Player Matchup

Odin
Odin
JuicedUpKangaroo
Odin
Level 80
God Stats
5W - 4L
1,554 SR
Queue Stats
94W - 102L
1,526 Elo+
Solo
Geb
Geb
RxTBBG
Geb
Level 127
God Stats
1W - 2L
1,834 SR
Queue Stats
99W - 96L
1,475 Elo+
Solo
Hachiman
Hachiman
TheDonDada16
Hachiman
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 34L
1,536 Elo+
Party 2
Tiamat
Tiamat
churro 561
Tiamat
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,404 Elo+
Party 2
Chang'e
Chang'e
left2die321
Chang'e
Level 146
God Stats
0W - 1L
1,288 SR
Queue Stats
2W - 1L
1,701 Elo+
Solo
Team Averages
Level 117
1,535 SR
1,529 Elo+

VS

Team Averages
Level 102
1,479 SR
1,484 Elo+
Chang'e
Chang'e
GUterrorz
Chang'e
Level 106
God Stats
2W - 1L
1,498 SR
Queue Stats
150W - 120L
1,486 Elo+
Party 1
Ishtar
Ishtar
TOTALIMMRTAL
Ishtar
Level 149
God Stats
1W - 2L
1,282 SR
Queue Stats
98W - 87L
1,505 Elo+
Solo
Shiva
Shiva
billeniumfalcon
Shiva
Level 143
God Stats
1W - 3L
1,676 SR
Queue Stats
66W - 87L
1,452 Elo+
Solo
Danzaburou
Danzaburou
frolas
Danzaburou
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,513 Elo+
Party 1
Nu Wa
Nu Wa
guacbjaq
Nu Wa
Level 88
God Stats
5W - 3L
1,437 SR
Queue Stats
158W - 121L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 4
6,155
1,026
9,430
9,116
9,348
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
RxTBBG
Geb
14
2 / 1 / 7
6,185
1,031
7,880
8,102
6,866
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
TheDonDada16
Hachiman
1
0 / 0 / 0
1,560
260
0
493
113
Tiamat
churro 561
Tiamat
1
0 / 0 / 0
1,560
260
0
493
113
Chang'e
left2die321
Chang'e
13
3 / 3 / 4
6,432
1,072
5,341
8,284
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GUterrorz
Chang'e
14
3 / 1 / 3
7,575
1,263
7,027
7,055
3,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
12
2 / 1 / 3
7,044
1,174
3,293
3,677
1,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
1 / 1 / 4
7,160
1,193
4,649
8,116
8,471
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
frolas
Danzaburou
9
0 / 4 / 2
5,702
950
2,029
5,785
2,803
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Nu Wa
guacbjaq
Nu Wa
11
0 / 2 / 2
6,167
1,028
5,438
4,840
2,208
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
9
Kills
6
6
Deaths
9
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
GUterrorz
Chang'e
3
1
3
4.5
L
4
2
4
3
L
Geb
RxTBBG
Geb
2
1
7
5.5
W
Ishtar
2
1
3
3.5
L
Hachiman
TheDonDada16
Hachiman
0
0
0
0
W
1
1
4
3
L
Tiamat
churro 561
Tiamat
0
0
0
0
W
Danzaburou
frolas
Danzaburou
0
4
2
0.25
W
Nu Wa
guacbjaq
Nu Wa
0
2
2
0.5
L
Chang'e
left2die321
Chang'e
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,651
Damage
22,436
26,488
Taken
29,473
19,928
Mitigated
18,620
12,128
Healing
9,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
GUterrorz
Chang'e
7,027
591
2,588
2,075
7,055
3,316
0
3,181
3,874
15,127
236
L
9,430
956
781
2,691
9,116
9,348
0
3,837
5,091
0
18,245
L
Geb
RxTBBG
Geb
7,880
656
1,175
1,173
8,102
6,866
0
3,277
4,667
13,313
0
W
Ishtar
3,293
2,399
0
504
3,677
1,822
423
1,888
1,789
0
5,915
L
Hachiman
TheDonDada16
Hachiman
0
0
0
0
493
113
0
493
0
0
0
W
4,649
154
1,907
1,933
8,116
8,471
194
3,068
5,048
0
9,069
L
Tiamat
churro 561
Tiamat
0
0
0
0
493
113
0
493
0
0
0
W
Danzaburou
frolas
Danzaburou
2,029
548
0
134
5,785
2,803
300
2,755
3,030
0
6,419
W
Nu Wa
guacbjaq
Nu Wa
5,438
1,462
344
316
4,840
2,208
238
2,329
2,511
17,005
618
L
Chang'e
left2die321
Chang'e
5,341
684
3,435
2,873
8,284
3,488
0
3,564
4,636
17,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,892
Gold Earned
33,648
57
Minions Killed
70
0
Camps Cleared
0
387,922
Distance Traveled
593,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,575
1,263
18
3
0
130,541
0
L
Odin
6,155
1,026
14
2
0
130,324
0
L
Geb
6,185
1,031
8
1
0
138,144
0
W
Ishtar
7,044
1,174
7
1
0
110,978
0
L
Hachiman
1,560
260
0
0
0
0
0
W
Shiva
7,160
1,193
11
2
0
149,719
0
L
Tiamat
1,560
260
0
0
0
0
0
W
Danzaburou
5,702
950
14
2
0
96,667
0
W
Nu Wa
6,167
1,028
20
3
0
105,799
0
L
Chang'e
6,432
1,072
35
6
0
119,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role