Player Matchup

Nut
Nut
 
Nut
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Jesushuas
Thor
Level 54
God Stats
1W - 0L
1,285 SR
Queue Stats
9W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
Prince Clutchz
Chang'e
Level 105
God Stats
3W - 5L
1,598 SR
Queue Stats
19W - 45L
1,402 Elo+
Party 2
Sylvanus
Sylvanus
S3xDefender
Sylvanus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 276L
1,457 Elo+
Party 2
Vamana
Vamana
VCWLuna
Vamana
Level 147
God Stats
1W - 0L
1,676 SR
Queue Stats
263W - 302L
1,473 Elo+
Party 2
Team Averages
Level 112
1,512 SR
1,466 Elo+

VS

Team Averages
Level 94
1,561 SR
1,509 Elo+
Cthulhu
Cthulhu
DatBoiJoe
Cthulhu
Level 101
God Stats
1W - 2L
1,458 SR
Queue Stats
382W - 324L
1,545 Elo+
Party 1
Thor
Thor
GIRAFFEBOII
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,374 Elo+
Party 3
Martichoras
Martichoras
GeezOhPeetz
Martichoras
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,538 Elo+
Party 3
Ra
Ra
LLTKQ
Ra
Level 107
God Stats
49W - 36L
1,675 SR
Queue Stats
299W - 260L
1,564 Elo+
Solo
Jormungandr
Jormungandr
SamuriceLad
Jormungandr
Level 99
God Stats
176W - 126L
1,670 SR
Queue Stats
292W - 256L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
1 / 1 / 3
6,397
533
6,414
9,060
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
14
4 / 0 / 5
7,221
602
7,195
11,779
4,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
4 / 0 / 3
7,074
590
5,327
6,291
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
S3xDefender
Sylvanus
11
2 / 2 / 4
6,345
529
2,850
9,109
7,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
VCWLuna
Vamana
13
0 / 0 / 1
6,730
561
7,125
12,685
10,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DatBoiJoe
Cthulhu
9
0 / 4 / 2
5,657
471
4,756
9,138
6,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 1
5,297
441
2,251
7,925
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
GeezOhPeetz
Martichoras
11
2 / 1 / 0
6,336
528
9,091
9,137
3,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ra
11
1 / 3 / 0
6,476
540
4,312
7,551
2,919
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
SamuriceLad
Jormungandr
12
0 / 1 / 0
7,202
600
8,898
10,008
7,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
3
3
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
1
1
3
2.5
L
Cthulhu
DatBoiJoe
Cthulhu
0
4
2
0.25
L
0
2
1
0.25
L
Martichoras
GeezOhPeetz
Martichoras
2
1
0
2
W
Thor
4
0
5
6.5
L
Ra
1
3
0
0.33
W
4
0
3
5.5
W
Sylvanus
S3xDefender
Sylvanus
2
2
4
2
L
Jormungandr
SamuriceLad
Jormungandr
0
1
0
0
W
Vamana
VCWLuna
Vamana
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,911
Damage
29,308
48,924
Taken
43,759
28,175
Mitigated
23,518
22,885
Healing
9,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
6,414
3,319
0
5,014
9,060
3,584
480
1,994
7,066
0
55,373
L
Cthulhu
DatBoiJoe
Cthulhu
4,756
580
60
1,670
9,138
6,321
0
2,782
6,203
20,554
0
L
2,251
616
0
290
7,925
3,467
0
1,013
6,688
0
32,251
L
Martichoras
GeezOhPeetz
Martichoras
9,091
3,969
0
2,116
9,137
3,664
0
1,656
7,435
0
59,699
W
Thor
7,195
2,781
0
5,664
11,779
4,764
0
2,734
9,045
0
59,363
L
Ra
4,312
553
168
2,433
7,551
2,919
0
1,970
5,359
54,532
816
W
5,327
364
1,056
3,184
6,291
2,239
324
1,931
4,360
47,782
516
W
Sylvanus
S3xDefender
Sylvanus
2,850
971
1,236
2,745
9,109
7,336
0
2,260
6,849
14,942
0
L
Jormungandr
SamuriceLad
Jormungandr
8,898
2,930
0
3,137
10,008
7,147
0
0
8,987
61,570
2,359
W
Vamana
VCWLuna
Vamana
7,125
2,399
0
3,986
12,685
10,252
0
8,690
3,995
0
56,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,767
Gold Earned
30,968
411
Minions Killed
386
0
Camps Cleared
0
1,228,486
Distance Traveled
1,184,446
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,397
533
90
8
0
221,855
0
L
Cthulhu
5,657
471
27
2
0
239,597
5
L
Thor
5,297
441
52
4
0
265,681
0
L
Martichoras
6,336
528
98
8
0
202,243
0
W
Thor
7,221
602
100
8
0
276,384
0
L
Ra
6,476
540
101
8
0
249,699
1
W
Chang'e
7,074
590
90
8
0
261,029
2
W
Sylvanus
6,345
529
27
2
0
239,375
0
L
Jormungandr
7,202
600
108
9
0
227,226
4
W
Vamana
6,730
561
104
9
0
229,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role