Player Matchup

Nu Wa
Nu Wa
Bronze III
CalebStingRay
Nu Wa
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,407 MMR
Solo
Vamana
Vamana
Gold IV
LDR_COBRA
Vamana
Gold IV
Level 149
God Stats
5W - 3L
1,570 SR
Queue Stats
276W - 288L
1,425 MMR
Solo
Hachiman
Hachiman
Gold III
almighty09
Hachiman
Gold III
Level 155
God Stats
1W - 1L
1,800 SR
Queue Stats
75W - 82L
1,439 MMR
Solo
Janus
Janus
Bronze III
papa-smurf_lv
Janus
Bronze III
Level 154
God Stats
1W - 1L
1,671 SR
Queue Stats
8W - 6L
1,491 MMR
Solo
Chaac
Chaac
Gold IV
xRamboRage
Chaac
Gold IV
Level 159
God Stats
17W - 19L
1,657 SR
Queue Stats
68W - 75L
1,497 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,640 SR
1,452 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,513 SR
1,453 MMR
Bellona
Bellona
Gold V
AdderallXR831
Bellona
Gold V
Level 139
God Stats
19W - 19L
1,624 SR
Queue Stats
180W - 177L
1,420 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
CoolPunkTex
Zhong Kui
Silver II
Level 149
God Stats
4W - 3L
1,668 SR
Queue Stats
20W - 11L
1,523 MMR
Party 2
Kali
Kali
Bronze III
EnZoReach
Kali
Bronze III
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 4L
1,515 MMR
Party 2
Sobek
Sobek
Gold IV
GGNerdss
Sobek
Gold IV
Level 139
God Stats
24W - 28L
1,525 SR
Queue Stats
40W - 37L
1,403 MMR
Party 1
Skadi
Skadi
Gold III
SpooK0
Skadi
Gold III
Level 104
God Stats
1W - 2L
1,246 SR
Queue Stats
42W - 40L
1,406 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
4,160
416
2,179
3,595
1,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
LDR_COBRA
Vamana
9
1 / 1 / 1
5,221
522
5,227
7,956
6,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hachiman
almighty09
Hachiman
10
0 / 1 / 0
5,381
538
2,421
5,601
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 1
5,136
514
4,181
4,142
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chaac
10
1 / 1 / 0
5,334
533
1,245
6,340
3,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Bake KujiraAresOdin

VS

Bans
ThanatosArachneThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
0 / 1 / 2
5,987
599
4,027
9,267
5,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Zhong Kui
CoolPunkTex
Zhong Kui
11
2 / 1 / 1
6,512
651
1,930
7,234
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Kali
11
2 / 0 / 3
6,004
600
3,458
8,721
4,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Sobek
GGNerdss
Sobek
11
1 / 0 / 5
6,035
604
2,126
7,133
5,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
SpooK0
Skadi
11
4 / 0 / 0
6,246
625
4,183
2,993
976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
9
9
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
0
1
2
1
L
0
3
0
0
W
Zhong Kui
CoolPunkTex
Zhong Kui
2
1
1
2.5
W
Kali
2
0
3
3.5
W
Sobek
GGNerdss
Sobek
1
0
5
3.5
L
Vamana
LDR_COBRA
Vamana
1
1
1
1.5
W
Skadi
SpooK0
Skadi
4
0
0
4
L
Hachiman
almighty09
Hachiman
0
1
0
0
L
0
3
1
0.17
L
Chaac
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,253
Damage
15,724
27,634
Taken
35,348
14,570
Mitigated
21,721
9,291
Healing
15,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
4,027
2,121
0
4,288
9,267
5,649
0
153
8,495
0
45,519
L
2,179
908
0
487
3,595
1,199
0
730
2,865
6,929
0
W
Zhong Kui
CoolPunkTex
Zhong Kui
1,930
278
0
4,385
7,234
5,115
0
3,155
3,605
45,821
2,746
W
Kali
3,458
1,855
0
3,712
8,721
4,084
0
818
7,742
0
48,233
W
Sobek
GGNerdss
Sobek
2,126
295
0
2,610
7,133
5,897
0
1,431
5,658
15,343
1,222
L
Vamana
LDR_COBRA
Vamana
5,227
1,186
0
1,672
7,956
6,694
24
543
7,413
0
28,451
W
Skadi
SpooK0
Skadi
4,183
1,711
0
720
2,993
976
0
289
2,704
0
50,996
L
Hachiman
almighty09
Hachiman
2,421
1,162
0
2,760
5,601
1,665
0
799
4,802
0
45,065
L
4,181
312
0
440
4,142
1,314
0
1,148
2,994
36,064
0
L
Chaac
1,245
408
0
3,932
6,340
3,698
0
757
5,583
0
32,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,232
Gold Earned
30,784
279
Minions Killed
353
0
Camps Cleared
0
778,212
Distance Traveled
1,088,943
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,987
599
73
7
0
224,201
2
L
Nu Wa
4,160
416
9
1
0
101,402
0
W
Zhong Kui
6,512
651
98
10
0
190,527
1
W
Kali
6,004
600
72
7
0
261,965
0
W
Sobek
6,035
604
20
2
0
213,989
0
L
Vamana
5,221
522
53
5
0
169,976
4
W
Skadi
6,246
625
90
9
0
198,261
0
L
Hachiman
5,381
538
70
7
0
183,616
0
L
Janus
5,136
514
76
8
0
163,873
0
L
Chaac
5,334
533
71
7
0
159,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role