Player Matchup

Apollo
Apollo
Diamond IV
Agusrοck
Apollo
Diamond IV
Level 128
God Stats
9W - 4L
1,664 SR
Queue Stats
194W - 186L
2,115 MMR
Solo
Thoth
Thoth
Platinum I
ElGranAtractor
Thoth
Platinum I
Level 125
God Stats
13W - 11L
1,596 SR
Queue Stats
99W - 90L
1,938 MMR
Solo
Osiris
Osiris
Platinum III
Hasendorf
Osiris
Platinum III
Level 158
God Stats
17W - 15L
1,681 SR
Queue Stats
277W - 278L
1,792 MMR
Solo
Charon
Charon
Platinum III
Nekrorised
Charon
Platinum III
Level 180
God Stats
4W - 7L
1,208 SR
Queue Stats
1,059W - 1,091L
1,831 MMR
Solo
Ne Zha
Ne Zha
Gold II
RevertPersephone
Ne Zha
Gold II
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 61L
1,811 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,530 SR
1,897 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,524 SR
1,704 MMR
Persephone
Persephone
Platinum II
 
Persephone
Platinum II
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold IV
 
King Arthur
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum II
 
Sobek
Platinum II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum III
IrαK
Rama
Platinum III
Level 155
God Stats
22W - 17L
1,631 SR
Queue Stats
87W - 82L
1,886 MMR
Solo
Loki
Loki
Diamond IV
PhoenixT8790
Loki
Diamond IV
Level 66
God Stats
24W - 29L
1,487 SR
Queue Stats
242W - 236L
2,133 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Agusrοck
Apollo
6
0 / 0 / 1
3,376
675
2,202
3,377
1,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 0 / 0
3,801
760
630
805
222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
Hasendorf
Osiris
7
1 / 0 / 0
3,902
780
2,412
3,703
2,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charon
Nekrorised
Charon
5
0 / 1 / 1
3,430
686
2,282
4,057
1,839
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 1
3,701
740
956
4,445
1,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AwilixKuzenboThorBacchus

VS

Bans
OdinErlang ShenBellonaSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
7
1 / 0 / 0
3,449
690
1,410
2,427
633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
 
King Arthur
6
0 / 1 / 0
3,390
678
1,772
5,356
3,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
 
Sobek
5
0 / 1 / 1
3,129
626
800
4,115
2,661
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
IrαK
Rama
5
0 / 0 / 1
3,038
608
2,553
2,953
863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
2,409
482
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
2
Kills
1
1
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
0
0
1
L
King Arthur
 
King Arthur
0
1
0
0
L
Sobek
 
Sobek
0
1
1
0.5
W
Apollo
Agusrοck
Apollo
0
0
1
0.5
W
0
0
0
0
W
Osiris
Hasendorf
Osiris
1
0
0
1
L
Rama
IrαK
Rama
0
0
1
0.5
W
Charon
Nekrorised
Charon
0
1
1
0.5
L
0
0
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,482
Damage
6,535
16,387
Taken
14,851
6,441
Mitigated
7,291
9,073
Healing
5,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
1,410
189
0
668
2,427
633
0
842
1,433
14,606
0
L
King Arthur
 
King Arthur
1,772
247
0
1,495
5,356
3,134
0
0
5,051
0
19,024
L
Sobek
 
Sobek
800
181
0
1,427
4,115
2,661
0
853
3,262
6,651
0
W
Apollo
Agusrοck
Apollo
2,202
1,640
0
2,048
3,377
1,000
0
728
2,649
0
22,233
W
630
41
0
575
805
222
0
436
289
21,263
1,506
W
Osiris
Hasendorf
Osiris
2,412
830
0
2,376
3,703
2,171
0
0
3,703
0
24,665
L
Rama
IrαK
Rama
2,553
2,373
0
1,653
2,953
863
0
957
1,996
0
17,540
W
Charon
Nekrorised
Charon
2,282
815
0
1,669
4,057
1,839
0
538
3,473
9,915
830
L
0
0
0
0
0
0
0
0
0
0
0
W
956
213
0
2,405
4,445
1,209
0
328
4,063
0
19,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,210
Gold Earned
15,415
178
Minions Killed
111
0
Camps Cleared
0
505,159
Distance Traveled
412,776
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
3,449
690
35
7
0
102,652
0
L
King Arthur
3,390
678
36
7
0
101,744
0
L
Sobek
3,129
626
8
2
0
107,139
1
W
Apollo
3,376
675
40
8
0
91,004
0
W
Thoth
3,801
760
50
10
0
103,643
0
W
Osiris
3,902
780
40
8
0
93,779
2
L
Rama
3,038
608
32
6
0
96,101
0
W
Charon
3,430
686
13
3
0
96,738
0
L
Loki
2,409
482
0
0
0
5,140
0
W
Ne Zha
3,701
740
35
7
0
119,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role