Player Matchup

Discordia
Discordia
BubbaGump xv
Discordia
Level 109
God Stats
4W - 2L
1,694 SR
Queue Stats
254W - 249L
1,515 Elo+
Party 1
Cernunnos
Cernunnos
IOnlyGotTee
Cernunnos
Level 139
God Stats
4W - 2L
1,702 SR
Queue Stats
301W - 324L
1,521 Elo+
Party 1
Odin
Odin
MasterHoot420
Odin
Level 123
God Stats
2W - 2L
1,362 SR
Queue Stats
292W - 291L
1,548 Elo+
Party 1
Sylvanus
Sylvanus
cirnal 5anders
Sylvanus
Level 142
God Stats
2W - 2L
1,731 SR
Queue Stats
218W - 219L
1,536 Elo+
Party 1
Thor
Thor
xJUICEMANx
Thor
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 46L
1,538 Elo+
Solo
Team Averages
Level 127
1,598 SR
1,532 Elo+

VS

Team Averages
Level 124
1,497 SR
1,518 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
DarthXolo
Ishtar
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 28L
1,557 Elo+
Solo
Thanatos
Thanatos
Sheitrock
Thanatos
Level 109
God Stats
0W - 3L
1,187 SR
Queue Stats
160W - 165L
1,531 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Soberlife559
Ah Muzen Cab
Level 60
God Stats
3W - 5L
1,567 SR
Queue Stats
140W - 132L
1,530 Elo+
Party 2
Terra
Terra
shadthetruth
Terra
Level 164
God Stats
3W - 1L
1,734 SR
Queue Stats
208W - 214L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BubbaGump xv
Discordia
18
7 / 0 / 10
9,963
830
20,726
9,257
5,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cernunnos
IOnlyGotTee
Cernunnos
18
9 / 2 / 5
10,756
896
18,573
12,241
6,191
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 4 / 17
8,271
689
7,973
13,043
15,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
16
0 / 0 / 13
8,668
722
6,008
17,227
13,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 3 / 10
8,720
727
10,312
11,267
5,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
2 / 4 / 6
8,141
678
9,244
15,308
6,447
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ishtar
DarthXolo
Ishtar
16
3 / 4 / 3
8,983
749
14,063
13,419
6,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Sheitrock
Thanatos
14
2 / 3 / 4
8,303
692
10,146
13,026
9,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Soberlife559
Ah Muzen Cab
15
2 / 4 / 4
8,403
700
16,289
14,216
6,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 3 / 6
8,591
716
6,754
14,163
15,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
32
18
Kills
9
9
Deaths
18
55
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
2
4
6
1.25
W
Discordia
BubbaGump xv
Discordia
7
0
10
12
L
Ishtar
DarthXolo
Ishtar
3
4
3
1.13
W
Cernunnos
IOnlyGotTee
Cernunnos
9
2
5
5.75
W
0
4
17
2.13
L
Thanatos
Sheitrock
Thanatos
2
3
4
1.33
L
Ah Muzen Cab
Soberlife559
Ah Muzen Cab
2
4
4
1
W
Sylvanus
0
0
13
6.5
L
0
3
6
1
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,592
Damage
56,496
63,035
Taken
70,132
46,045
Mitigated
43,748
29,119
Healing
27,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
9,244
952
738
3,571
15,308
6,447
0
5,499
9,809
0
15,437
W
Discordia
BubbaGump xv
Discordia
20,726
1,315
2,389
2,659
9,257
5,755
77
855
8,402
29,618
1,527
L
Ishtar
DarthXolo
Ishtar
14,063
7,554
414
4,330
13,419
6,032
119
6,273
7,146
0
32,541
W
Cernunnos
IOnlyGotTee
Cernunnos
18,573
6,946
1,126
3,218
12,241
6,191
1,060
1,764
10,477
0
45,781
W
7,973
927
1,426
2,558
13,043
15,197
0
910
12,133
3,988
9,041
L
Thanatos
Sheitrock
Thanatos
10,146
1,008
826
4,433
13,026
9,536
0
5,749
7,277
0
19,862
L
Ah Muzen Cab
Soberlife559
Ah Muzen Cab
16,289
3,243
1,052
1,108
14,216
6,348
171
5,937
8,279
0
30,873
W
Sylvanus
6,008
939
5,580
9,145
17,227
13,354
0
1,604
15,623
12,501
0
L
6,754
535
7,099
4,002
14,163
15,385
0
4,961
9,202
10,241
1,014
W
10,312
247
548
470
11,267
5,548
0
894
10,373
0
18,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,378
Gold Earned
42,421
153
Minions Killed
145
0
Camps Cleared
0
1,113,544
Distance Traveled
1,161,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,141
678
11
1
0
228,549
0
W
Discordia
9,963
830
29
2
0
243,694
0
L
Ishtar
8,983
749
49
4
0
212,979
0
W
Cernunnos
10,756
896
73
6
0
212,688
0
W
Odin
8,271
689
12
1
0
189,603
0
L
Thanatos
8,303
692
32
3
0
242,580
0
L
Ah Muzen Cab
8,403
700
41
3
0
226,617
0
W
Sylvanus
8,668
722
23
2
0
237,087
0
L
Terra
8,591
716
12
1
0
250,976
0
W
Thor
8,720
727
16
1
0
230,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role