Player Matchup

Lancelot
Lancelot
HoodieRig
Lancelot
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 7L
1,489 Elo+
Party 2
Surtr
Surtr
Kvsy
Surtr
Level 17
God Stats
6W - 6L
1,450 SR
Queue Stats
19W - 23L
1,414 Elo+
Party 2
Anubis
Anubis
RevivedTrout82
Anubis
Level 34
God Stats
4W - 2L
1,297 SR
Queue Stats
65W - 74L
1,222 Elo+
Solo
Athena
Athena
fsufan95
Athena
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 14L
1,428 Elo+
Party 2
Chernobog
Chernobog
realWMRBOSS
Chernobog
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,444 Elo+
Party 2
Team Averages
Level 47
1,449 SR
1,400 Elo+

VS

Team Averages
Level 62
1,525 SR
1,452 Elo+
Zeus
Zeus
 
Zeus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Amadan282
Set
Level 46
God Stats
0W - 2L
1,295 SR
Queue Stats
72W - 84L
1,448 Elo+
Party 1
Sol
Sol
Dragonbarf3464
Sol
Level 47
God Stats
6W - 2L
1,876 SR
Queue Stats
62W - 71L
1,423 Elo+
Solo
Khepri
Khepri
Killmeurmomma
Khepri
Level 84
God Stats
5W - 4L
1,657 SR
Queue Stats
56W - 59L
1,443 Elo+
Party 1
Freya
Freya
TheeBurningBush
Freya
Level 64
God Stats
0W - 3L
1,299 SR
Queue Stats
51W - 57L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HoodieRig
Lancelot
13
6 / 1 / 3
7,162
597
7,285
10,065
5,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
Kvsy
Surtr
11
1 / 3 / 5
6,516
543
4,910
9,253
7,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 1 / 1
6,739
562
2,404
7,698
3,691
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
fsufan95
Athena
12
3 / 0 / 15
7,867
656
4,413
8,768
7,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
realWMRBOSS
Chernobog
12
9 / 1 / 7
8,190
683
12,742
6,260
2,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 2 / 1
6,167
514
6,371
4,328
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 6 / 0
5,545
462
4,099
13,656
6,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
2 / 3 / 0
6,634
553
4,727
7,933
2,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 4 / 3
5,593
466
2,564
10,414
7,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 7 / 1
5,940
495
6,874
9,406
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
20
Kills
5
6
Deaths
22
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
2
1
0.25
L
1
6
0
0.17
L
2
3
0
0.67
W
Lancelot
HoodieRig
Lancelot
6
1
3
7.5
L
0
4
3
0.38
W
Surtr
Kvsy
Surtr
1
3
5
1.17
W
1
1
1
1.5
L
2
7
1
0.36
W
Athena
fsufan95
Athena
3
0
15
10.5
W
Chernobog
realWMRBOSS
Chernobog
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,754
Damage
24,635
42,044
Taken
45,737
26,446
Mitigated
20,750
11,077
Healing
10,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,371
409
0
870
4,328
1,195
0
1,553
2,775
43,460
981
L
4,099
2,082
0
2,667
13,656
6,236
0
1,158
12,460
0
38,551
L
4,727
2,142
0
3,703
7,933
2,301
0
571
7,178
36,349
1,498
W
Lancelot
HoodieRig
Lancelot
7,285
2,209
0
1,553
10,065
5,514
0
1,104
8,873
0
61,897
L
2,564
352
0
1,838
10,414
7,583
0
2,226
7,876
16,295
0
W
Surtr
Kvsy
Surtr
4,910
1,637
0
2,238
9,253
7,381
299
3,892
5,199
1,149
30,025
W
2,404
102
0
3,377
7,698
3,691
0
6,152
1,495
45,315
1,368
L
6,874
1,626
0
1,504
9,406
3,435
0
1,680
7,726
26,618
2,594
W
Athena
fsufan95
Athena
4,413
1,126
0
1,293
8,768
7,320
140
3,980
4,440
21,392
1,264
W
Chernobog
realWMRBOSS
Chernobog
12,742
8,874
0
2,616
6,260
2,540
869
3,723
2,284
0
57,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,474
Gold Earned
29,879
337
Minions Killed
287
0
Camps Cleared
0
1,183,044
Distance Traveled
1,063,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,167
514
71
6
0
235,155
0
L
Set
5,545
462
61
5
0
227,228
0
L
Sol
6,634
553
73
6
0
161,909
0
W
Lancelot
7,162
597
80
7
0
276,011
0
L
Khepri
5,593
466
36
3
0
226,307
0
W
Surtr
6,516
543
64
5
0
217,714
0
W
Anubis
6,739
562
78
7
0
214,878
0
L
Freya
5,940
495
46
4
0
213,071
0
W
Athena
7,867
656
20
2
0
255,630
0
W
Chernobog
8,190
683
95
8
0
218,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role