Player Matchup

Thoth
Thoth
 
Thoth
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
HitherBear49201
Loki
Level 126
God Stats
19W - 9L
1,872 SR
Queue Stats
233W - 244L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
Nostly
Gilgamesh
Level 178
God Stats
2W - 6L
1,288 SR
Queue Stats
262W - 251L
1,588 Elo+
Solo
Anhur
Anhur
TigerLust
Anhur
Level 163
God Stats
24W - 16L
1,616 SR
Queue Stats
256W - 196L
1,579 Elo+
Solo
Chang'e
Chang'e
iJetroh
Chang'e
Level 154
God Stats
1W - 2L
1,321 SR
Queue Stats
338W - 337L
1,604 Elo+
Solo
Team Averages
Level 153
1,520 SR
1,559 Elo+

VS

Team Averages
Level 174
1,658 SR
1,638 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
KatanoSaviik
Amaterasu
Level 159
God Stats
231W - 95L
1,843 SR
Queue Stats
361W - 176L
1,782 Elo+
Party 1
Sol
Sol
SøLâR
Sol
Level 188
God Stats
306W - 101L
1,948 SR
Queue Stats
450W - 151L
1,909 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
0 / 2 / 1
5,415
1,083
2,086
3,459
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 2
5,436
1,087
3,165
3,080
1,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
Nostly
Gilgamesh
10
1 / 0 / 1
5,840
1,168
1,375
2,616
2,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
TigerLust
Anhur
11
1 / 1 / 1
5,990
1,198
1,753
3,088
1,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chang'e
iJetroh
Chang'e
9
0 / 0 / 0
4,866
973
0
0
0
Team 1 Tickets

370

VS

Team 2 Tickets

389

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 0 / 4
6,205
1,241
2,364
1,117
1,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
 
Fenrir
10
1 / 1 / 2
5,640
1,128
2,801
2,159
967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nox
 
Nox
10
0 / 0 / 3
5,366
1,073
285
1,111
621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Amaterasu
KatanoSaviik
Amaterasu
10
2 / 0 / 1
5,850
1,170
1,806
1,729
971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Sol
11
1 / 1 / 2
6,151
1,230
3,048
4,070
1,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
2
Kills
4
4
Deaths
2
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
2
1
0.25
W
Kuzenbo
 
Kuzenbo
0
0
4
2
W
Fenrir
 
Fenrir
1
1
2
2
W
Nox
 
Nox
0
0
3
1.5
L
0
1
2
1
W
Amaterasu
KatanoSaviik
Amaterasu
2
0
1
2.5
L
Gilgamesh
Nostly
Gilgamesh
1
0
1
1.5
W
Sol
1
1
2
2
L
Anhur
TigerLust
Anhur
1
1
1
1.5
L
Chang'e
iJetroh
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,379
Damage
10,304
12,243
Taken
10,186
5,638
Mitigated
4,695
561
Healing
3,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,086
0
0
3
3,459
1,225
0
1,633
1,782
12,603
0
W
Kuzenbo
 
Kuzenbo
2,364
1,305
0
372
1,117
1,034
0
270
810
4,890
628
W
Fenrir
 
Fenrir
2,801
466
0
191
2,159
967
0
298
1,774
0
6,001
W
Nox
 
Nox
285
137
0
225
1,111
621
0
218
849
3,814
0
L
3,165
491
0
10
3,080
1,058
0
1,033
1,974
0
10,997
W
Amaterasu
KatanoSaviik
Amaterasu
1,806
974
0
518
1,729
971
0
272
1,415
0
8,613
L
Gilgamesh
Nostly
Gilgamesh
1,375
82
0
154
2,616
2,246
0
891
1,683
0
10,195
W
Sol
3,048
1,536
0
1,784
4,070
1,102
0
1,028
3,003
27,310
2,971
L
Anhur
TigerLust
Anhur
1,753
890
0
394
3,088
1,109
0
1,652
1,400
0
17,455
L
Chang'e
iJetroh
Chang'e
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,547
Gold Earned
29,212
99
Minions Killed
113
5
Camps Cleared
6
398,564
Distance Traveled
527,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,415
1,083
22
4
2
87,862
0
W
Kuzenbo
6,205
1,241
12
2
1
114,253
0
W
Fenrir
5,640
1,128
5
1
2
104,844
0
W
Nox
5,366
1,073
8
2
1
94,766
0
L
Loki
5,436
1,087
18
4
1
96,321
0
W
Amaterasu
5,850
1,170
13
3
1
112,689
0
L
Gilgamesh
5,840
1,168
18
4
1
112,080
0
W
Sol
6,151
1,230
75
15
1
100,511
0
L
Anhur
5,990
1,198
41
8
1
102,301
0
L
Chang'e
4,866
973
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role