Player Matchup

Zhong Kui
Zhong Kui
Manczi
Zhong Kui
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
PatrykExTrEmE
Bakasura
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
PockyEnjoyer
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
SoCloseGG
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charon
Charon
bazilard101
Charon
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 23
1,500 SR
1,500 Elo+

VS

Team Averages
Level 88
1,519 SR
1,490 Elo+
Achilles
Achilles
Myvrah
Achilles
Level 67
God Stats
19W - 25L
1,489 SR
Queue Stats
274W - 265L
1,502 Elo+
Party 1
Izanami
Izanami
R Wolfblade
Izanami
Level 127
God Stats
26W - 9L
1,862 SR
Queue Stats
95W - 90L
1,517 Elo+
Solo
Ravana
Ravana
SuRRendeR78
Ravana
Level 108
God Stats
2W - 1L
1,477 SR
Queue Stats
109W - 101L
1,518 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TeiIZeitGott
Morgan Le Fay
Level 73
God Stats
2W - 0L
1,493 SR
Queue Stats
137W - 133L
1,493 Elo+
Party 1
Sylvanus
Sylvanus
ZANDER1892
Sylvanus
Level 66
God Stats
3W - 3L
1,274 SR
Queue Stats
177W - 153L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Manczi
Zhong Kui
8
2 / 4 / 0
4,798
480
3,485
6,216
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bakasura
PatrykExTrEmE
Bakasura
8
0 / 3 / 1
4,567
457
2,875
9,254
3,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 0
4,626
463
2,156
6,692
2,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
SoCloseGG
Neith
8
0 / 3 / 0
4,557
456
2,711
5,354
1,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charon
7
0 / 0 / 2
4,754
475
2,332
3,146
1,927
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Myvrah
Achilles
11
6 / 0 / 1
6,802
680
4,979
7,861
6,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
R Wolfblade
Izanami
10
3 / 1 / 2
5,972
597
3,254
6,185
2,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
11
2 / 0 / 7
6,005
601
4,228
4,459
1,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
TeiIZeitGott
Morgan Le Fay
11
2 / 1 / 1
6,341
634
3,235
4,016
1,546
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
ZANDER1892
Sylvanus
10
1 / 0 / 3
6,067
607
2,481
5,186
2,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
14
14
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Manczi
Zhong Kui
2
4
0
0.5
W
Achilles
Myvrah
Achilles
6
0
1
6.5
L
Bakasura
PatrykExTrEmE
Bakasura
0
3
1
0.17
L
0
4
0
0
W
Izanami
R Wolfblade
Izanami
3
1
2
4
L
Neith
SoCloseGG
Neith
0
3
0
0
W
Ravana
2
0
7
5.5
W
Morgan Le Fay
TeiIZeitGott
Morgan Le Fay
2
1
1
2.5
W
Sylvanus
ZANDER1892
Sylvanus
1
0
3
2.5
L
Charon
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,559
Damage
18,177
30,662
Taken
27,707
13,503
Mitigated
14,976
5,011
Healing
10,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Manczi
Zhong Kui
3,485
660
0
565
6,216
4,226
0
3,389
2,780
13,722
0
W
Achilles
Myvrah
Achilles
4,979
619
0
2,692
7,861
6,819
0
440
7,189
210
38,111
L
Bakasura
PatrykExTrEmE
Bakasura
2,875
2,066
0
2,194
9,254
3,400
0
517
8,726
0
21,356
L
2,156
265
0
809
6,692
2,408
0
108
6,117
0
21,351
W
Izanami
R Wolfblade
Izanami
3,254
2,162
0
1,900
6,185
2,255
439
2,303
3,882
0
48,875
L
Neith
SoCloseGG
Neith
2,711
1,018
0
685
5,354
1,542
0
893
4,461
0
29,608
W
Ravana
4,228
1,340
0
1,036
4,459
1,756
0
235
4,041
0
38,320
W
Morgan Le Fay
TeiIZeitGott
Morgan Le Fay
3,235
473
0
1,473
4,016
1,546
417
1,621
2,314
44,967
0
W
Sylvanus
ZANDER1892
Sylvanus
2,481
1,112
1,879
1,957
5,186
2,600
104
1,441
3,665
18,108
0
L
Charon
2,332
450
0
758
3,146
1,927
0
987
2,112
11,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,302
Gold Earned
31,187
168
Minions Killed
324
0
Camps Cleared
0
958,708
Distance Traveled
895,263
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,798
480
22
2
0
177,880
0
W
Achilles
6,802
680
67
7
0
204,075
1
L
Bakasura
4,567
457
48
5
0
212,933
0
L
Chaac
4,626
463
28
3
0
182,069
0
W
Izanami
5,972
597
79
8
0
142,182
0
L
Neith
4,557
456
54
5
0
178,040
0
W
Ravana
6,005
601
71
7
0
228,663
0
W
Morgan Le Fay
6,341
634
75
8
0
162,030
0
W
Sylvanus
6,067
607
32
3
0
158,313
0
L
Charon
4,754
475
16
2
0
207,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role