Player Matchup

Hou Yi
Hou Yi
ElAguacateVerde
Hou Yi
Level 148
God Stats
0W - 1L
1,482 SR
Queue Stats
32W - 32L
1,483 Elo+
Solo
Lancelot
Lancelot
Ice Cold NoS
Lancelot
Level 155
God Stats
2W - 1L
1,775 SR
Queue Stats
205W - 207L
1,458 Elo+
Solo
Camazotz
Camazotz
LuxDallas
Camazotz
Level 272
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 308L
1,508 Elo+
Solo
Charon
Charon
anothino
Charon
Level 156
God Stats
2W - 3L
1,497 SR
Queue Stats
144W - 161L
1,562 Elo+
Solo
Horus
Horus
kovry
Horus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 100L
1,552 Elo+
Solo
Team Averages
Level 171
1,551 SR
1,513 Elo+

VS

Team Averages
Level 168
1,615 SR
1,566 Elo+
Yu Huang
Yu Huang
ALvL1Ninjask
Yu Huang
Level 154
God Stats
1W - 0L
1,715 SR
Queue Stats
27W - 25L
1,503 Elo+
Solo
Guan Yu
Guan Yu
BlueShadez8878
Guan Yu
Level 149
God Stats
3W - 0L
1,839 SR
Queue Stats
145W - 164L
1,527 Elo+
Solo
Pele
Pele
JuuledinSkool
Pele
Level 158
God Stats
1W - 0L
1,305 SR
Queue Stats
95W - 80L
1,575 Elo+
Solo
Sol
Sol
strangerXtaker
Sol
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,666 Elo+
Solo
Bacchus
Bacchus
xXikarosXxGc
Bacchus
Level 218
God Stats
2W - 0L
1,715 SR
Queue Stats
69W - 66L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 7
7,348
735
6,315
9,191
3,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Lancelot
Ice Cold NoS
Lancelot
12
1 / 5 / 6
6,897
690
7,116
11,346
6,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
LuxDallas
Camazotz
14
2 / 4 / 6
8,065
807
8,845
11,959
5,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
anothino
Charon
14
4 / 5 / 5
7,727
773
15,292
11,050
5,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Horus
kovry
Horus
13
1 / 4 / 6
7,513
751
4,964
17,162
10,780
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ALvL1Ninjask
Yu Huang
14
3 / 2 / 15
8,720
872
12,368
7,612
3,159
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

15
0 / 2 / 17
8,928
893
2,747
16,252
13,327
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

16
12 / 2 / 9
9,857
986
15,601
13,976
6,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

17
6 / 0 / 15
9,833
983
15,334
9,573
3,666
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
xXikarosXxGc
Bacchus
14
1 / 3 / 14
8,630
863
11,668
14,034
18,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
92
9
Kills
22
22
Deaths
9
30
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
ALvL1Ninjask
Yu Huang
3
2
15
5.25
W
0
2
17
4.25
L
1
4
7
1.13
L
Lancelot
Ice Cold NoS
Lancelot
1
5
6
0.8
W
12
2
9
8.25
L
Camazotz
LuxDallas
Camazotz
2
4
6
1.25
L
Charon
anothino
Charon
4
5
5
1.3
L
Horus
kovry
Horus
1
4
6
1
W
6
0
15
13.5
W
Bacchus
xXikarosXxGc
Bacchus
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,532
Damage
57,718
60,708
Taken
61,447
32,021
Mitigated
44,648
19,295
Healing
33,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
ALvL1Ninjask
Yu Huang
12,368
847
241
726
7,612
3,159
1,117
2,652
4,786
25,763
478
W
2,747
0
12,198
9,011
16,252
13,327
0
2,725
13,377
1,216
7,276
L
6,315
3,164
0
1,291
9,191
3,713
0
6,000
3,191
0
24,285
L
Lancelot
Ice Cold NoS
Lancelot
7,116
596
556
1,088
11,346
6,920
0
6,782
4,564
0
11,836
W
15,601
3,284
1,185
3,529
13,976
6,481
596
2,093
11,773
0
26,813
L
Camazotz
LuxDallas
Camazotz
8,845
669
873
3,347
11,959
5,121
0
6,950
5,009
0
13,808
L
Charon
anothino
Charon
15,292
1,518
381
249
11,050
5,487
0
7,607
3,443
24,693
0
L
Horus
kovry
Horus
4,964
2,025
4,061
7,449
17,162
10,780
0
11,189
5,973
0
8,480
W
15,334
3,676
601
2,259
9,573
3,666
1,887
3,297
5,988
30,049
242
W
Bacchus
xXikarosXxGc
Bacchus
11,668
364
522
3,305
14,034
18,015
210
3,531
10,231
14,800
2,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,550
Gold Earned
45,968
87
Minions Killed
123
0
Camps Cleared
0
866,697
Distance Traveled
982,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,720
872
39
4
0
191,806
0
W
Guan Yu
8,928
893
8
1
0
210,908
0
L
Hou Yi
7,348
735
38
4
0
153,694
0
L
Lancelot
6,897
690
12
1
0
169,111
0
W
Pele
9,857
986
22
2
0
197,706
0
L
Camazotz
8,065
807
10
1
0
176,005
0
L
Charon
7,727
773
21
2
0
170,200
0
L
Horus
7,513
751
6
1
0
197,687
0
W
Sol
9,833
983
38
4
0
200,223
0
W
Bacchus
8,630
863
16
2
0
181,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role