Player Matchup

Sun Wukong
Sun Wukong
Dunkenstein
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 44L
1,610 Elo+
Party 1
Ra
Ra
XxCSCBxX
Ra
Level 92
God Stats
3W - 2L
1,864 SR
Queue Stats
72W - 63L
1,572 Elo+
Party 1
Danzaburou
Danzaburou
xPlayer1
Danzaburou
Level 87
God Stats
45W - 41L
1,546 SR
Queue Stats
195W - 198L
1,527 Elo+
Solo
Team Averages
Level 69
1,637 SR
1,569 Elo+

VS

Team Averages
Level 81
1,501 SR
1,654 Elo+
Horus
Horus
GT605
Horus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 6L
1,729 Elo+
Party 2
Anubis
Anubis
GrimT80
Anubis
Level 16
God Stats
2W - 2L
1,628 SR
Queue Stats
10W - 4L
1,725 Elo+
Party 2
Hachiman
Hachiman
Ninjamek
Hachiman
Level 107
God Stats
1W - 8L
1,376 SR
Queue Stats
112W - 101L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dunkenstein
Sun Wukong
14
1 / 2 / 8
8,558
713
11,956
15,258
13,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 1 / 3
10,140
845
13,720
8,811
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
xPlayer1
Danzaburou
15
2 / 2 / 5
9,041
753
5,505
8,260
3,343
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GT605
Horus
13
0 / 3 / 4
7,634
636
8,603
12,921
10,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
GrimT80
Anubis
14
1 / 3 / 3
8,220
685
6,996
10,783
6,199
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Ninjamek
Hachiman
14
4 / 3 / 1
9,071
756
9,913
12,075
5,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
9
Kills
5
5
Deaths
9
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Dunkenstein
Sun Wukong
1
2
8
2.5
L
Horus
GT605
Horus
0
3
4
0.67
L
Anubis
GrimT80
Anubis
1
3
3
0.83
L
Hachiman
Ninjamek
Hachiman
4
3
1
1.5
W
6
1
3
7.5
W
Danzaburou
xPlayer1
Danzaburou
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,181
Damage
25,512
32,329
Taken
35,779
21,032
Mitigated
22,529
12,355
Healing
10,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Dunkenstein
Sun Wukong
11,956
1,121
0
3,095
15,258
13,786
400
3,721
10,343
0
18,389
L
Horus
GT605
Horus
8,603
3,200
1,178
4,018
12,921
10,978
0
5,136
7,420
0
24,621
L
Anubis
GrimT80
Anubis
6,996
38
0
2,138
10,783
6,199
0
4,537
5,546
27,316
0
L
Hachiman
Ninjamek
Hachiman
9,913
5,636
0
3,296
12,075
5,352
0
3,518
8,066
0
33,966
W
13,720
974
2,966
4,124
8,811
3,903
499
2,397
6,191
60,502
2,193
W
Danzaburou
xPlayer1
Danzaburou
5,505
1,402
0
2,170
8,260
3,343
1,121
933
7,117
0
31,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,739
Gold Earned
24,925
175
Minions Killed
145
0
Camps Cleared
0
686,977
Distance Traveled
632,517
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,558
713
7
1
0
218,579
0
L
Horus
7,634
636
41
3
0
222,244
2
L
Anubis
8,220
685
52
4
0
203,376
0
L
Hachiman
9,071
756
52
4
0
206,897
0
W
Ra
10,140
845
115
10
0
237,949
0
W
Danzaburou
9,041
753
53
4
0
230,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role