Player Matchup

Skadi
Skadi
Gold V
 
Skadi
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Gold III
GaRePXdrO
Osiris
Gold III
Level 120
God Stats
38W - 33L
1,391 SR
Queue Stats
424W - 433L
1,426 MMR
Party 1
Eset
Eset
Platinum V
KingOfTheGiants
Eset
Platinum V
Level 147
God Stats
3W - 4L
1,607 SR
Queue Stats
71W - 71L
1,657 MMR
Party 2
Arachne
Arachne
Platinum IV
Kingsuch
Arachne
Platinum IV
Level 146
God Stats
1W - 2L
1,576 SR
Queue Stats
109W - 101L
1,671 MMR
Party 2
Athena
Athena
Silver I
Æstrøm
Athena
Silver I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,539 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,515 SR
1,559 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,583 SR
1,516 MMR
Medusa
Medusa
Gold II
Galvinx
Medusa
Gold II
Level 158
God Stats
10W - 3L
1,813 SR
Queue Stats
101W - 94L
1,642 MMR
Party 3
Ne Zha
Ne Zha
Silver II
Hiersen
Ne Zha
Silver II
Level 203
God Stats
1W - 0L
1,814 SR
Queue Stats
5W - 6L
1,417 MMR
Solo
Cupid
Cupid
Bronze IV
IppoRoll89
Cupid
Bronze IV
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 8L
1,408 MMR
Solo
Poseidon
Poseidon
Gold II
StingInstinct
Poseidon
Gold II
Level 107
God Stats
1W - 1L
1,322 SR
Queue Stats
22W - 18L
1,705 MMR
Party 3
Tyr
Tyr
Silver III
deadlyman
Tyr
Silver III
Level 135
God Stats
10W - 3L
1,468 SR
Queue Stats
63W - 55L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
0 / 4 / 1
5,154
469
3,659
7,746
2,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Osiris
GaRePXdrO
Osiris
10
0 / 2 / 0
5,743
522
4,550
11,570
10,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 0
5,490
499
1,563
4,505
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Kingsuch
Arachne
11
0 / 0 / 1
5,570
506
2,685
9,705
3,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Athena
Æstrøm
Athena
9
2 / 1 / 0
5,970
543
3,170
7,920
6,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Ao KuangBellonaThothSusano

VS

Bans
BakasuraThanatosKaliBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Galvinx
Medusa
11
2 / 1 / 1
6,036
549
5,467
5,646
2,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Hiersen
Ne Zha
11
4 / 0 / 2
6,378
580
3,806
8,374
3,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
10
0 / 0 / 3
5,336
485
2,492
5,639
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
StingInstinct
Poseidon
13
4 / 1 / 3
7,199
654
5,460
5,667
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 2
7,046
641
7,211
9,162
6,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
10
10
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
4
1
0.13
L
Osiris
GaRePXdrO
Osiris
0
2
0
0
W
Medusa
Galvinx
Medusa
2
1
1
2.5
W
Ne Zha
Hiersen
Ne Zha
4
0
2
5
W
Cupid
0
0
3
1.5
L
0
3
0
0
L
Arachne
Kingsuch
Arachne
0
0
1
0.5
W
Poseidon
StingInstinct
Poseidon
4
1
3
5.5
W
0
0
2
1
L
Athena
Æstrøm
Athena
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,627
Damage
24,436
41,446
Taken
34,488
24,530
Mitigated
15,568
14,490
Healing
16,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,659
985
0
520
7,746
2,395
0
1,082
6,664
0
36,707
L
Osiris
GaRePXdrO
Osiris
4,550
2,138
0
4,625
11,570
10,500
0
537
11,033
0
44,323
W
Medusa
Galvinx
Medusa
5,467
1,920
0
944
5,646
2,093
649
782
4,864
0
47,749
W
Ne Zha
Hiersen
Ne Zha
3,806
836
0
5,049
8,374
3,118
0
551
7,733
0
45,178
W
Cupid
2,492
1,199
42
3,140
5,639
1,903
517
1,270
4,369
0
21,671
L
1,563
158
0
517
4,505
1,394
0
2,336
2,169
38,454
995
L
Arachne
Kingsuch
Arachne
2,685
1,538
0
7,157
9,705
3,779
0
517
9,188
0
50,944
W
Poseidon
StingInstinct
Poseidon
5,460
997
0
750
5,667
1,913
0
1,616
3,955
62,957
0
W
7,211
1,596
0
6,288
9,162
6,541
0
0
9,162
0
58,367
L
Athena
Æstrøm
Athena
3,170
834
0
1,671
7,920
6,462
0
988
6,932
21,133
2,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,927
Gold Earned
31,995
363
Minions Killed
413
0
Camps Cleared
0
1,084,321
Distance Traveled
1,118,832
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,154
469
62
6
0
185,405
0
L
Osiris
5,743
522
89
8
0
186,591
0
W
Medusa
6,036
549
78
7
0
205,499
0
W
Ne Zha
6,378
580
89
8
0
247,882
2
W
Cupid
5,336
485
40
4
0
215,420
0
L
Eset
5,490
499
87
8
0
215,958
2
L
Arachne
5,570
506
83
8
0
266,655
0
W
Poseidon
7,199
654
98
9
0
230,469
0
W
Tyr
7,046
641
108
10
0
219,562
2
L
Athena
5,970
543
42
4
0
229,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role