Player Matchup

Horus
Horus
Jonytm
Horus
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 96L
1,450 Elo+
Party 3
Mulan
Mulan
NATEWINS13-
Mulan
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,354 Elo+
Party 1
Arachne
Arachne
Vivo_Evol
Arachne
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,039 Elo+
Party 1
Set
Set
darkkingforte
Set
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,415 Elo+
Solo
Janus
Janus
zozzachespin93
Janus
Level 133
God Stats
3W - 7L
1,500 SR
Queue Stats
169W - 143L
1,361 Elo+
Party 3
Team Averages
Level 115
1,500 SR
1,324 Elo+

VS

Team Averages
Level 91
1,461 SR
1,465 Elo+
Ravana
Ravana
DeathbyLeach
Ravana
Level 120
God Stats
5W - 6L
1,889 SR
Queue Stats
361W - 358L
1,443 Elo+
Party 2
Arachne
Arachne
IILavish-
Arachne
Level 64
God Stats
1W - 1L
1,270 SR
Queue Stats
116W - 124L
1,469 Elo+
Solo
Cernunnos
Cernunnos
LSC Seal
Cernunnos
Level 66
God Stats
12W - 10L
1,408 SR
Queue Stats
254W - 268L
1,456 Elo+
Party 2
Ix Chel
Ix Chel
madih
Ix Chel
Level 92
God Stats
2W - 3L
1,513 SR
Queue Stats
64W - 55L
1,507 Elo+
Solo
Neith
Neith
xIRISHAx
Neith
Level 112
God Stats
1W - 1L
1,227 SR
Queue Stats
65W - 78L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jonytm
Horus
13
0 / 6 / 9
8,397
646
5,703
20,976
22,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

16
3 / 5 / 8
8,882
683
11,224
18,259
16,960
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Vivo_Evol
Arachne
16
2 / 5 / 8
8,733
672
8,840
16,098
20,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 6 / 5
7,604
585
4,398
13,191
8,550
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

18
6 / 4 / 4
9,902
762
21,379
10,087
5,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
5 / 2 / 12
10,509
808
12,567
15,877
13,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
IILavish-
Arachne
11
1 / 4 / 5
8,626
664
4,321
8,617
5,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cernunnos
LSC Seal
Cernunnos
20
8 / 2 / 11
11,586
891
20,747
14,777
6,587
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Ix Chel
madih
Ix Chel
19
3 / 2 / 17
11,029
848
14,636
11,758
5,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
xIRISHAx
Neith
18
9 / 2 / 11
11,428
879
19,320
13,200
6,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
82
12
Kills
26
26
Deaths
12
34
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ravana
5
2
12
5.5
W
Arachne
IILavish-
Arachne
1
4
5
0.88
L
Horus
Jonytm
Horus
0
6
9
0.75
W
Cernunnos
LSC Seal
Cernunnos
8
2
11
6.75
L
3
5
8
1.4
L
Arachne
Vivo_Evol
Arachne
2
5
8
1.2
L
1
6
5
0.58
W
Ix Chel
madih
Ix Chel
3
2
17
5.75
W
Neith
xIRISHAx
Neith
9
2
11
7.25
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,544
Damage
71,591
78,611
Taken
64,229
73,195
Mitigated
38,341
21,650
Healing
28,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
12,567
2,542
991
2,209
15,877
13,966
600
4,214
11,003
0
19,001
W
Arachne
IILavish-
Arachne
4,321
3,088
288
1,053
8,617
5,788
1,228
2,520
5,740
0
6,354
L
Horus
Jonytm
Horus
5,703
1,434
3,693
5,826
20,976
22,571
0
3,601
17,375
4,931
6,866
W
Cernunnos
LSC Seal
Cernunnos
20,747
10,533
1,888
5,414
14,777
6,587
3,094
7,066
7,122
0
52,518
L
11,224
1,329
1,030
3,043
18,259
16,960
0
4,684
13,575
0
20,147
L
Arachne
Vivo_Evol
Arachne
8,840
6,458
641
2,104
16,098
20,039
0
1,743
14,355
0
17,166
L
4,398
2,130
1,588
2,304
13,191
8,550
0
2,698
10,493
0
11,384
W
Ix Chel
madih
Ix Chel
14,636
967
7,858
5,097
11,758
5,341
1,321
4,361
6,997
31,627
0
W
Neith
xIRISHAx
Neith
19,320
8,181
507
2,868
13,200
6,659
1,381
4,014
8,778
0
47,922
L
21,379
878
0
1,421
10,087
5,075
0
1,910
8,177
42,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,518
Gold Earned
53,178
116
Minions Killed
203
0
Camps Cleared
0
1,097,643
Distance Traveled
1,100,820
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,509
808
15
1
0
266,388
0
W
Arachne
8,626
664
5
0
0
131,305
0
L
Horus
8,397
646
12
1
0
213,238
0
W
Cernunnos
11,586
891
79
6
0
225,413
0
L
Mulan
8,882
683
17
1
0
237,456
2
L
Arachne
8,733
672
24
2
0
221,765
0
L
Set
7,604
585
10
1
0
219,671
0
W
Ix Chel
11,029
848
34
3
0
270,026
0
W
Neith
11,428
879
70
5
0
207,688
0
L
Janus
9,902
762
53
4
0
205,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role