Player Matchup

Scylla
Scylla
Driizu
Scylla
Level 108
God Stats
12W - 20L
1,408 SR
Queue Stats
269W - 262L
1,424 Elo+
Solo
Neith
Neith
Fran-PSdark
Neith
Level 92
God Stats
18W - 10L
1,940 SR
Queue Stats
410W - 478L
1,495 Elo+
Party 1
Loki
Loki
Lucabriel20_25
Loki
Level 59
God Stats
6W - 7L
1,500 SR
Queue Stats
159W - 224L
1,458 Elo+
Party 1
Sylvanus
Sylvanus
maty08voraz
Sylvanus
Level 61
God Stats
6W - 7L
1,414 SR
Queue Stats
122W - 149L
1,457 Elo+
Party 1
Cu Chulainn
Cu Chulainn
moferno01
Cu Chulainn
Level 135
God Stats
2W - 4L
1,277 SR
Queue Stats
82W - 80L
1,487 Elo+
Solo
Team Averages
Level 91
1,508 SR
1,464 Elo+

VS

Team Averages
Level 102
1,541 SR
1,501 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BhLZiN
Loki
Level 65
God Stats
4W - 0L
1,605 SR
Queue Stats
36W - 39L
1,523 Elo+
Solo
Atlas
Atlas
Deceiver2381
Atlas
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 33L
1,549 Elo+
Solo
Artemis
Artemis
candy lord9682
Artemis
Level 128
God Stats
3W - 1L
1,692 SR
Queue Stats
403W - 393L
1,430 Elo+
Solo
Janus
Janus
x ZOD14KZz x
Janus
Level 62
God Stats
31W - 48L
1,408 SR
Queue Stats
361W - 368L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Driizu
Scylla
8
0 / 5 / 0
4,861
442
1,342
6,298
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
2 / 1 / 1
6,064
551
4,831
4,924
1,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 0
4,390
399
774
7,472
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
maty08voraz
Sylvanus
9
1 / 2 / 2
5,910
537
4,088
8,384
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
moferno01
Cu Chulainn
7
0 / 6 / 0
4,550
414
2,443
9,935
5,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
5 / 0 / 3
7,759
705
8,314
7,311
4,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
BhLZiN
Loki
11
4 / 0 / 2
6,419
584
4,960
7,270
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 2
5,840
531
3,274
7,122
4,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 2
5,156
469
2,566
5,481
1,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
8 / 0 / 4
7,781
707
5,183
3,085
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
18
18
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
0
3
6.5
W
Loki
BhLZiN
Loki
4
0
2
5
W
1
0
2
2
L
Scylla
Driizu
Scylla
0
5
0
0
L
2
1
1
2.5
L
0
4
0
0
W
0
3
2
0.33
L
Sylvanus
maty08voraz
Sylvanus
1
2
2
1
L
Cu Chulainn
moferno01
Cu Chulainn
0
6
0
0
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,478
Damage
24,297
37,013
Taken
30,269
16,784
Mitigated
15,054
7,384
Healing
9,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,314
1,248
221
500
7,311
4,835
306
204
6,795
46,812
3,442
W
Loki
BhLZiN
Loki
4,960
1,697
0
4,285
7,270
2,461
0
785
6,485
0
40,691
W
3,274
1,479
228
2,400
7,122
4,815
0
2,243
4,879
19,074
0
L
Scylla
Driizu
Scylla
1,342
211
0
500
6,298
1,681
0
2,287
3,871
27,162
0
L
4,831
2,079
0
1,277
4,924
1,905
0
898
4,026
0
47,415
L
774
89
0
2,156
7,472
2,230
0
2,202
5,054
0
19,875
W
2,566
943
13
618
5,481
1,620
0
902
4,579
0
25,820
L
Sylvanus
maty08voraz
Sylvanus
4,088
1,377
444
2,253
8,384
5,953
0
3,431
4,833
17,853
0
L
Cu Chulainn
moferno01
Cu Chulainn
2,443
738
0
754
9,935
5,015
0
6,212
3,091
0
17,616
W
5,183
445
0
1,000
3,085
1,323
0
1,296
1,789
49,815
515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,775
Gold Earned
32,955
218
Minions Killed
333
0
Camps Cleared
0
874,269
Distance Traveled
1,100,920
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,759
705
95
9
0
220,165
3
W
Loki
6,419
584
68
6
0
260,342
0
W
Atlas
5,840
531
29
3
0
214,575
0
L
Scylla
4,861
442
48
4
0
160,540
0
L
Neith
6,064
551
82
7
0
168,951
2
L
Loki
4,390
399
36
3
0
200,935
0
W
Artemis
5,156
469
39
4
0
169,916
0
L
Sylvanus
5,910
537
19
2
0
199,338
3
L
Cu Chulainn
4,550
414
33
3
0
144,505
0
W
Janus
7,781
707
102
9
0
235,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role