raijin
8,591
859
66
7
0
153,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role