Player Matchup

Anubis
Anubis
MOVI_te_kcha
Anubis
Level 61
God Stats
17W - 11L
1,553 SR
Queue Stats
211W - 201L
1,429 Elo+
Solo
King Arthur
King Arthur
Spartano291592
King Arthur
Level 104
God Stats
44W - 49L
1,408 SR
Queue Stats
205W - 203L
1,443 Elo+
Solo
Chang'e
Chang'e
Yоkai
Chang'e
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 137L
1,579 Elo+
Party 3
Skadi
Skadi
sakuraxxxxxxxxxx
Skadi
Level 79
God Stats
8W - 8L
1,526 SR
Queue Stats
123W - 119L
1,491 Elo+
Party 3
Horus
Horus
xxVlad
Horus
Level 156
God Stats
9W - 4L
1,576 SR
Queue Stats
141W - 120L
1,513 Elo+
Party 3
Team Averages
Level 107
1,513 SR
1,491 Elo+

VS

Team Averages
Level 114
1,459 SR
1,495 Elo+
Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
BakedBe4n
Bellona
Level 61
God Stats
36W - 20L
1,637 SR
Queue Stats
98W - 82L
1,590 Elo+
Solo
Ra
Ra
Skylisent
Ra
Level 149
God Stats
0W - 1L
1,285 SR
Queue Stats
57W - 65L
1,437 Elo+
Party 2
Thor
Thor
XxS1NFULxX
Thor
Level 95
God Stats
10W - 11L
1,289 SR
Queue Stats
574W - 552L
1,510 Elo+
Party 1
Bacchus
Bacchus
cable1895
Bacchus
Level 157
God Stats
0W - 1L
1,586 SR
Queue Stats
59W - 71L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
5 / 2 / 4
7,783
599
7,290
8,343
4,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
Spartano291592
King Arthur
13
2 / 1 / 0
7,095
546
8,861
12,738
13,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Yоkai
Chang'e
13
4 / 0 / 4
7,738
595
9,072
6,934
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 1 / 1
6,165
474
5,837
7,042
2,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
xxVlad
Horus
12
6 / 3 / 7
8,155
627
6,823
13,291
8,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 3 / 2
7,796
600
5,873
8,628
3,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
BakedBe4n
Bellona
13
0 / 3 / 1
7,421
571
7,879
14,941
13,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 4 / 1
6,865
528
3,578
8,301
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 2
5,997
461
3,680
11,952
4,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
cable1895
Bacchus
10
4 / 4 / 1
6,203
477
6,312
11,903
9,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
17
Kills
7
7
Deaths
17
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
2
0.67
L
Bellona
BakedBe4n
Bellona
0
3
1
0.17
W
Anubis
5
2
4
3.5
L
1
4
1
0.38
W
King Arthur
Spartano291592
King Arthur
2
1
0
2
L
1
3
2
0.67
W
Chang'e
Yоkai
Chang'e
4
0
4
6
L
Bacchus
cable1895
Bacchus
4
4
1
1.13
W
0
1
1
0.5
W
Horus
xxVlad
Horus
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,883
Damage
27,322
48,348
Taken
55,725
30,649
Mitigated
34,078
14,800
Healing
13,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,873
4,401
0
1,183
8,628
3,109
568
527
8,073
0
69,185
L
Bellona
BakedBe4n
Bellona
7,879
2,260
0
5,676
14,941
13,879
0
1,502
13,439
0
61,223
W
Anubis
7,290
164
85
3,964
8,343
4,098
242
1,518
6,555
70,503
0
L
3,578
250
556
2,012
8,301
2,864
0
4,620
3,403
50,035
1,115
W
King Arthur
Spartano291592
King Arthur
8,861
825
0
750
12,738
13,240
0
567
11,196
770
54,435
L
3,680
549
0
1,488
11,952
4,430
0
4,678
7,066
0
38,615
W
Chang'e
Yоkai
Chang'e
9,072
878
767
3,968
6,934
2,459
270
1,932
4,714
57,522
1,914
L
Bacchus
cable1895
Bacchus
6,312
1,046
82
2,608
11,903
9,796
0
4,505
7,206
13,925
2,380
W
5,837
2,476
0
375
7,042
2,008
0
596
6,332
0
40,108
W
Horus
xxVlad
Horus
6,823
2,577
851
4,040
13,291
8,844
101
3,534
8,961
0
19,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,936
Gold Earned
34,282
356
Minions Killed
405
0
Camps Cleared
0
1,319,883
Distance Traveled
1,271,679
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,796
600
109
8
0
249,153
0
L
Bellona
7,421
571
117
9
0
254,686
1
W
Anubis
7,783
599
99
8
0
279,461
0
L
Ra
6,865
528
108
8
0
248,943
4
W
King Arthur
7,095
546
72
6
0
253,035
0
L
Thor
5,997
461
51
4
0
287,029
0
W
Chang'e
7,738
595
99
8
0
274,697
3
L
Bacchus
6,203
477
20
2
0
231,868
4
W
Skadi
6,165
474
60
5
0
250,822
0
W
Horus
8,155
627
26
2
0
261,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role