Player Matchup

Aphrodite
Aphrodite
ConKeefTador
Aphrodite
Level 179
God Stats
1W - 1L
1,430 SR
Queue Stats
13W - 14L
1,479 Elo+
Party 2
Arachne
Arachne
Kodasak
Arachne
Level 159
God Stats
1W - 0L
1,340 SR
Queue Stats
8W - 2L
1,618 Elo+
Party 2
Gilgamesh
Gilgamesh
RedBarOSRS
Gilgamesh
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Athena
Athena
XxGHOSTRIDHERxX
Athena
Level 157
God Stats
2W - 0L
1,771 SR
Queue Stats
5W - 7L
1,380 Elo+
Party 2
Eset
Eset
Yalimars
Eset
Level 149
God Stats
1W - 0L
1,761 SR
Queue Stats
19W - 22L
1,462 Elo+
Party 2
Team Averages
Level 131
1,560 SR
1,488 Elo+

VS

Team Averages
Level 104
1,544 SR
1,493 Elo+
Hercules
Hercules
BabyBrews
Hercules
Level 127
God Stats
1W - 7L
1,343 SR
Queue Stats
176W - 178L
1,555 Elo+
Party 1
Medusa
Medusa
Malformed_Jester
Medusa
Level 103
God Stats
4W - 4L
1,542 SR
Queue Stats
19W - 21L
1,407 Elo+
Solo
Bacchus
Bacchus
MattJ8k
Bacchus
Level 69
God Stats
72W - 75L
1,621 SR
Queue Stats
89W - 106L
1,555 Elo+
Party 1
Ah Puch
Ah Puch
T0ENAIL98
Ah Puch
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 55L
1,516 Elo+
Solo
Raijin
Raijin
noturbbydaddy
Raijin
Level 65
God Stats
0W - 1L
1,716 SR
Queue Stats
20W - 27L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ConKeefTador
Aphrodite
13
1 / 2 / 7
6,972
872
4,926
6,519
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
Kodasak
Arachne
15
7 / 0 / 5
8,193
1,024
7,425
5,415
2,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
RedBarOSRS
Gilgamesh
14
1 / 1 / 6
7,238
905
5,742
7,518
6,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

14
5 / 2 / 6
7,832
979
5,422
10,826
10,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Eset
12
1 / 3 / 5
6,800
850
4,830
4,790
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BabyBrews
Hercules
13
4 / 2 / 1
7,074
884
5,961
10,576
11,654
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 5 / 2
6,886
861
4,994
8,363
3,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
MattJ8k
Bacchus
12
1 / 2 / 2
6,477
810
4,547
5,627
5,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
T0ENAIL98
Ah Puch
10
0 / 0 / 1
6,041
755
1,637
1,654
550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

12
1 / 6 / 3
6,511
814
5,745
8,724
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
15
Kills
8
8
Deaths
15
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
BabyBrews
Hercules
4
2
1
2.25
W
Aphrodite
ConKeefTador
Aphrodite
1
2
7
2.25
W
Arachne
Kodasak
Arachne
7
0
5
9.5
L
2
5
2
0.6
L
Bacchus
MattJ8k
Bacchus
1
2
2
1
W
Gilgamesh
RedBarOSRS
Gilgamesh
1
1
6
4
L
Ah Puch
T0ENAIL98
Ah Puch
0
0
1
0.5
W
5
2
6
4
W
Eset
1
3
5
1.17
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,345
Damage
22,884
35,068
Taken
34,944
25,017
Mitigated
25,305
11,895
Healing
5,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BabyBrews
Hercules
5,961
1,310
0
3,173
10,576
11,654
0
4,535
5,915
682
12,332
W
Aphrodite
ConKeefTador
Aphrodite
4,926
450
2,581
3,756
6,519
3,382
468
3,136
3,159
16,319
0
W
Arachne
Kodasak
Arachne
7,425
4,335
0
2,265
5,415
2,945
294
1,699
3,546
0
17,873
L
4,994
1,729
0
250
8,363
3,778
0
3,105
5,101
0
20,033
L
Bacchus
MattJ8k
Bacchus
4,547
105
0
923
5,627
5,817
0
1,675
3,873
12,390
0
W
Gilgamesh
RedBarOSRS
Gilgamesh
5,742
1,247
0
1,009
7,518
6,542
1,463
1,603
5,789
0
26,899
L
Ah Puch
T0ENAIL98
Ah Puch
1,637
248
0
573
1,654
550
0
1,073
545
5,971
0
W
5,422
1,308
0
1,669
10,826
10,081
0
2,891
7,745
13,631
1,745
W
Eset
4,830
1,144
126
489
4,790
2,067
189
2,408
2,218
12,315
0
L
5,745
794
0
500
8,724
3,506
0
3,692
4,774
14,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,035
Gold Earned
32,989
158
Minions Killed
122
0
Camps Cleared
0
877,422
Distance Traveled
748,918
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,074
884
20
3
0
177,126
0
W
Aphrodite
6,972
872
38
5
0
162,076
0
W
Arachne
8,193
1,024
38
5
0
192,424
6
L
Medusa
6,886
861
35
4
0
163,689
0
L
Bacchus
6,477
810
20
3
0
179,984
0
W
Gilgamesh
7,238
905
38
5
0
183,211
0
L
Ah Puch
6,041
755
15
2
0
78,208
0
W
Athena
7,832
979
23
3
0
180,971
0
W
Eset
6,800
850
21
3
0
158,740
0
L
Raijin
6,511
814
32
4
0
149,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role