Player Matchup

Sylvanus
Sylvanus
FlapjackClyde
Sylvanus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 48L
1,416 Elo+
Party 2
Surtr
Surtr
Joexster56
Surtr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,415 Elo+
Party 2
Ares
Ares
LocoDeLosTacos
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,315 Elo+
Party 2
Kali
Kali
NotAKidKonvict
Kali
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 57L
1,375 Elo+
Party 2
Kukulkan
Kukulkan
itsprettygod
Kukulkan
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 36L
1,481 Elo+
Solo
Team Averages
Level 40
1,500 SR
1,400 Elo+

VS

Team Averages
Level 84
1,409 SR
1,429 Elo+
Terra
Terra
Kerry_Copito10
Terra
Level 102
God Stats
0W - 2L
1,299 SR
Queue Stats
7W - 14L
1,291 Elo+
Solo
Persephone
Persephone
LuvaLuek
Persephone
Level 83
God Stats
12W - 9L
1,675 SR
Queue Stats
543W - 550L
1,529 Elo+
Solo
Camazotz
Camazotz
TwistedJester777
Camazotz
Level 109
God Stats
2W - 4L
1,354 SR
Queue Stats
470W - 468L
1,341 Elo+
Solo
Agni
Agni
Versa13 G7
Agni
Level 56
God Stats
6W - 12L
1,246 SR
Queue Stats
351W - 324L
1,511 Elo+
Party 1
Da Ji
Da Ji
caddy1810
Da Ji
Level 68
God Stats
20W - 12L
1,472 SR
Queue Stats
335W - 345L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FlapjackClyde
Sylvanus
12
0 / 2 / 10
7,933
661
2,490
6,979
8,655
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Surtr
15
1 / 3 / 10
8,798
733
7,363
12,318
12,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
4 / 2 / 7
10,500
875
6,503
11,584
13,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 3 / 5
9,251
771
7,764
11,843
6,933
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
itsprettygod
Kukulkan
18
3 / 1 / 9
10,344
862
15,610
7,093
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 7
9,310
776
8,540
15,315
18,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
LuvaLuek
Persephone
1
0 / 0 / 0
3,456
288
0
0
0
17
3 / 3 / 4
9,372
781
7,669
12,286
6,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
2 / 3 / 5
8,570
714
10,558
10,053
4,790
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
caddy1810
Da Ji
17
4 / 3 / 3
9,049
754
9,940
9,805
5,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
12
Kills
11
11
Deaths
12
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
FlapjackClyde
Sylvanus
0
2
10
2.5
W
Surtr
1
3
10
2
L
2
3
7
1.83
W
4
2
7
3.75
L
Persephone
LuvaLuek
Persephone
0
0
0
0
W
4
3
5
2.17
L
3
3
4
1.67
L
2
3
5
1.5
L
Da Ji
caddy1810
Da Ji
4
3
3
1.83
W
Kukulkan
itsprettygod
Kukulkan
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,730
Damage
36,707
49,817
Taken
47,459
46,211
Mitigated
35,095
14,528
Healing
17,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
FlapjackClyde
Sylvanus
2,490
276
1,953
1,536
6,979
8,655
81
1,877
5,102
4,417
0
W
Surtr
7,363
1,938
1,128
1,703
12,318
12,766
209
4,500
7,818
160
15,629
L
8,540
463
2,891
4,194
15,315
18,053
271
7,517
7,798
23,842
742
W
6,503
663
0
1,716
11,584
13,739
236
4,541
7,043
12,186
0
L
Persephone
LuvaLuek
Persephone
0
0
0
0
0
0
0
0
0
0
0
W
7,764
2,910
243
3,525
11,843
6,933
347
4,512
7,331
0
18,792
L
7,669
887
1,312
3,634
12,286
6,405
640
6,779
5,507
0
24,073
L
10,558
144
1,534
2,415
10,053
4,790
329
5,129
4,924
24,839
761
L
Da Ji
caddy1810
Da Ji
9,940
1,385
329
855
9,805
5,847
507
4,992
4,813
0
16,355
W
Kukulkan
itsprettygod
Kukulkan
15,610
1,354
695
2,029
7,093
4,118
931
2,485
4,608
44,589
579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,826
Gold Earned
39,757
131
Minions Killed
126
0
Camps Cleared
0
1,052,250
Distance Traveled
855,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,933
661
5
0
0
139,009
0
W
Surtr
8,798
733
13
1
0
246,376
0
L
Terra
9,310
776
42
4
0
235,245
0
W
Ares
10,500
875
15
1
0
226,088
0
L
Persephone
3,456
288
0
0
0
0
0
W
Kali
9,251
771
21
2
0
225,116
0
L
Camazotz
9,372
781
28
2
0
180,181
0
L
Agni
8,570
714
37
3
0
238,843
0
L
Da Ji
9,049
754
19
2
0
200,859
0
W
Kukulkan
10,344
862
77
6
0
215,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role