Player Matchup

Cthulhu
Cthulhu
Exxon Theory
Cthulhu
Level 146
God Stats
4W - 2L
1,923 SR
Queue Stats
15W - 27L
1,702 Elo+
Solo
Ishtar
Ishtar
HeyItsKrush
Ishtar
Level 129
God Stats
1W - 2L
1,422 SR
Queue Stats
11W - 7L
1,512 Elo+
Solo
Aphrodite
Aphrodite
Leffrey69
Aphrodite
Level 80
God Stats
34W - 25L
1,674 SR
Queue Stats
220W - 210L
1,495 Elo+
Solo
Lancelot
Lancelot
Sharmalawn
Lancelot
Level 109
God Stats
6W - 7L
1,609 SR
Queue Stats
219W - 214L
1,588 Elo+
Solo
Bellona
Bellona
ThaHellblazer
Bellona
Level 157
God Stats
5W - 3L
1,626 SR
Queue Stats
247W - 231L
1,481 Elo+
Solo
Team Averages
Level 124
1,651 SR
1,556 Elo+

VS

Team Averages
Level 145
1,497 SR
1,446 Elo+
Zeus
Zeus
 
Zeus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
DecaRagnar
Set
Level 147
God Stats
3W - 6L
1,553 SR
Queue Stats
139W - 118L
1,522 Elo+
Solo
Fenrir
Fenrir
sarwor
Fenrir
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 23L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
tonnex6
Cthulhu
Level 139
God Stats
2W - 3L
1,430 SR
Queue Stats
4W - 11L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Exxon Theory
Cthulhu
10
1 / 2 / 2
4,892
978
6,599
6,064
4,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
11
2 / 1 / 2
5,585
1,117
3,662
3,841
1,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Leffrey69
Aphrodite
11
0 / 1 / 4
4,960
992
3,233
4,504
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Sharmalawn
Lancelot
10
3 / 1 / 2
5,206
1,041
4,552
5,559
2,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
7
0 / 0 / 0
4,052
810
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 0 / 4
5,060
1,012
3,727
2,945
2,097
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
 
Chiron
10
0 / 3 / 4
4,839
968
3,490
4,954
2,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 0 / 1
5,215
1,043
2,343
4,605
2,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fenrir
sarwor
Fenrir
10
2 / 2 / 3
5,020
1,004
3,087
4,542
1,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
tonnex6
Cthulhu
10
1 / 1 / 3
4,810
962
3,687
5,647
4,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
6
Kills
5
5
Deaths
6
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
0
4
3
W
Chiron
 
Chiron
0
3
4
0.67
W
1
0
1
1.5
L
Cthulhu
Exxon Theory
Cthulhu
1
2
2
1
L
Ishtar
2
1
2
3
L
Aphrodite
Leffrey69
Aphrodite
0
1
4
2
L
Lancelot
Sharmalawn
Lancelot
3
1
2
4
L
Bellona
0
0
0
0
W
Fenrir
sarwor
Fenrir
2
2
3
1.75
W
Cthulhu
tonnex6
Cthulhu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,046
Damage
16,334
19,968
Taken
22,693
10,596
Mitigated
13,316
5,666
Healing
4,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,727
711
0
1,218
2,945
2,097
0
1,451
1,395
6,765
0
W
Chiron
 
Chiron
3,490
1,508
130
401
4,954
2,011
0
2,487
2,109
0
13,893
W
2,343
999
0
798
4,605
2,987
0
1,684
2,770
0
19,175
L
Cthulhu
Exxon Theory
Cthulhu
6,599
373
52
1,440
6,064
4,922
0
2,320
3,553
13,537
0
L
Ishtar
3,662
1,483
0
965
3,841
1,510
0
1,037
2,515
0
16,234
L
Aphrodite
Leffrey69
Aphrodite
3,233
412
431
2,068
4,504
1,990
0
1,828
2,676
13,902
0
L
Lancelot
Sharmalawn
Lancelot
4,552
785
0
710
5,559
2,174
0
1,767
3,557
0
11,862
L
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
sarwor
Fenrir
3,087
1,101
0
451
4,542
1,919
0
1,496
2,926
0
5,381
W
Cthulhu
tonnex6
Cthulhu
3,687
367
226
1,070
5,647
4,302
0
1,820
3,649
10,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,695
Gold Earned
24,944
110
Minions Killed
103
0
Camps Cleared
0
443,888
Distance Traveled
537,710
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,060
1,012
17
3
0
102,250
0
W
Chiron
4,839
968
30
6
0
97,278
3
W
Set
5,215
1,043
37
7
0
124,515
0
L
Cthulhu
4,892
978
21
4
0
103,655
0
L
Ishtar
5,585
1,117
39
8
0
107,255
0
L
Aphrodite
4,960
992
37
7
0
99,128
0
L
Lancelot
5,206
1,041
13
3
0
132,285
0
L
Bellona
4,052
810
0
0
0
1,565
0
W
Fenrir
5,020
1,004
7
1
0
96,277
0
W
Cthulhu
4,810
962
12
2
0
117,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role